Cernan Update - Patch Notes
Thank you all for giving us a tremendous release for Green Planet - which has thrust Surviving Mars into the spotlight all across the internet and on Steam. We've had so many players come back to the game for this expansion! We know there were some bugs, as is usual for any release, and we're happy to have squashed a bunch of them. If you're still having trouble playing the game, please go to our support forum or just click CTRL + F1 to send us a report from directly within the game! Green Planet:
[ 2019-05-29 16:26:47 CET ] [ Original post ]
Surviving Mars: "Cernan" Update Patch Notes
Thank you all for giving us a tremendous release for Green Planet - which has thrust Surviving Mars into the spotlight all across the internet and on Steam. We've had so many players come back to the game for this expansion! We know there were some bugs, as is usual for any release, and we're happy to have squashed a bunch of them. If you're still having trouble playing the game, please go to our support forum or just click CTRL + F1 to send us a report from directly within the game! Green Planet:
- Fixed several game freezes (reported by the community, related to RC transports in savegames, and Dozers)
- Fixed terraforming info showing in infopanels in savegames started without Green Planet
- Fixed Transport Optimization tech applying to RC Dozer
- Fixed Lakes to check local (actual) temperature to determine frozen state (not global temperature)
- Fixed terraforming buildings' Amplify upgrades to take into account Overcharge Amplifications breakthrough
- Fixed RC Transport interacting with Open Farm crops
- Fixed endless (toxic or water) rains
- Fixed Outdoor Farms harvest not being collected by Drones
- Added harvest information in tooltip of Open Farm
- Added check for breakthrough availability when terraforming is disabled
- Fixed flying Drones coming back to life after destruction
- Fixed flying Drones affected by explosions when too high
- Fixed Advanced Stirling Generator heat output in a cold area/during cold wave
- Added Encyclopedia entries for Ranch and Outside Ranch
- Fixed crash when constructing buildings at the map border
- Fixed several game freezes related to wisps (St Elmo's Fire Mystery)
- Fixed game freeze occurring when a Drone is destroyed while embarked on a Rover
- Fixed old savegames not applying current logic when accepting trade offers/converting Landing Pads
- Fixed savegames displaying Seeds as farm crops in games without Green Planet
- Fixed Drones unloading resources from Expedition Rocket when resources are loaded by RC Transport
- Fixed events effects continuing when the event is completed (broken Drones in "Drone Prototypes")
- Fixed display of tooltip in "Clear" button in Infopanel
- Fixed display of dome radius
- Fixed camera issue while zooming out during an ongoing marsquake
- Fixed Drone behaviour when changing priority during construction (building is no longer cancelled)
- Fixed resource allocation when destroying buildings
- Fixed scripting logic choosing invalid events from planetary anomalies
- Fixed colonists living in the nursery (it's time to grow up!)
- Fixed Rocket cargo display when returning from expedition
- Fixed Landing Pads becoming unusable after rocket construction
- Fixed Trade Rockets accepting wrong amount of resources in automated mode
- Fixed Large Dumping Site infopanel slider behaviour for desired amount of waste rock (controller-only)
- Fixed UI scale not allowing passenger selection when set to maximum
- Added hover and click sounds to main menu news feed
- Added separate spots and fixed orientation of drones when constructing Rockets
- Latitude and longitude coordinates are no longer translated to allow coordinates sharing in non-English versions of the game
- Added modding functionality for FX elements (sound, decal, light, colorization, particles)
- Added modding functionality for Animals & Vegetation
- Added Tech Field ModItem
- Added message to indicate if a detected scripting error is related to a mod
- Tables for Rival Colonies converted to global for easier modding
- Updated modding documentation
- Fixed linking PDX account when exiting PSN and restarting console
- Green Planet
- Space Race
- Project Laika
- Digital Deluxe Edition
- Colony Design Set
Surviving Mars
Haemimont Games
Paradox Interactive
2018-03-15
Strategy Singleplayer
GameBillet
6.63 /
€
Game News Posts 112
🎹🖱️Keyboard + Mouse
Very Positive
(15388 reviews)
https://store.steampowered.com/app/464920 
The Game includes VR Support
Linux [144.85 M]Picard (1498760) Depot [157.66 M]
Surviving Mars: Space Race
Surviving Mars: Mysteries Resupply Pack
Surviving Mars: Deluxe Edition Upgrade Pack
Surviving Mars: Green Planet
Surviving Mars: Marsvision Song Contest
Surviving Mars: Colony Design Set
Surviving Mars: Project Laika
Surviving Mars: In-Dome Buildings Pack
Surviving Mars: Below and Beyond
Surviving Mars: Mars Lifestyle Radio
Surviving Mars: Revelation Radio Pack
Surviving Mars: Future Contemporary Cosmetic Pack
Surviving Mars: Martian Express
Colonize Mars and discover her secrets, with minimal casualties.
Welcome Home! The time has come to stake your claim on the Red Planet and build the first functioning human colonies on Mars! All you need are supplies, oxygen, decades of training, experience with sandstorms, and a can-do attitude to discover the purpose of those weird black cubes that appeared out of nowhere. With a bit of sprucing up, this place is going to be awesome!
Surviving Mars is a sci-fi city builder all about colonizing Mars and surviving the process. Choose a space agency for resources and financial support before determining a location for your colony. Build domes and infrastructure, research new possibilities and utilize drones to unlock more elaborate ways to shape and expand your settlement. Cultivate your own food, mine minerals or just relax by the bar after a hard day’s work. Most important of all, though, is keeping your colonists alive. Not an easy task on a strange new planet.
There will be challenges to overcome. Execute your strategy and improve your colony’s chances of survival while unlocking the mysteries of this alien world. Are you ready? Mars is waiting for you.
Main Features:
Building a sustainable colony in space:
Building on a planet not fit for human life challenges you to build a smart, functional colony. Bad planning isn’t about traffic jams, it’s about survival of your colonists. You really don’t want rolling blackouts in a city constructed in a place without oxygen.Individually simulated colonists:
Each colonist is a unique individual with problems and strengths that influence the needs and behavior of the other colonists. Things can get really interesting if your chief scientists develops alcoholism after one too many long nights in the lab.Futuristic Space Dome construction:
Retro-futuristic super structures housing colonists, factories and commercial buildings with their own “neighborhood personality.” Create colonies that value science over everything else, while tired workers drink their pay away at a local bar, or attempt a utopia among the stars.Exploration of Mars’ secrets:
Inspired by the classic sci-fi of Asimov and Clarke, Surviving Mars holds many secrets. During each playthrough players may encounter one of Mars’ individually crafted mysteries. Uncovering these secrets might bring your colony great fortune, or terrible ruin. What is that sphere that manifested itself outside colony HUB B, and is it friendly?Randomized research tree:
Combine static and random research through experimentation, which allows for a different experience for each journey through the game. Attain new scientific breakthroughs by exploring the uncharted terrain of Mars's surface.Unique retro-futuristic aesthetic:
A sleek, modern take on the bright futurism of the 1960s. A time of exploration and adventure.Expansive mod support:
Craft your own fantastic buildings, parks or even a mystery to share through Surviving Mars’s extensive and convenient modding tools. Share your finest creations with the community to build the perfect society.MINIMAL SETUP
- OS: Ubuntu 16.04 x64 or newer
- Processor: 4th Generation Intel i3 CPU or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.5 (GeForce 600/AMD Radeon 7700 or higher) with 1GB of video RAM
- Storage: 6 GB available space
- OS: Ubuntu 16.04 x64 or newer
- Processor: Fast quad-core CPUsMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce 970-level GPU with 4GB of video RAM
- Storage: 6 GB available space
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