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sphereFACE
VoxelStorm Developer
VoxelStorm Publisher
2017-05-19 Release
Game News Posts: 5
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (26 reviews)
The Game includes VR Support
SteamVR: 1
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Public Linux Depots:
  • sphereFACE Linux64 [70.43 M]
  • sphereFACE Linux32 [70.66 M]
Available DLCs:
  • sphereFACE Soundtrack
sphereFACE Version 14.8.15194.83783 Released

Improvements:

  • Added menu option to invert camera y-axis (mouse invert)
  • Made weapons and ships logs achievements easier to get
  • Red ship fragments no longer destroy other red ships
  • Red buildings are now affected by the singularityCANNON and rocket blasts
  • Allow multiple high score achievements to be attained in the same run
  • Allow red buildings to have a velocity
  • Slow down accelerated camera movement at the midpoint of the death transition so you can read the stats even if you skipped the fadeout
  • GivenSwarms random acceleration capacity so they don't bunch up as much
  • Added savescumming detection and corresponding achievements
  • Moved inventory description closer to inventory list
  • Given spaceMINES a limited lifetime
  • Optimise mine graphics for performance outside the current sphere
  • No longer announcing changes from a weapon to itself
  • Reduced requirement for highest clear spheres achievement to 30
  • Improved achievement graphics
  • More debugging output for dynamic library loader component
  • A few new achievements
Bug fixes:
  • Correct Sawblade one-shot kill tracking
  • Correct achievement API name for enemies destroyed over n
  • Fixed typo in clear 10 spheres achievement
  • Fixed armour not colliding with enemy buildings
  • Fixed flakCANNON graphic incorrectly rendering on the player ship
For the latest info, follow us on Twitter: twitter.com/VoxelStorm


[ 2017-06-01 23:35:37 CET ] [ Original post ]

sphereFACE Version 14.8.15194.83783 Released

Improvements:

  • Added menu option to invert camera y-axis (mouse invert)
  • Made weapons and ships logs achievements easier to get
  • Red ship fragments no longer destroy other red ships
  • Red buildings are now affected by the singularityCANNON and rocket blasts
  • Allow multiple high score achievements to be attained in the same run
  • Allow red buildings to have a velocity
  • Slow down accelerated camera movement at the midpoint of the death transition so you can read the stats even if you skipped the fadeout
  • GivenSwarms random acceleration capacity so they don't bunch up as much
  • Added savescumming detection and corresponding achievements
  • Moved inventory description closer to inventory list
  • Given spaceMINES a limited lifetime
  • Optimise mine graphics for performance outside the current sphere
  • No longer announcing changes from a weapon to itself
  • Reduced requirement for highest clear spheres achievement to 30
  • Improved achievement graphics
  • More debugging output for dynamic library loader component
  • A few new achievements
Bug fixes:
  • Correct Sawblade one-shot kill tracking
  • Correct achievement API name for enemies destroyed over n
  • Fixed typo in clear 10 spheres achievement
  • Fixed armour not colliding with enemy buildings
  • Fixed flakCANNON graphic incorrectly rendering on the player ship
For the latest info, follow us on Twitter: twitter.com/VoxelStorm


[ 2017-06-01 23:35:37 CET ] [ Original post ]

sphereFACE is a retro-styled 3D vector shooter, wrapped around the inside of a sphere.

An unashamedly abstract shooter that ranges from slow, strategic sniping to frantic rock-dodging action, with roguelike elements of exploration, progression, discovery and permadeath.

GAMEPLAY

  • Destroy the "asteroids" in each sphere to unlock the hyperspace portals leading to other spheres, and navigate through a vast procedurally generated 3D space, homing in on the disturbance that woke you from slumber.
  • Sophisticated inertial flight dynamics on the inner surface of a sphere are difficult to master - agility, awareness and good reflexes are essential to survive.
  • Look freely around each sphere using mouselook, a controller, your keyboard, or even your VR headset.
  • Roguelike single-save system featuring permadeath.
  • Dark and twisted science fiction storyline.
  • Arcade style top-10 high score system.
  • Determine your own difficulty curve - progress cautiously and slowly, or charge in with guns blazing.
  • Stray too deep into the hyperspace tunnel network and it won't be long before you meet something that shoots back...

WEAPONS & POWERUPS

  • Collect and upgrade a variety of destructive and unusual weapons, such as the spreadGUN, gaussRIFLE, guidedROCKETS, spaceMINES, flameTHROWER and singularityCANNON.
  • Destroy "enemy" ships and catch their "powerups" to improve your weapons. That is what they are, right?
  • Fashion armour from smashed asteroid rock, and find movement augmentation devices such as reverseTHRUSTERS to improve your maneuverability.
  • Each weapon has its own strategy and learning curve, but the true sphereFACE master must learn to use them in concert with each other.

MUSIC

  • A full album length original score by five awesome professional musicians, featuring ambient electronica mingled with deep techno and a sprinkling of chiptune.

TECHNICAL

  • The game engine is completely custom built, which allows sphereFACE to have exactly the gameplay experience it needs with no limitations. The game is highly optimised and will run smoothly - even on that old notebook.
  • Fully configurable controls - bind any control to any key, mouse button, gamepad button or stick, joystick axis or even foot pedal; any combination of devices can be used to control the game.
  • Theme support - create and share a customised look for the game.
  • Simultaneous updates on Windows, Linux and macOS.
  • Ongoing development - new features and improvements added continuously, professional and highly responsive development team.

MINIMAL SETUP
  • OS: Any
  • Processor: Literally anythingMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.1. 64MB graphics memory
  • Storage: 300 MB available space
RECOMMENDED SETUP
  • OS: Any
  • Processor: Literally anythingMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0. 256MB graphics memory
  • Storage: 300 MB available space

GAMEBILLET

[ 6441 ]

16.39$ (18%)
0.94$ (91%)
12.82$ (74%)
16.79$ (16%)
4.46$ (78%)
25.19$ (16%)
13.02$ (13%)
8.54$ (79%)
16.57$ (17%)
1.50$ (90%)
16.79$ (16%)
16.57$ (17%)
3.51$ (88%)
7.54$ (16%)
1.52$ (85%)
16.79$ (16%)
2.73$ (73%)
5.27$ (12%)
1.88$ (91%)
5.34$ (85%)
4.27$ (91%)
7.69$ (87%)
20.72$ (17%)
5.72$ (81%)
8.27$ (17%)
24.87$ (17%)
4.27$ (79%)
4.95$ (17%)
6.61$ (17%)
8.20$ (86%)
GAMERSGATE

[ 2832 ]

1.0$ (90%)
3.38$ (89%)
0.38$ (92%)
0.49$ (75%)
2.81$ (89%)
3.51$ (73%)
0.75$ (81%)
1.35$ (91%)
1.5$ (85%)
4.5$ (62%)
0.56$ (81%)
0.77$ (74%)
1.13$ (91%)
3.52$ (82%)
0.72$ (88%)
1.76$ (82%)
10.13$ (77%)
0.56$ (81%)
6.25$ (75%)
1.8$ (85%)
1.31$ (91%)
4.0$ (80%)
0.59$ (40%)
0.56$ (81%)
2.55$ (85%)
6.25$ (75%)
1.69$ (89%)
0.56$ (81%)
4.0$ (80%)
2.0$ (80%)
MacGamestore

[ 4456 ]

8.99$ (80%)
8.99$ (70%)
4.24$ (79%)
2.49$ (88%)
8.99$ (10%)
1.99$ (85%)
16.49$ (45%)
1.10$ (84%)
1.19$ (88%)
13.99$ (77%)
1.99$ (87%)
2.99$ (70%)
3.49$ (65%)
1.19$ (76%)
1.49$ (85%)
0.99$ (75%)
1.99$ (80%)
3.99$ (73%)
1.99$ (87%)
11.49$ (62%)
1.19$ (88%)
1.29$ (84%)
17.49$ (13%)
5.99$ (80%)
14.39$ (42%)
3.74$ (75%)
1.19$ (76%)
1.19$ (88%)
1.39$ (91%)
2.49$ (75%)

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