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So this week we was at GDC and spoke to developers on what the best solution is for setting up the online mode for the game. What we heard back is to go with whatever works. So we have decided to stick with our current solution, but fix everything. In the next few weeks you will see a fully functioning online mode without any bugs. If not, we will be bringing in a third-party to help us set it up. So online mode is definitely coming, just a bit slower than initially planned.
We will also be moving the matchmaking away from Steam, and using our own servers. This will give us more control and also allow DRM-free players to play with Steam players.
Apart from that, we enjoyed our time at GDC and had a great time showcasing Akuto: Mad World at the Xbox Lobby Bar.
If you like the game, consider leaving us a review or recommending the game to your friends.
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