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Hello there. Now I'm solving 2 problems. 1. Enable player to rebind sub action (e.g. opening the door) to triggers 2. Let player know whether each type of enemies are harmful or not with graphics for preventing confusion. I'm sorry for making you have a frustration while playing. These will take a few days. I will update the game when first problem is fixed once.
Hello there. Now I'm solving 2 problems. 1. Enable player to rebind sub action (e.g. opening the door) to triggers 2. Let player know whether each type of enemies are harmful or not with graphics for preventing confusion. I'm sorry for making you have a frustration while playing. These will take a few days. I will update the game when first problem is fixed once.
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