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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Dear Colonists, We’ve been keeping a close eye on the Steam Forums and our official Discord channel and have been gathering your feedback. It’s important to us that we keep you updated on the list of known issues we are currently working on and that should be addressed ASAP in upcoming fixes: Server Access: - Servers are up but not displayed in the in-game server browser Right now this is our highest priority issue and we are pouring all our efforts into finding an effective workaround. The issue stems from an issue with the Steam API causing a timeout which prevents us from getting all the info in the browser. This is the reason why sometimes you are not finding your server listed in the Server Browser even after refreshing. - While creating a linux remote server (after entering the create_server.sh command), the server is still waiting for database. We are currently investigating this problem, and if you have the output file related to the issue in ////LinuxServer/Database/mariadb-10.1.11-linux-x86_64/data/14200/*somename*.err please send it to hello@rokhthegame.com - Creating a Windows remote server using the .bat files in the game folders is not working Right now, you can only create a local server on Windows config. The .bat files are not yet compatible to create a remote server based on Windows. You may make it work, but this will more than likely result in poor performances as soon as the you have several players on it. We are currently only Linux compatible right now. You can set up your server using the method described in our guide: How to setup a linux server - Players using Windows Insider build cannot launch the game We have prepared a test machine and are trying to resolve the compatibility issues ASAP. We have a potential workaround for now. - Local server creation Yesterday we patched a fix that should have corrected most of the issues with local server creation. A server can take several minutes to be displayed in the server browser after launching, depending on your hardware. In case of problems check our workarounds: Workarounds Gameplay: - Socketing wires and pipes can crash the server Currently being debugged, this is our top priority issue in the gameplay right now, and will be corrected in a patch pushed tonight. - Access options from the pause menu We will be pushing a patch that will allow access to the option menu from the in-game menu tonight. - Key binding not working - In-game chat - V-Sync toggle on/off is inverted We are working on both these features for an upcoming patch. Full patch notes for the upcoming patch (8 PM EST) , servers will be down for one hour maximum: - Fixed a server crash relating to placing wires or pipes. - Fixed a bug where some socket objects were unable to be picked up again after placing them. - Smelter no longer resets crafting after being minimized and re-opened. - Tools now remember the last selected recipe when swapping between tools or minimizing and reopening. - Input slots in workbenches will no longer show a substance stack present after crafting completion, if the stack is reduced to 0. - You can now hold left click on a resource node while holding a pickaxe to mine continuously. - Options menu can now be accessed from the in game menu. - Tile crafting speed has been increased across all tools and workbenches. - Auto refresh in the Server Browser is now off by default.
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