





Update 19
Most of this week was spent on trying to make the falling/jumping off edges/platforms work. We got quite far and even got the AI to jump of the edges (example 1 and example 2). However, we couldn't get the players to jump down the ledges. After some research, we found it was due to an engine bug/limitation (thanks Unity). Therefore, as of now, we are officially not going to work anymore on the falling/jumping off edges feature. This means it will not be in the final release of the game. We might go back to it sometime in the future when we are closer to shipping the final game, but right now, we want to get back to creating more content for the game.
Next week, we will be at Insomnia Gaming Festival, and following this we will be at Reboot Develop (conference). Because of that, the next two updates might be smaller than normal. Come say hi if you are at Insomnia :) We will also be selling merchandise and Steam keys for Akuto: Mad World at Insomnia. The steam keys will be sold at a slightly reduced price from our regular price on Steam, and will only be available to purchase at events.
[ 2017-04-07 13:50:23 CET ] [ Original post ]
Fixes and Updates:
- Blood particle collision updated
- Scores are shown for 'Score Hardcore' and 'Juggernaut' mode in pause and game over menus
- Updated camera post-processing effects to make them less GPU intensive
- Falling/jumping down from ledges are not going to be implemented due to engine limitations
Falling/Jumping off Ledges/Platforms
Most of this week was spent on trying to make the falling/jumping off edges/platforms work. We got quite far and even got the AI to jump of the edges (example 1 and example 2). However, we couldn't get the players to jump down the ledges. After some research, we found it was due to an engine bug/limitation (thanks Unity). Therefore, as of now, we are officially not going to work anymore on the falling/jumping off edges feature. This means it will not be in the final release of the game. We might go back to it sometime in the future when we are closer to shipping the final game, but right now, we want to get back to creating more content for the game.
In Other News
Next week, we will be at Insomnia Gaming Festival, and following this we will be at Reboot Develop (conference). Because of that, the next two updates might be smaller than normal. Come say hi if you are at Insomnia :) We will also be selling merchandise and Steam keys for Akuto: Mad World at Insomnia. The steam keys will be sold at a slightly reduced price from our regular price on Steam, and will only be available to purchase at events.
[ 2017-04-07 13:50:23 CET ] [ Original post ]
Akuto: Mad World
Hut 90
Developer
Hut 90
Publisher
2019-03-28
Release
Game News Posts:
83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(16 reviews)
The Game includes VR Support
Public Linux Depots:
- Akuto: Mad World - Linux [499.15 M]
Akuto: Mad World is an award-nominated fast-paced arena action game with swords and guns. Death is common but by using your weapons and the environment, you can survive to fight another day.
- Fast-paced arcade action
- Fight in over 10 dynamic levels
- Use one of 6 different game-changing bullets to win matches
- Battle friends or the AI in local multiplayer
- Survive endless waves of ninjas
- Mini-games, singleplayer mode, and level editor are coming in future updates
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: 1.6GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1GB VRAM
- Storage: 600 MB available space
- OS: Ubuntu 16.04
- Processor: 2.6GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2GB VRAM
- Storage: 600 MB available space
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MacGamestore
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