Hello Colonists!
We are happy to announce that our newest patch is now live, we are currently wiping and updating the servers. They should be up in the next hour. Get ready to (re)discover the Red Planet!
As presented in previous devblogs, we are confident that this patch (biggest since our release) will change in a better way how you are experiencing the game right now.
With a streamlined crafting, you’ll reach the building stage earlier, allowing you to concentrate on optimizing the perfect Martian base with your friends.
The crafting UI has been greatly improved for a smoother experience too.
Unfortunately, these changes require to wipe all the official servers as most of the crafting recipes have been modified. If you own a private server, you will have to wipe it as well to play with this updated version of the game.
While mining and extracting raw resources, you will get more information (quantity left in a node, name of the resource, level of pickaxe required). By pairing that with the highlighted stats in the crafting UI, be sure to make better crafting choices.
A lot of new animations have been added, for a more dynamic player experience while you are exploring the Red Planet. Community objectives have been reworked, we hope they drive players to collaborate together on each server!
Finally, a lot of fixes have been added in this patch. Feel free to share your comments, feedback, bug reports as we are monitoring daily the Steam forums, our Official Discord Channel, as well as our social medias (Facebook and Twitter).
If you report a bug, please follow the instructions provided on the Steam forums ( How to report a bug ) or on Discord, it helps us debug in a more effective way and helps also our moderators to relay the information! (Big shout out to them: Beaker86, DoctorPelusa and HolyAvengerOne, thanks for your awesome help!). Thanks also to all players who played a bit of the experimental build in the previous days, and provided us really valuable feedback.
Finally, given the many changes and fixes provided with this patch, many threads from the Steam forums will be no longer relevant, expect some of them to be archived.
But enough of chitchat, here are the patch notes
ROKH
Nvizzio Creations
Darewise Entertainment
2017-05-16
Indie Strategy RPG Adventure Simulation MMO Singleplayer Multiplayer Coop EA
Game News Posts 43
🎹🖱️Keyboard + Mouse
Mostly Negative
(441 reviews)
http://www.rokhthegame.com
https://store.steampowered.com/app/462440 
The Game includes VR Support
Develop - Linux [3.28 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
ROKH is a futuristic survival game, deeply rooted in scientific and realistic anticipation.
Players will have to work together to overcome the many threats they will have to face on planet Mars.
Created by team members behind Thief, Half Life 2, Dishonored, Age of Conan and Assassin’s Creed, ROKH is an adaptive survival game that is built on top of Unreal Engine 4 and deeply rooted in science. Players will land on Mars to find that the previously developed human colonies have been decimated and they must work together to overcome and survive. ROKH features a persistent world and co-op multiplayer.
In ROKH, players explore the Martian landscape as they scavenge through the deserted structures to gather the resources they need in order to survive. With few blueprints, they must use their ingenuity to create tools from a variety of materials and construct their own encampments with no design limitations - giving new meaning to “Assembly Required.”
ROKH is a complete immersion into a cold and dry land that harbors a wealth of resources to extract and exploit. Players will explore Mars, paving the way for settlers to come, as Earth’s resources are tapped and the planet is dying. Mars is hostile and joining forces with friends increases efficiency and invites trade and barter to develop a habitable, yet, customized ecosystem. ROKH is a mix of crafting, survival and exploration with an overarching story, that allows to freeform and build a colony how they want.
Early Access Key Features
TILE-BASED ASSEMBLY
ROKH features tile-based assembly inviting you to design and construct your habitat the way you want. Build on your own or work with others to create a fully customized, massive Martian colony. Clever builders will ensure their structures can support future add-ons to maximize resources.
ADAPTIVE SURVIVAL
Each and every one of your moves serves one goal: survive! You will need oxygen, food and water, and to protect yourself from heat, cold, radiation and injury. While Mars offers some accessible resources, you will need to be adaptive and creative to properly develop your colony.
A BEAUTIFUL AND DEADLY PLANET
Through Unreal Engine 4’s visual capabilities, you will explore the wonders of the red planet. From majestic dunes, biomes, crash sites, abandoned bases and frightening and deep valleys, you will visit a variety locations to find life-saving resources and uncover the mysterious demise of the first colonists. Mars is deadly and being outside on a frozen night or stuck in a sandstorm can lead to fatal results.
FREEFORM CRAFTING AND MODULARITY
Instead of classic blueprints, ROKH’s crafting system is based on modularity. Devices, tools and weapons are craftable and customizable, but must also serve your needs. Some crafted devices can be socketed into your walls to automate tasks, provide heavier defense systems, increase survivability, provide creature comforts and much more.
Upcoming Key Features
- Combat system
- Completely craftable vehicles
- In-game programming system
- Hacking system
- Deep space suit upgrading system
- Food growth system
- Community events
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