Finally found the time to push the new update!
This is mostly a maintenance and stability update, with a lot of performance improvements, UI polish, added control features, and Steam cloud saves!
Here's the full list:
- Input improvements and more controllers supported
- Improved Controller mapper screen
- Performance and compatibility improvements
- Screen refresh rate options added
- Retina screen Mac improvements
- Steam Cloud saves
- Graphics and UI improvements
Please get in touch if you have feedback or any issue with the new version, and thanks again for playing Oath!
Hi there,
I've just uploaded another update for Oath. Here are the release notes:
- Bosses difficulty balancing
- Level design balancing
- Improved third-party controllers support
- Improved Retina Screens support on Mac
- Fixed bug where the level background would disappear on certain instances
- Performance improvements
Feel free to get in touch if you have any issues with the update.
Hope you'll enjoy play the game, more updates and improvements are coming soon!
Hi there,
I've just uploaded another update for Oath. Here are the release notes:
- Bosses difficulty balancing
- Level design balancing
- Improved third-party controllers support
- Improved Retina Screens support on Mac
- Fixed bug where the level background would disappear on certain instances
- Performance improvements
Feel free to get in touch if you have any issues with the update.
Hope you'll enjoy play the game, more updates and improvements are coming soon!
I've recently published a Post-mortem of the game on Gamasutra, you can find it here: https://www.gamasutra.com/blogs/AttilioCarotenuto/20170927/306590/Postmortem_of_my_first_Indie_Game.php
Also, v.1.0.3 is now available with some minor changes and improvements:
- Added French and German language support
- Increased gamepad models support
- Tweaked and increased laser power
- Changed Player 2 name to avoid confusion
- Fixed resolution issue on Linux
I'm currently working on a major update with new content and improved balancing, please follow this page to stay updated!
I've recently published a Post-mortem of the game on Gamasutra, you can find it here: https://www.gamasutra.com/blogs/AttilioCarotenuto/20170927/306590/Postmortem_of_my_first_Indie_Game.php
Also, v.1.0.3 is now available with some minor changes and improvements:
- Added French and German language support
- Increased gamepad models support
- Tweaked and increased laser power
- Changed Player 2 name to avoid confusion
- Fixed resolution issue on Linux
I'm currently working on a major update with new content and improved balancing, please follow this page to stay updated!
An Oath to the Stars is finally available!
The game is the result of two years of hard work. It is entirely self-funded and made with the help of a small amazing team. I can say I'm very happy with the result, and I hope you'll enjoy playing it as much (or possibly more) as I do!
I'm already working on the first update, so you can expect the game to get better and better in the coming weeks and months. For this reason, please feel free to share your feedback or opinions.
Please enjoy the game, and thanks for reading!
An Oath to the Stars is finally available!
The game is the result of two years of hard work. It is entirely self-funded and made with the help of a small amazing team. I can say I'm very happy with the result, and I hope you'll enjoy playing it as much (or possibly more) as I do!
I'm already working on the first update, so you can expect the game to get better and better in the coming weeks and months. For this reason, please feel free to share your feedback or opinions.
Please enjoy the game, and thanks for reading!
Left for dead by her closest friend and comrade, Hoshiko is now looking for revenge. Follow her in this modern hardcore danmaku SHMUP about revenge, friendship and honour.
Features:
Action packed SHMUP action - Brought to you by long-time genre lovers.
Distance Overdrive - Get close to enemies and use your laser to deal more damage and gain faster kills.
Momentum Combo - Increase your combo gauge killing enemies as fast as you can.
Four Difficulty levels, from the accessible Easy to the super-challenging Inferno Mode.
Dozens of controllers supported, including Dual Shock 3 and 4, Xbox 360 and One, Wii GamePad Pro, multiple Arcade Sticks, and Keyboard support.