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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello fellow Looters, this is Presbyter letting you in on some "secrets" about KOL and its development and future. I will try my best to give you a short update on whats going on each or at least every other Sunday - hence the name. Today its almost next to impossible to stay indoor and focused. Its a perfect sunny day and I will be out - so lets get this out early this time. Last week we checked how the game runs on Linux, SteamOS and Mac. Linux seems to be okayish but MacOS has some problems. We got it to a point where we can get some more feedback and understand how other OS work together with Steam and leave it with that right now - takes too much time at this point. All assets for the Sunken Sanctuary are complete and about 25% of the map integration is complete. Actually the first floor is almost complete. Maybe I add it as a preview to the next update - we will see. May spoil some stuff however. Prior to adding the new map to the game we had to fix and complete the map difficult system which never actually worked. It works now and monster level, Experience points and Loot vary accordingly. Also saving the progress never worked correctly and being able to cheat completion has been taken care of as well. Next week we will split time between the new map and further bug fixing. We also have to start reworking the GUI at some point. Like Inventory and Merchant REV.01 ... we will see. That's all for this week, thanks for reading. Development continues! Presbyter and his team. support@epicbeyond.com PS. If you like the game please consider leaving a review.
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