As always you can watch us build the game live on Twitch.
Heartbound has now been fully updated to Game Maker Studio v2.3.
This was a ton of work and really delayed adding new content to the game.
Now that the conversion is finished we can get back on track.
Thanks for all the feedback and support.
You guys rock. HBHeart
Known Issues
Integrated graphics cards can sometimes cause incredibly wild graphical glitches.
We are working on a fix for this but it will take some time and new assets.
If you have this problem please reach out to Thor#5264 on Discord.
New Content
You can now have multiple conversations at the same time.
You can now finish Avocado's storyline in a terrible way.
Seriously, don't do this.
What are you doing?
Oh no...
Performance Upgrades
All compatability scripts from the GMS 1.4 > 2.3 conversion have been removed.
A memory leak in the lighting engine was fixed.
Duplicate text boxes under the primary textbox were removed.
A memory leak in rainbow text was fixed.
Compiling the game now takes seconds instead of 10+ minutes.
Bug Fixes
Gizmo no longer talks from very far away.
Lasers in Binders trial no longer appear on top of their targets.
Hitting accept and decline at the same time no longer causes a softlock on questions.
The drawing depth of hundreds of objects have been manually fixed.
A ton of text no longer escapes text boxes in many different languages.
Fern and Rhodes storyline no longer has a softlock.
All particle systems were rebuilt to fix an issue with GMS2.
Text no longer suffers from floating point errors caused by GMS2.
All animated sequences were rebuilt to fix an issue with GMS2.
All alarms have had their timings changed to fix an issue with GMS2.
Every environment was rebuilt to work in GMS2.
OST
There are now 94 songs in the OST.
Bug Reporting
Please report any issues via DM on Discord to Thor#5264.
Include a screenshot, it makes it much easier to fix!
Upcoming Content
The rest of Animus (Chapter 3) is being actively developed.