New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | World of One | |
Developer | Grimwood Team | |
Publisher | Grimwood Team | | |
Tags | Indie Adventure Singleplayer | | |
Release | 2017-06-08 | |
Steam | € £ $ / % |
News | 29 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Mostly Negative |
Steam store |  https://store.steampowered.com/app/598480  |
How long to Beat |
Main Story + Extras |  7 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | World of One Linux [27.18 M]
|
DLC | World of One - Soundtrack DLC
|
LINUX STREAMERS (0)
World of One - 4 years later... |
Hi, dear friends!
We decided it would be unfair to leave our game where it currently is and forget about it.
So, we gathered our entire experience, your feedback, and our willingness to make this world a bit better and prepared this enormous patch for you!
It makes grim World of one more friendly. We uprooted many things that distract you from the journey and ruin the atmosphere. We removed a huge number of unfair cases which lead to unpredictable deaths or long paths from a checkpoint. Also, we have fixed a bunch of technical issues. And we keep working hard on making our project better. We will be glad to see old and new players on our planets!
- We redesigned the checkpoint system
- Interactable and quest objects are highlighted
- Improved our combat system. Now it is more engaging
- Boss-battles improved
- Weve thrown away some clunky puzzles and changed the planets a bit
- We improved stability and performance
|
[ 2021-06-17 09:52:25 CET ] [ Original post ] |
Update v1.3 |
Dear Friends,
We are glad to tell you about the release of a new version of the game. Plenty of exciting changes are waiting for you in this update. They will make your experience more comfortable and enhance your sense of immersion into the grim atmosphere of World of One.
- Second boss fight is now more dynamic
- The third boss is now capable of doing many cool things
- Many details and decorations are added to bring more life into the world of the game
- Secret level was added. Sometimes coming home is not fun
- Secret ending is added
- Checkpoint system is now more convenient
World of One is welcoming brave travellers and explorers.
We are looking forward to hearing your feedback, comments and wishes!
|
[ 2017-08-25 11:44:49 CET ] [ Original post ] |
Update v1.3 |
Dear Friends,
We are glad to tell you about the release of a new version of the game. Plenty of exciting changes are waiting for you in this update. They will make your experience more comfortable and enhance your sense of immersion into the grim atmosphere of World of One.
- Second boss fight is now more dynamic
- The third boss is now capable of doing many cool things
- Many details and decorations are added to bring more life into the world of the game
- Secret level was added. Sometimes coming home is not fun
- Secret ending is added
- Checkpoint system is now more convenient
World of One is welcoming brave travellers and explorers.
We are looking forward to hearing your feedback, comments and wishes!
|
[ 2017-08-25 11:44:49 CET ] [ Original post ] |
Update v1.2.6 |
- Hints for story puzzles
- Extended pickable items area
- New elements at the level with guillotines
- Minor combat system improvements
|
[ 2017-07-19 13:15:49 CET ] [ Original post ] |
Update v1.2.6 |
- Hints for story puzzles
- Extended pickable items area
- New elements at the level with guillotines
- Minor combat system improvements
|
[ 2017-07-19 13:15:49 CET ] [ Original post ] |
Update v1.2.5 |
- Added an indicator of passing the level without deaths in the levels selection menu
- Added recovering for destructible platforms at the level with dogs in cage
- Removed administrator rights requirement at game launch
- Fixed moon stuck at fifth level
- Fixed invulnerable dog at the level with dogs in cage
- Minor dialog fixes at the levels
|
[ 2017-07-11 14:55:15 CET ] [ Original post ] |
Update v1.2.5 |
- Added an indicator of passing the level without deaths in the levels selection menu
- Added recovering for destructible platforms at the level with dogs in cage
- Removed administrator rights requirement at game launch
- Fixed moon stuck at fifth level
- Fixed invulnerable dog at the level with dogs in cage
- Minor dialog fixes at the levels
|
[ 2017-07-11 14:55:15 CET ] [ Original post ] |
Update v1.2.4 |
- Fixed hang at cut-scene at the 4th level
- Fixed issues with playing sounds
- Fixed issues with pushing and pulling box
- Minor fixes at the Carnival Level
|
[ 2017-07-03 13:57:24 CET ] [ Original post ] |
Update v1.2.4 |
- Fixed hang at cut-scene at the 4th level
- Fixed issues with playing sounds
- Fixed issues with pushing and pulling box
- Minor fixes at the Carnival Level
|
[ 2017-07-03 13:57:24 CET ] [ Original post ] |
Update v1.2.3 |
- Fixed getting "Invulnerable II", "Invulnerable III" achievements
- Fixed bug at the level with guillotines in "Hardcore" game mode
- Fixed getting some achievement
- Minor fixes at level with color puzzle
- Minor fixes at the 3rd boss level
- Minor fixes at the final boss
|
[ 2017-06-30 14:30:44 CET ] [ Original post ] |
Update v1.2.3 |
- Fixed getting "Invulnerable II", "Invulnerable III" achievements
- Fixed bug at the level with guillotines in "Hardcore" game mode
- Fixed getting some achievement
- Minor fixes at level with color puzzle
- Minor fixes at the 3rd boss level
- Minor fixes at the final boss
|
[ 2017-06-30 14:30:44 CET ] [ Original post ] |
Update v1.2.2 |
- New control hints
- Fixed box stucking on the button
- Fixed achievement "Invulnerable" counting
- Minor fixes in main character death animation
- Minor fix of the catapult
- Minor fix in "Spider`s" behavior
- Minor fixes of second boss animation
|
[ 2017-06-29 11:32:56 CET ] [ Original post ] |
Update v1.2.2 |
- New control hints
- Fixed box stucking on the button
- Fixed achievement "Invulnerable" counting
- Minor fixes in main character death animation
- Minor fix of the catapult
- Minor fix in "Spider`s" behavior
- Minor fixes of second boss animation
|
[ 2017-06-29 11:32:56 CET ] [ Original post ] |
Update v1.2.1 |
- More accurate main character`s hitbox
- New keyboard control set available: WASD + Mouse
- Attack mechanic improvements
- New checkpoint added at the level with 3 batteries
- Small changes at the level with internal planet
- Fixed eternal loading of level
- Fixed black screen at the game start
- Fixed sounds of monsters
- Minor fixes at the final boss level
- Minor fixes at titles scene
|
[ 2017-06-27 18:05:41 CET ] [ Original post ] |
Update v1.2.0 |
Hi everybody! Meet a major update! Thank you very much for your feedback!
- Major changes at the level with dogs in cage: Replaced those frustrating rotating platforms with a new puzzle area
- Minor balance tweak at the final boss
- Added little hints at the carnival levels
- Added labels for game menu pause items
- Minor changes in 3rd boss behavior
- Fixed bug with house at the carnival level
- Fixed dialogs at the telescopes
- Fixed application crash at the first boss level on Linux OS
- Minor fixes at the level with dogs in cage
- Fixed eternal falling of main character on wells
|
[ 2017-06-21 22:15:03 CET ] [ Original post ] |
Update v1.1.5 |
- Final boss behavior minor fixes
- Minor statue fixes
- Fixed bug with the corpse wall at the level with dogs cage
- Fixed main character mushroom jumping animation
|
[ 2017-06-17 14:50:28 CET ] [ Original post ] |
Update v1.1.4 |
- Fixed final boss animation
- Fixed cut chain at the level with spider
- Fixed bug of destructable box at the level with saws and cave
- Fixed stuck of box at the second level of second chapter
- Fixed attack animations of main character
- Increased elevator`s speed at the 3rd level of 2nd chapter
- Hardcore mode is now available through separate menu item "New Game+" after completing the game
|
[ 2017-06-14 14:24:39 CET ] [ Original post ] |
Update v1.1.3 |
- Fixed control page in Chinese language
- Tuned balance on level with sacrifice
- Small dialog fixes
|
[ 2017-06-12 14:52:14 CET ] [ Original post ] |
Update v1.1.2 |
Fixed monsters behavior on amusement park level
Fixed slowmo bug after sudden exit from level
Fixed inventory bug on amusement park level
Fixed achievement bug
Fixed inventory use hint
New gate animation on first and second levels of second chapter
Minor fixes of dialogs
|
[ 2017-06-11 14:42:34 CET ] [ Original post ] |
Update v1.1.1 |
Update 1.1.1 includes:
Global attack and checkpoint fixes
Game balance optimization
English localization fixes
Teleport fixes
Minor level landscape bug fixes
Other minor fixes
|
[ 2017-06-10 20:39:00 CET ] [ Original post ] |
First day patch |
We have prepared the first day patch. It includes the following:
- Balance changes for 2nd and 3rd bosses
- Fixed the bug with the disappearing lighter on the level with dogs in cage
- Fixed the bug with a box and mountains on the level with cave
- Loading screen optimization
- Fixed hero animation on 1st boss
- Fixed some minor bugs on chapter 1 levels
Game version 1.0.1
Thanks everybody for feedback!
|
[ 2017-06-09 22:19:11 CET ] [ Original post ] |