




Hello Adventurers! Here is a patch for you all with some minor tweaks and fixes to the game. If you have some fixes that you would like to suggest, post on the forum or send us an email at feedback@gonenorthgames.com. We are aware of the issues that some of you have been experiencing, and we are working on fixing those. The translations are looking very good at the moment and a handful should be ready to implement the next patch. Thank you so much for all the help you fans have been providing and for all the hard work with the translations. It means the world to us! :) Happy Adventuring! == PATCH NOTES FOR BUILD 3446 == Menu / HUD - Level select is now moved to the start of the Main menu, instead of under Extras - You will now get a popup when you unlock a new unlockable Gameplay - Star Haven reveal fixed, should now work better with saved games - Fixed a minor bug where the rocket boots breaks in Ice Cave Level Changes - Some Star Haven subtitles tweaked - Sanctuary Grapple Achievement fixed Time Trial - Fixed best time sometimes not displaying correctly in Main Menu - Moved the starting position in Ice Cave Input Options - You can now change controller look sensitivity from Options -> Input Options -> Controller Sensitivity Graphical Options - Removed Bloom from the Pause Menu because of an unresolved bug, you can still enable/disable it from the Main Menu
[ 2014-06-11 08:33:06 CET ] [ Original post ]
Hello Adventurers! Here is a patch for you all with some minor tweaks and fixes to the game. If you have some fixes that you would like to suggest, post on the forum or send us an email at feedback@gonenorthgames.com. We are aware of the issues that some of you have been experiencing, and we are working on fixing those. The translations are looking very good at the moment and a handful should be ready to implement the next patch. Thank you so much for all the help you fans have been providing and for all the hard work with the translations. It means the world to us! :) Happy Adventuring! == PATCH NOTES FOR BUILD 3446 == Menu / HUD - Level select is now moved to the start of the Main menu, instead of under Extras - You will now get a popup when you unlock a new unlockable Gameplay - Star Haven reveal fixed, should now work better with saved games - Fixed a minor bug where the rocket boots breaks in Ice Cave Level Changes - Some Star Haven subtitles tweaked - Sanctuary Grapple Achievement fixed Time Trial - Fixed best time sometimes not displaying correctly in Main Menu - Moved the starting position in Ice Cave Input Options - You can now change controller look sensitivity from Options -> Input Options -> Controller Sensitivity Graphical Options - Removed Bloom from the Pause Menu because of an unresolved bug, you can still enable/disable it from the Main Menu
[ 2014-06-11 08:33:06 CET ] [ Original post ]
🎮 Full Controller Support
- A Story About My Uncle Linux [1.19 G]
The movement in A Story About My Uncle is a crucial part of its core gameplay – focusing on swinging through the world with a grappling hook that gives the player a wonderful sense of speed and freedom. Soar through a game world with a unique art style and a mysterious story that unravels before you.
Key features
- Grappling hook: An empowering mechanic that gives you a sensation of speed, flow and vertigo like you’ve never experienced before.
- Explore the world: Visit a wonderful and exciting world - from paradisal caves, to lost civilizations and harsh, mystical landscapes.
- Emphasis on story: While searching for your uncle you will meet creatures with stories and fates of their own. Take your time to explore the world to dig deeper into the narrative.
- Non-violent: A Story About My Uncle is a First Person game, but it is driven by non-violent gameplay and a heavy emphasis on story and atmosphere.
- OS: Ubuntu 12.04 LTS
- Processor: 2.0 GHz Dual Core ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader Model 3.0. 256 MB VRAM
- Storage: 2 GB available space
- OS: Ubuntu 12.04 LTS
- Processor: 2.0 GHz Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Shader Model 3.0. 512 MB VRAM
- Storage: 2 GB available space
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