Dear Colonists, After intensive testing by QA and certain community members, we are happy to release today the latest version of ROKH, corresponding to the Milestone 3 of the fixing plan. As a result, all servers have been wiped, updated and restarted. This new version is now available to everyone and features the new crafting tree UI/Menu. We hope you’ll have fun with it and we are eager to read your feedback. We are still working on what will be the future of ROKH. As mentioned previously, we have some leads to find funding and continue the development of new features for the game. The co-publishing option is our preference and we are actively talking to a few now. Next week’s GDC will be a key moment for us. We also wanted to use this opportunity to address points that were raised by some of you on Discord following our announcement of the new project we are working on. As you can imagine, the performance of ROKH being limited, we went looking for new partners to continue developing Darewise. We were approached by business partners to work on a new intellectual property. We obviously wanted to merge this opportunity with ROKH but unfortunately, this was not possible. As you know, Darewise has been the publisher of ROKH but now we have the opportunity to be the developer of Project C and we can not pass on this opportunity to go back to our roots. This project is in very very early stage. This does not change anything for ROKH. Project C is a very different and separate project. Teams are not shared and we still make ROKH a priority. We care about ROKH’s players and about our initial funding partners. We will continue to do whatever we can to bring this game to its best shape. Thank you all for your amazing support and patience. See you all on Mars! Make sure to follow us on Twitter, Facebook and join our Discord to stay tuned for the latest news!
Dear Colonists, After intensive testing by QA and certain community members, we are happy to release today the latest version of ROKH, corresponding to the Milestone 3 of the fixing plan. As a result, all servers have been wiped, updated and restarted. This new version is now available to everyone and features the new crafting tree UI/Menu. We hope youll have fun with it and we are eager to read your feedback. We are still working on what will be the future of ROKH. As mentioned previously, we have some leads to find funding and continue the development of new features for the game. The co-publishing option is our preference and we are actively talking to a few now. Next weeks GDC will be a key moment for us. We also wanted to use this opportunity to address points that were raised by some of you on Discord following our announcement of the new project we are working on. As you can imagine, the performance of ROKH being limited, we went looking for new partners to continue developing Darewise. We were approached by business partners to work on a new intellectual property. We obviously wanted to merge this opportunity with ROKH but unfortunately, this was not possible. As you know, Darewise has been the publisher of ROKH but now we have the opportunity to be the developer of Project C and we can not pass on this opportunity to go back to our roots. This project is in very very early stage. This does not change anything for ROKH. Project C is a very different and separate project. Teams are not shared and we still make ROKH a priority. We care about ROKHs players and about our initial funding partners. We will continue to do whatever we can to bring this game to its best shape. Thank you all for your amazing support and patience. See you all on Mars! Make sure to follow us on Twitter, Facebook and join our Discord to stay tuned for the latest news!
ROKH
Nvizzio Creations
Darewise Entertainment
2017-05-16
Indie Strategy RPG Adventure Simulation MMO Singleplayer Multiplayer Coop EA
Game News Posts 43
🎹🖱️Keyboard + Mouse
Mostly Negative
(441 reviews)
http://www.rokhthegame.com
https://store.steampowered.com/app/462440 
The Game includes VR Support
Develop - Linux [3.28 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
ROKH is a futuristic survival game, deeply rooted in scientific and realistic anticipation.
Players will have to work together to overcome the many threats they will have to face on planet Mars.
Created by team members behind Thief, Half Life 2, Dishonored, Age of Conan and Assassin’s Creed, ROKH is an adaptive survival game that is built on top of Unreal Engine 4 and deeply rooted in science. Players will land on Mars to find that the previously developed human colonies have been decimated and they must work together to overcome and survive. ROKH features a persistent world and co-op multiplayer.
In ROKH, players explore the Martian landscape as they scavenge through the deserted structures to gather the resources they need in order to survive. With few blueprints, they must use their ingenuity to create tools from a variety of materials and construct their own encampments with no design limitations - giving new meaning to “Assembly Required.”
ROKH is a complete immersion into a cold and dry land that harbors a wealth of resources to extract and exploit. Players will explore Mars, paving the way for settlers to come, as Earth’s resources are tapped and the planet is dying. Mars is hostile and joining forces with friends increases efficiency and invites trade and barter to develop a habitable, yet, customized ecosystem. ROKH is a mix of crafting, survival and exploration with an overarching story, that allows to freeform and build a colony how they want.
Early Access Key Features
TILE-BASED ASSEMBLY
ROKH features tile-based assembly inviting you to design and construct your habitat the way you want. Build on your own or work with others to create a fully customized, massive Martian colony. Clever builders will ensure their structures can support future add-ons to maximize resources.
ADAPTIVE SURVIVAL
Each and every one of your moves serves one goal: survive! You will need oxygen, food and water, and to protect yourself from heat, cold, radiation and injury. While Mars offers some accessible resources, you will need to be adaptive and creative to properly develop your colony.
A BEAUTIFUL AND DEADLY PLANET
Through Unreal Engine 4’s visual capabilities, you will explore the wonders of the red planet. From majestic dunes, biomes, crash sites, abandoned bases and frightening and deep valleys, you will visit a variety locations to find life-saving resources and uncover the mysterious demise of the first colonists. Mars is deadly and being outside on a frozen night or stuck in a sandstorm can lead to fatal results.
FREEFORM CRAFTING AND MODULARITY
Instead of classic blueprints, ROKH’s crafting system is based on modularity. Devices, tools and weapons are craftable and customizable, but must also serve your needs. Some crafted devices can be socketed into your walls to automate tasks, provide heavier defense systems, increase survivability, provide creature comforts and much more.
Upcoming Key Features
- Combat system
- Completely craftable vehicles
- In-game programming system
- Hacking system
- Deep space suit upgrading system
- Food growth system
- Community events
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