ROKH Development Status - New Milestone Achieved
[ 2018-01-26 08:13:14 CET ] [ Original post ]
Greetings Colonists, The milestone 2 of the Rokh fixing roadmap has been successfully completed with Red Kite Games a few days ago. All the following tasks and bugs are now done:
- Fix interactables can be interacted with when pause menu is open.
- Enforce character limit on character names.
- Create Auto-test framework.
- Fix non-unity build compilation.
- Fix the search feature.
- Fix the player cap limited to 3 when creating a local server.
- Fix the low FPS rate encountered after several hours of gameplay.
- Getting Steam builds uploaded automatically.
- Setup unit and soak tests.
- Fix game crashes when interacting with a container.
- Strip intro movie from server builds.
- Fix salvage item with crowbar on another player’s habitat crashes server.
- Streamline server browser window process.
- Create Auto-test for recipe crafting to identify potential crashes.
- Remove QUIT option from menu.
- Fix local Server on same PC doesn’t appear in browser once created.
- Change death screen “New Character” button to “Relaunch”.
- Fix allow creating a character on server from the frontend.
- Fix no message displayed for players when the server is closed.
- Fix redirected to main menu after reconnecting to same server twice.
- Fix player unable to reconnect to server after being defeated.
- Fix client stuck loading from character creation if server drops.
ROKH Development Status - New Milestone Achieved
[ 2018-01-26 08:13:14 CET ] [ Original post ]
Greetings Colonists, The milestone 2 of the Rokh fixing roadmap has been successfully completed with Red Kite Games a few days ago. All the following tasks and bugs are now done:
- Fix interactables can be interacted with when pause menu is open.
- Enforce character limit on character names.
- Create Auto-test framework.
- Fix non-unity build compilation.
- Fix the search feature.
- Fix the player cap limited to 3 when creating a local server.
- Fix the low FPS rate encountered after several hours of gameplay.
- Getting Steam builds uploaded automatically.
- Setup unit and soak tests.
- Fix game crashes when interacting with a container.
- Strip intro movie from server builds.
- Fix salvage item with crowbar on another players habitat crashes server.
- Streamline server browser window process.
- Create Auto-test for recipe crafting to identify potential crashes.
- Remove QUIT option from menu.
- Fix local Server on same PC doesnt appear in browser once created.
- Change death screen New Character button to Relaunch.
- Fix allow creating a character on server from the frontend.
- Fix no message displayed for players when the server is closed.
- Fix redirected to main menu after reconnecting to same server twice.
- Fix player unable to reconnect to server after being defeated.
- Fix client stuck loading from character creation if server drops.
ROKH
Nvizzio Creations
Darewise Entertainment
2017-05-16
Indie Strategy RPG Adventure Simulation MMO Singleplayer Multiplayer Coop EA
Game News Posts 43
🎹🖱️Keyboard + Mouse
Mostly Negative
(441 reviews)
http://www.rokhthegame.com
https://store.steampowered.com/app/462440 
The Game includes VR Support
Develop - Linux [3.28 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
ROKH is a futuristic survival game, deeply rooted in scientific and realistic anticipation.
Players will have to work together to overcome the many threats they will have to face on planet Mars.
Created by team members behind Thief, Half Life 2, Dishonored, Age of Conan and Assassin’s Creed, ROKH is an adaptive survival game that is built on top of Unreal Engine 4 and deeply rooted in science. Players will land on Mars to find that the previously developed human colonies have been decimated and they must work together to overcome and survive. ROKH features a persistent world and co-op multiplayer.
In ROKH, players explore the Martian landscape as they scavenge through the deserted structures to gather the resources they need in order to survive. With few blueprints, they must use their ingenuity to create tools from a variety of materials and construct their own encampments with no design limitations - giving new meaning to “Assembly Required.”
ROKH is a complete immersion into a cold and dry land that harbors a wealth of resources to extract and exploit. Players will explore Mars, paving the way for settlers to come, as Earth’s resources are tapped and the planet is dying. Mars is hostile and joining forces with friends increases efficiency and invites trade and barter to develop a habitable, yet, customized ecosystem. ROKH is a mix of crafting, survival and exploration with an overarching story, that allows to freeform and build a colony how they want.
Early Access Key Features
TILE-BASED ASSEMBLY
ROKH features tile-based assembly inviting you to design and construct your habitat the way you want. Build on your own or work with others to create a fully customized, massive Martian colony. Clever builders will ensure their structures can support future add-ons to maximize resources.
ADAPTIVE SURVIVAL
Each and every one of your moves serves one goal: survive! You will need oxygen, food and water, and to protect yourself from heat, cold, radiation and injury. While Mars offers some accessible resources, you will need to be adaptive and creative to properly develop your colony.
A BEAUTIFUL AND DEADLY PLANET
Through Unreal Engine 4’s visual capabilities, you will explore the wonders of the red planet. From majestic dunes, biomes, crash sites, abandoned bases and frightening and deep valleys, you will visit a variety locations to find life-saving resources and uncover the mysterious demise of the first colonists. Mars is deadly and being outside on a frozen night or stuck in a sandstorm can lead to fatal results.
FREEFORM CRAFTING AND MODULARITY
Instead of classic blueprints, ROKH’s crafting system is based on modularity. Devices, tools and weapons are craftable and customizable, but must also serve your needs. Some crafted devices can be socketed into your walls to automate tasks, provide heavier defense systems, increase survivability, provide creature comforts and much more.
Upcoming Key Features
- Combat system
- Completely craftable vehicles
- In-game programming system
- Hacking system
- Deep space suit upgrading system
- Food growth system
- Community events
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