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Name

 Surviving Mars 

 

Developer

 Haemimont Games 

 

Publisher

 Paradox Interactive 

 

Tags

 Strategy 

 

Singleplayer 

Release

 2018-03-15 

 

GameBillet

 6.56 /

 

 

Steam

 7,49€ 6,74£ 7,49$ / 75 % 

 

News

 111 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1089 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/464920 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1158  

Average playtime (last 2 weeks)

 37 

Median playtime (forever)

 536 

Median playtime (last 2 weeks)

 56 

Public Linux depots

 Linux [144.85 M] 


 Picard (1498760) Depot [157.66 M] 


DLC

 Surviving Mars: Space Race 


 Surviving Mars: Mysteries Resupply Pack 


 Surviving Mars: Deluxe Edition Upgrade Pack 


 Surviving Mars: Green Planet 


 Surviving Mars: Marsvision Song Contest 


 Surviving Mars: Colony Design Set 


 Surviving Mars: Project Laika 


 Surviving Mars: In-Dome Buildings Pack 


 Surviving Mars: Below and Beyond 


 Surviving Mars: Mars Lifestyle Radio 


 Surviving Mars: Revelation Radio Pack 


 Surviving Mars: Future Contemporary Cosmetic Pack 


 Surviving Mars: Martian Express 




LINUX STREAMERS (11)
beniwtvgewalker_fragforcegreydmiyuthestradus
4ourty2from_gehenna_to_streamgaultgamezyanklee
sagitario73jujut8connor_live_stream




Below & Beyond: Hotfix #1 - Patch notes

Game version: 1007874

Gameplay Improvements


  • The lander rocket now loads items in increments of 1 instead of 5.
  • Moved the cave-in clearing tech earlier in the tech tree, now appearing between position 5 and 8, instead of as the 13th tech.
  • Change the order in the cargo screens, grouping buildings of the same type together.
  • Rebalance rewards for recurring Recon Center discovery events.

Bug fixes

  • Fixed colonists and drones getting stuck in food stockpiles. Attention: the fix requires the rebuilding of depots and food production buildings that display broken behaviour!
  • Show the Lander Rocket immediately amongst the pinned items on Mars when it does its last second launch as an Asteroid goes out of range.
  • Lander Rocket now properly loads all drones when launching at the last second as an asteroid goes out of range.
  • Lander rocket now only starts loading drones, rovers, crew and prefabs if everything is available.
  • The died in orbit trigger will activate only if the crew actually dies.
  • Removed colonists that died in orbit.
  • Cave-ins can be reached more easily by drones to clear.
  • Fixed issue where elevator cargo could get lost if both sides of the elevator requested the same resource.
  • Fixed issue where elevator cargo could not be updated after the initial request.
  • Fixed vehicles cannot be transferred through the elevator using right-click.
  • Ancient Artifact spawns the correct amount of drones.
  • Auto explore of the RC Explorer no longer reveals hidden anomalies.
  • Added missing icons for pinned surface passage and underground passage.
  • Correctly updated pin dialog when transporting RCRover.
  • Fixed incorrect game over condition when colonists died on Asteroids while there were still alive colonists on Mars or the Underground.
  • Fixed issue where cables and pipes were created on the wrong map.
  • Workshifts now properly update while on another map.
  • Prevented refabbing landing and trade pads while they're in use.
  • DLC buildings will be accessible on a new game after loading an old save.
  • Fixed missing Passenger Rocket UI in the resupply menu on old retail save.
  • Cheat panel improvements (available in creative mode only on Windows, Mac, Linux).

And several other underlying code fixes that were presumably causing bugs, especially to save games from before the update.

Platform-specific fixes

  • Fixed startup crash on certain Windows 7 installs.
  • Removed the assert window on Linux.
  • Disconnecting controller issue.

Known issues

  • Dome births cannot be controlled.
  • The game crashes when a lander rocket is departing with drones in cargo while the asteroid moves out of range.
  • Youths, adults, and seniors occupy child-only buildings.
  • Same anomaly events are found multiple times on the surface, breaking the game balance.
  • There is no warning about an unloaded cargo when launching a rocket back to Earth.
  • Crash related to Inner Light Mystery on old retail saves.


[ 2021-09-13 15:07:47 CET ] [ Original post ]