You (probably) know, sometimes I watch a movie, or listen to a neat beat... or drift a car... and it sparks the idea to share with you that "heart-pumping feeling"...that vibe ... that aesthetics.
I have broken a lot of full acrobatic drones... because that's what you do when you teleport your mind to that fast insect-like flying machine and try to do a flip while trespassing a gap, after a power loop. Then you hit a rock. And try again... (but faster for some reason). Break a motor, kill a camera, destroy carbon arms... then try again... (now on an even harder gap). Break. Try again...
Back to the human form, I came with this, for you:
https://store.steampowered.com/app/1366810/AccrO/
Yep, I am changing my development framework to bypass some limitations of the previous retro engine.
Will my art stop looking retro and the signature will be lost?
No, now it can or not look retro, it is an option, not a restriction. And there are lots of new stuff I want to develop with the new tools and share with this awesome community!
Many thanks for the support!
https://store.steampowered.com/developer/waltermachado
UBERMOSH is a fast-paced arcade series that started in 2015 and was shaped by the amazing community's feedback each new volume. The 5th volume shows the Blade Saint 1200 years after the events of the first game with a set of new powers and more agressive antagonists.
Double your physical strikes, combo the Melter/Shield with the Brainclap and Manastrike of the previous volumes, fight smarter versions of the classic foes and go Hardboiled for a visceral reflex polish.