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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Surviving Mars 

 

Developer

 Haemimont Games 

 

Publisher

 Paradox Interactive 

 

Tags

 Strategy 

 

Singleplayer 

Release

 2018-03-15 

 

GameBillet

 6.56 /

 

 

Steam

 7,49€ 6,74£ 7,49$ / 75 % 

 

News

 111 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1089 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/464920 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1158  

Average playtime (last 2 weeks)

 37 

Median playtime (forever)

 536 

Median playtime (last 2 weeks)

 56 

Public Linux depots

 Linux [144.85 M] 


 Picard (1498760) Depot [157.66 M] 


DLC

 Surviving Mars: Space Race 


 Surviving Mars: Mysteries Resupply Pack 


 Surviving Mars: Deluxe Edition Upgrade Pack 


 Surviving Mars: Green Planet 


 Surviving Mars: Marsvision Song Contest 


 Surviving Mars: Colony Design Set 


 Surviving Mars: Project Laika 


 Surviving Mars: In-Dome Buildings Pack 


 Surviving Mars: Below and Beyond 


 Surviving Mars: Mars Lifestyle Radio 


 Surviving Mars: Revelation Radio Pack 


 Surviving Mars: Future Contemporary Cosmetic Pack 


 Surviving Mars: Martian Express 




LINUX STREAMERS (11)
beniwtvgewalker_fragforcegreydmiyuthestradus
4ourty2from_gehenna_to_streamgaultgamezyanklee
sagitario73jujut8connor_live_stream




Dev Diary 12 - Challenge Accepted! By Boian Spasov from Haemimont Games

Hello and thank you for checking out this shiny new dev diary dedicated to the upcoming update, codenamed Sagan. While our previous update (Da Vinci) catered mostly to our players that like to focus their efforts on city-building in Creative Mode, Sagan's main feature is targeted towards our more hardcore survivalist crowd. It introduces a new game mode meant to test your colony building skills as well as your mastery of not just surviving under the alien conditions, but being fast and efficient while doing so.

Challenges
How can you measure the skills of a player in a sandbox city-builder? Even in a survival-oriented one, like Surviving Mars, the difference between a very good player and merely a competent one is often in the efficiency and game time they need to accomplish their goals. While the existing Score system tries to evaluate this to some degree, it is far from perfect, and there is really no fair way to balance it for all possible play styles and game rules.

Challenges are meant to be our answer to this problem, introducing a new way to test your skills. Each Challenge presents a single objective before you that may be as simple as "complete the Founder stage" or more complex like "research all technologies". All Challenges are time-limited, so you have to optimize your approach and be efficient to pass the test.



You can read the dev diary in full here.


[ 2018-09-24 08:44:11 CET ] [ Original post ]