Week 4: Hard at work to correct the servers problems other priorities!
On our various channels, we were really happy to see some crazy bases! First of all, let's introduce our favorite bases of the week (with a preference for Axahopet's base, you may understand why ːsteamhappyː!) Axahopet's base
Really nice shapes for Rabbit411's bases!
Exsilium made a solid setup right there:
SpaceZebra took great advantage of the verticality of Mars:
These are all great bases, each with there particularities, we loved to see them! Keep sharing your creations guys! Apart from bases, Exsilium started to use the heavy-machinery here ;) (screenshot by M1ster_Mischief)
And Toops shared this beautiful vista from a Martian mountain when the sun was rising, nice atmosphere!
We thought the fixes we have integrated in the patch would have corrected some server issues. Unfortunately, the patch does not seem have corrected some bugged pressure systems as we expected, many official servers still being down, in a restart loop or not starting up properly. We are also sorry to see that many players are encountering connectivity issues. Those servers and connectivity issues are our #1 priority, and our programmers are working hard to provide a hotfix really soon. We have been carefully monitoring the steam forums and the discord to also identify the main issues since the patch release. From what we summarize, the current most urgent known issues are the following:
We are finalizing our content roadmap for the upcoming months, and as soon as we have a solid plan, we will share it with you guys! A bit of patience, but expect some good stuff :) Thanks again for your reports on the steam forums, for sending your logs to our email hello@rokhthegame.com, or simply sharing your ideas and suggestions about the game. See you on Mars, ROKH Dev Team
[ 2017-06-14 16:27:36 CET ] [ Original post ]
Hello Colonists, We hope you liked the additions provided in last week patch, especially the in-game chat and the salvage system.
Community creations
On our various channels, we were really happy to see some crazy bases! First of all, let's introduce our favorite bases of the week (with a preference for Axahopet's base, you may understand why ːsteamhappyː!) Axahopet's base
Really nice shapes for Rabbit411's bases!
Exsilium made a solid setup right there:
SpaceZebra took great advantage of the verticality of Mars:
These are all great bases, each with there particularities, we loved to see them! Keep sharing your creations guys! Apart from bases, Exsilium started to use the heavy-machinery here ;) (screenshot by M1ster_Mischief)
And Toops shared this beautiful vista from a Martian mountain when the sun was rising, nice atmosphere!
Overview of the current issues
We thought the fixes we have integrated in the patch would have corrected some server issues. Unfortunately, the patch does not seem have corrected some bugged pressure systems as we expected, many official servers still being down, in a restart loop or not starting up properly. We are also sorry to see that many players are encountering connectivity issues. Those servers and connectivity issues are our #1 priority, and our programmers are working hard to provide a hotfix really soon. We have been carefully monitoring the steam forums and the discord to also identify the main issues since the patch release. From what we summarize, the current most urgent known issues are the following:
- Wrench Crashes issue (see the current known workaround in the steam forums)
- Salvage & Pick-up bugs
- Gas & Pressure system related problems
- Enclosed spaces: putting the last tile crashes the server (habitat with multiple rooms and/or additional layers of tiles)
- Duplication problems with inventory/storage
Content Roadmap
We are finalizing our content roadmap for the upcoming months, and as soon as we have a solid plan, we will share it with you guys! A bit of patience, but expect some good stuff :) Thanks again for your reports on the steam forums, for sending your logs to our email hello@rokhthegame.com, or simply sharing your ideas and suggestions about the game. See you on Mars, ROKH Dev Team
ROKH
Nvizzio Creations
Darewise Entertainment
2017-05-16
Indie Strategy RPG Adventure Simulation MMO Singleplayer Multiplayer Coop EA
Game News Posts 43
🎹🖱️Keyboard + Mouse
Mostly Negative
(441 reviews)
http://www.rokhthegame.com
https://store.steampowered.com/app/462440 
The Game includes VR Support
Develop - Linux [3.28 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
ROKH is a futuristic survival game, deeply rooted in scientific and realistic anticipation.
Players will have to work together to overcome the many threats they will have to face on planet Mars.
Created by team members behind Thief, Half Life 2, Dishonored, Age of Conan and Assassin’s Creed, ROKH is an adaptive survival game that is built on top of Unreal Engine 4 and deeply rooted in science. Players will land on Mars to find that the previously developed human colonies have been decimated and they must work together to overcome and survive. ROKH features a persistent world and co-op multiplayer.
In ROKH, players explore the Martian landscape as they scavenge through the deserted structures to gather the resources they need in order to survive. With few blueprints, they must use their ingenuity to create tools from a variety of materials and construct their own encampments with no design limitations - giving new meaning to “Assembly Required.”
ROKH is a complete immersion into a cold and dry land that harbors a wealth of resources to extract and exploit. Players will explore Mars, paving the way for settlers to come, as Earth’s resources are tapped and the planet is dying. Mars is hostile and joining forces with friends increases efficiency and invites trade and barter to develop a habitable, yet, customized ecosystem. ROKH is a mix of crafting, survival and exploration with an overarching story, that allows to freeform and build a colony how they want.
Early Access Key Features
TILE-BASED ASSEMBLY
ROKH features tile-based assembly inviting you to design and construct your habitat the way you want. Build on your own or work with others to create a fully customized, massive Martian colony. Clever builders will ensure their structures can support future add-ons to maximize resources.
ADAPTIVE SURVIVAL
Each and every one of your moves serves one goal: survive! You will need oxygen, food and water, and to protect yourself from heat, cold, radiation and injury. While Mars offers some accessible resources, you will need to be adaptive and creative to properly develop your colony.
A BEAUTIFUL AND DEADLY PLANET
Through Unreal Engine 4’s visual capabilities, you will explore the wonders of the red planet. From majestic dunes, biomes, crash sites, abandoned bases and frightening and deep valleys, you will visit a variety locations to find life-saving resources and uncover the mysterious demise of the first colonists. Mars is deadly and being outside on a frozen night or stuck in a sandstorm can lead to fatal results.
FREEFORM CRAFTING AND MODULARITY
Instead of classic blueprints, ROKH’s crafting system is based on modularity. Devices, tools and weapons are craftable and customizable, but must also serve your needs. Some crafted devices can be socketed into your walls to automate tasks, provide heavier defense systems, increase survivability, provide creature comforts and much more.
Upcoming Key Features
- Combat system
- Completely craftable vehicles
- In-game programming system
- Hacking system
- Deep space suit upgrading system
- Food growth system
- Community events
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3154 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB