Sunday Secrets #6 // Quests Sunken SanctuaryHello fellow Looters,
this is Presbyter letting you in on some "secrets" about KOL and its development and future. I will try my best to give you a short update on whats going on each or at least every other Sunday - hence the name.
Last week we patched in the new character control revision and introduced cycling through enemies (X) and target closest enemy (C) to the game. We also started to work on the quest system and are pretty confident that we will be able to patch in a first revision next week.
Work also continued on the "Sunken Sanctuary" map which will be released begin of June. We are sorting out a regular schedule on which we release new maps - perhaps every first Monday of each month. We will see.
We still got a lot of bugs bugs to fix and enhancements to make but we are getting somewhere. Introducing quests would be a nice change to build on and would keep people busy besides the usual grind.
Questions:
Right now our provider does not own server in Brazil. But demand is high, not only from our side so hopefully that will change soon.
Work on the GUI also continues and will introduce a new inventory and shopping system to iron out most of the reported flaws.
That's all for this week, thanks for reading.
Development continues!
Presbyter and his team.
support@epicbeyond.com
PS. If you like the game please consider leaving a review.
[ 2017-06-01 22:01:54 CET ] [ Original post ]
Kingdom of Loot
EPICBEYOND Studios
Developer
EPICBEYOND Studios
Publisher
2017-04-14
Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(366 reviews)
The Game includes VR Support
Public Linux Depots:- Kingdom of Loot Depot Linux [183.38 M]
Inspired by the classic 16-bit ARPGs of last decades, KINGDOM·OF·LOOT is a brand-new, completely unique game. It's an ode to the classic 2D action-arcade games such as Secret of Mana™ or The Legend of Zelda™, that became a fundamental part of gaming history and captivated players for many years.KINGDOM·OF·LOOT seeks to bring back the timeless feel of these classics while answering the question: how would they have been if based in a global mass multiplayer system? An immersive persistent world to explore, tons of loot to collect, new friendships to forge and adventures to live and strongly focuses on collecting, crafting and sharing in-game loot. You decide whether doing it on your own, with a small group of friends, a guild or joining hundreds of other players on your quest for epic gear.
We are a small but dedicated team located in Germany. If you want to follow up on the development of KINGDOM·OF·LOOT we recommend you to check out our
YouTube Channel:
https://www.youtube.com/channel/UCGmzMEl19ByHA2SmXS3lRiA
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