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Patch Notes: June 20, 2017


[quote=Kat_RE]Hi everyone! Thanks for sharing all your great feedback with us after our Community Update last week. We appreciate your patience with us. We’re so excited to release our major Annihilation Update today. Get ready to wipe the floor with your foes in our new multiplayer mode!! Headlining this update are two new Annihilation modes, which work in Custom Matches on all existing maps including our new release, Mortis Vale. This new battlefield is available for 2v2 and 3v3 across all multiplayer modes, boasting an open feel with lots of flanking opportunities. We’re also introducing three new doctrines (one per faction) that allow the construction of turrets.These doctrines will be automatically unlocked for all players and can be used in Power Core mode or in the new Annihilation modes. As a final token of our appreciation, we’re adding three Elite skins to your inventories - House Raven Imperial Knight Paladin, Exalted Wraithknight, and the Deathskulls Gorkanaut. We call them our Engines of Annihilation. Just log in, equip them, and bring the pain! There’s plenty more to dig into below. Take a look and hit up the forums if you have any questions. We’ll be at the ready. Thanks again, and enjoy![/quote]

New


  • New modes: Annihilation Classic and Annihilation With Defenses
  • New doctrines: Tarantula Turret, Big Shoota Turret, and Shuriken Grav Platform
  • New map: Mortis Vale (3v3) and (2v2)
  • Free skins: House Raven Imperial Knight Paladin, Exalted Wraithknight, and Deathskulls Gorkanaut

Gameplay


  • Fixed an issue that makes Elite healing around a player’s HQ and production structures more consistent

Maps


  • Mortis Vale (2v2) has been added into the Custom match and Quick-Match map lists
  • Mortis Vale (3v3) has been added into the Custom match and Quick-Match map lists

    Tactical Marine


    Doctrines
    • Tireless: Speed bonus decreased from 3 to 1.5
    • Tireless: Speed bonus will kick in 15 seconds after being out of combat, up from 11 seconds
    • Tireless: Speed bonus now begins 15 seconds after spawning a squad of Tactical Marines, instead of instantly
    • Tireless: A decorator icon now displays your progress towards the speed bonus
    [quote]We did buff the damage on Tactical Marines significantly, which we do feel was warranted. However, the Tireless doctrine acted as a multiplier. It allowed them to cover too much of the map and gave too big of an advantage in early skirmishes. We will continue to monitor this doctrine’s usage rate and cross-reference its impact on games.[/quote]

    Terminators


    Doctrines
    • Focused Shot: Fixed an issue where slowed targets did not display the slow icon

    Imperial Knight Paladin


    Bug Fixes
    • Fixed an issue where Ion Shield sometimes failed to block certain shots

    Imperial Knight Solaria


    Bug Fixes
    • Fixed an issue where Solaria's weapons were not disabled during the wind down of Gatling Barrage

    Ranger


    Bug Fixes
    • Changed Sensor Beacon to be single-cast when a group is selected, meaning they won’t all use their ability in the same spot when the order is given

    Fire Prism


    Bug Fixes
    • Fire Prisms no longer play their death animation when being levitated (but not killed) by Orbital Bombardment

    General


    • Fixed an issue where Windows taskbars set to the left or top of the screen would not be hidden
    • Fixed issue where skimmer units that were knocked back onto negative space were instantly killed
    • Fixed issue where WAAAGH! Towers would sometimes stop producing scrap

    Campaign


    • Difficulty tuning on several campaign missions (1, 11,12, 13), mostly on Normal difficulty
    • Fixed an issue in Mission 2 where loading a saved game could stop Varlock Guard units from moving
    • Fixed an issue in Mission 6 where the mission could stall if the enemy recaptured one of the two arrays from the player
    • Fixed an issue in Mission 9 where loading a saved game could cause Deffkoptas to fail to enter combat, blocking mission progression
    • Fixed an issue in Mission 13 where Elites sometimes wouldn’t gain experience
    • Fixed a terrain issue on Mission 17 which could cause an Elite to become stuck

    Multiplayer


    • Fixed most common instances of an issue where spamming hotkeys allowed multiple resource add-ons to be constructed on a single resource point; additional instances of this bug are still being investigated
    • Rotated some heavy cover on Stratum P2-8 near the middle of the map to allow for easier access
    • Fixed a spot on Charon’s Rest where an Elite could become trapped

    User Interface


    • Added support for Exclusive Fullscreen and Windowed display options
    • Changed the placement of several front end components to group player name, icon, and Skulls together
    • Fixed an issue where quitting after a match loss would cause units to change colours
    • Fixed disconnect behavior while on the Elite info screen
    • Fixed an issue where the paint scheme list was cut off for players 3, 4, 5, and 6 in an 3v3 lobby
    • Fixed a rare issue where Quick-Match players would become stuck in a black screen after the game countdown
    • Fixed an issue where the Texture Detail option would not correctly save when applied

    Art


    • Fixed an overlap issue on the Meganobz mastery skin





    [url=https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwj7iY3CrLnUAhVT0WMKHflgA7MQFggkMAA&url=https%3A%2F%2Fcommunity.dawnofwar.com%2F&usg=AFQjCNG_9KO7W-5yLUAcwhzbapZ7srQLJw&sig2=jjE5EcNP3cLnOasoDXJ0xw]


    [ 2017-06-20 14:59:49 CET ] [ Original post ]

  • Warhammer 40,000: Dawn of War III
    Relic Entertainment Developer
    SEGA Publisher
    2017-04-27 Release
    Game News Posts: 37
    🎹🖱️Keyboard + Mouse
    Mixed (13178 reviews)
    The Game includes VR Support
    Public Linux Depots:
    • Linux Binary DoW3 [881.61 M]
    • Linux Data DoW3 [28.19 G]
    • Linux Soundtrack DoW3 [122 M]
    • Linux - Override Depot [27.25 K]


    Step into a brutal battle between three warring factions

    In Dawn of War III you will have no choice but to face your foes when a catastrophic weapon is found on the mysterious world of Acheron.

    With war raging and the planet under siege by the armies of greedy Ork warlord Gorgutz, ambitious Eldar seer Macha, and mighty Space Marine commander Gabriel Angelos, supremacy must ultimately be suspended for survival.

    UNLEASH THE GIANTS


    Take control of towering war machines and tip the balance of battle in your favor with the biggest characters in Dawn of War history. Turn the tide with the mighty Imperial Knight (Space Marine), the clattering Gorkanaut (Ork), or the haunting Wraithknight (Eldar).

    COLOSSAL BATTLES


    Dawn of War is famous for its epic action and those immense clashes are back - but now they're off-the-scale. Wage war with massive armies across violent volcanic terrain or mighty orbital Star Forts.

    CALL UP YOUR ELITES


    Take your battle plans to another level by deploying powerful collectible elite squads, each boasting their own special abilities and bonuses that will help you unlock and develop new attacking strategies to conquer your foes.

    DESTRUCTIVE ABILITIES


    Cause devastation on the battlefield with powerful super-abilities. Rain down total destruction on your enemies with the Space Marine's Orbital Bombardment, the Eldar's blistering Eldritch Storm or the Ork’s Rokks to counter your unsuspecting rivals.

    THREE-FACTION CAMPAIGN


    Learn what makes each force formidable through alternating missions. You'll soon come to understand the combat advantages of Space Marines, Orks, and Eldar and the rules of a universe with no heroes or villains… only war.

    A NEW DAWN ONLINE


    Your army will wreak havoc online. Join the multiplayer community and forge new alliances - or turn the tables on your new 'friends' as they become foes in explosive, chaotic and competitive maps.

    ONE ARMY TO RULE


    Customize your own universal army from the very first moment you are matched in a melee. Progress through battle after battle with loyal troops by your side across both challenging campaign missions and dominating multiplayer maps.

    MINIMAL SETUP
    • OS: Ubuntu 16.04 64-bit. SteamOS 2.0
    • Processor: 3.40 GHz Intel Core i3-4130Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 1GB Nvidia 650Ti 1GB (Driver version 375.66 tested)
    • Storage: 30 GB available spaceAdditional Notes: Quad physical core i5 or equivalent recommended for 3vs3 multiplayer. Game requires Internet connection for play and progression.
    RECOMMENDED SETUP
    • OS: Ubuntu 16.10 64-bit. SteamOS 2.0
    • Processor: 3.40 GHz Intel Core i7-4770Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 4GB Nvidia 980Ti (Driver version 375.66 tested)
    • Storage: 30 GB available spaceAdditional Notes: * AMD and Intel GPUs are not supported at the time of release as the game requires GL_ARB_bindless_texture support on Mesa. * Experimental Vulkan support on Linux will require driver version 381.22 for Nvidia. Mesa 17.1 for AMD. or Mesa 17.2-devel for Intel. * The system requirements represent the specifications that have been officially tested. * Other modern drivers and distributions are expected to work but are not officially supported. * Multiplayer is compatible between Mac and Linux versions only
    GAMEBILLET

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