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sphereFACE Version 15.2.15674.86305 Released - plus leaderboards!
[ 2017-06-09 18:38:55 CET ] [ Original post ]
New in this version: leaderboards for high scores, kills and planetary mass destroyed: http://steamcommunity.com/stats/485680/leaderboards/1992656 Improvements:
- New Steam API interaction layer
- Safe fallback that lets the game run even if no Steam dll is present
- Ship doesn't keep flying & shooting when the player wins the game
- Localisation improvements
- Improving robustness of memory layout for weapon levels
- Rendering announcements in front of everything else
- Added achievement for reading the help text
- Added "save-scum" detection and associated achievements
- Fixed crash when unbinding XBox controller weapon switch button
- Correct achievements for mass destroyed values
- Correct accuracy display in victory view
- Binding analogue controls to correct weapon number
- Stop gaussRIFLE playing charging sound when switching away from it
- Fix crash after loading savefiles
- Make reverse thruster control work correctly
- Allow spaceMINES to be jettisoned properly
- Fix crash when jettisoning weapons
- Fix crash when entering tunnel while being destroyed
[ 2017-06-09 18:38:55 CET ] [ Original post ]
sphereFACE
VoxelStorm
Developer
VoxelStorm
Publisher
2017-05-19
Release
Game News Posts:
5
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(26 reviews)
The Game includes VR Support
SteamVR: 1
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Public Linux Depots:
- sphereFACE Linux64 [70.43 M]
- sphereFACE Linux32 [70.66 M]
Available DLCs:
- sphereFACE Soundtrack
sphereFACE is a retro-styled 3D vector shooter, wrapped around the inside of a sphere.
An unashamedly abstract shooter that ranges from slow, strategic sniping to frantic rock-dodging action, with roguelike elements of exploration, progression, discovery and permadeath.
An unashamedly abstract shooter that ranges from slow, strategic sniping to frantic rock-dodging action, with roguelike elements of exploration, progression, discovery and permadeath.
GAMEPLAY
- Destroy the "asteroids" in each sphere to unlock the hyperspace portals leading to other spheres, and navigate through a vast procedurally generated 3D space, homing in on the disturbance that woke you from slumber.
- Sophisticated inertial flight dynamics on the inner surface of a sphere are difficult to master - agility, awareness and good reflexes are essential to survive.
- Look freely around each sphere using mouselook, a controller, your keyboard, or even your VR headset.
- Roguelike single-save system featuring permadeath.
- Dark and twisted science fiction storyline.
- Arcade style top-10 high score system.
- Determine your own difficulty curve - progress cautiously and slowly, or charge in with guns blazing.
- Stray too deep into the hyperspace tunnel network and it won't be long before you meet something that shoots back...
WEAPONS & POWERUPS
- Collect and upgrade a variety of destructive and unusual weapons, such as the spreadGUN, gaussRIFLE, guidedROCKETS, spaceMINES, flameTHROWER and singularityCANNON.
- Destroy "enemy" ships and catch their "powerups" to improve your weapons. That is what they are, right?
- Fashion armour from smashed asteroid rock, and find movement augmentation devices such as reverseTHRUSTERS to improve your maneuverability.
- Each weapon has its own strategy and learning curve, but the true sphereFACE master must learn to use them in concert with each other.
MUSIC
- A full album length original score by five awesome professional musicians, featuring ambient electronica mingled with deep techno and a sprinkling of chiptune.
TECHNICAL
- The game engine is completely custom built, which allows sphereFACE to have exactly the gameplay experience it needs with no limitations. The game is highly optimised and will run smoothly - even on that old notebook.
- Fully configurable controls - bind any control to any key, mouse button, gamepad button or stick, joystick axis or even foot pedal; any combination of devices can be used to control the game.
- Theme support - create and share a customised look for the game.
- Simultaneous updates on Windows, Linux and macOS.
- Ongoing development - new features and improvements added continuously, professional and highly responsive development team.
MINIMAL SETUP
- OS: Any
- Processor: Literally anythingMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1. 64MB graphics memory
- Storage: 300 MB available space
- OS: Any
- Processor: Literally anythingMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.0. 256MB graphics memory
- Storage: 300 MB available space
GAMEBILLET
[ 6108 ]
GAMERSGATE
[ 575 ]
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