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Community Update: July 11, 2017
To start, we’ll be sprinkling the campaign with some well-earned rewards. Now, you can earn new player portraits as well as exclusive Elite skins upon completing certain campaign missions. The campaign menu screen has gotten a bit of a revamp, too, so you can see which rewards you’ll receive before you embark on a mission. Don’t worry - if you’ve already completed the campaign, you’ll receive all rewards upon your first login after the patch goes live!
On top of the campaign reward skins, we’ve got plenty more coming your way! This patch will introduce four new skins, a revamp of the Imperial Knight Paladin’s mastery skin, and eight skins that will allow you to customize the colours of select Elites. These “Customization” skins - as we’ve been calling them - will let your Elites sport your chosen Army Painter colours so they can lead the troops in style. Each of the new skins will also be customizable in the Army Painter. Having Elites better blend into your ranks is something you’ve been asking for, and we loved the spirit of making your armies feel more cohesive.
Custom skins allow you to choose your colours and badge We read a lot of feedback on how you wouldn’t want Gabriel Angelos, Chapter Master of the Blood Ravens, leading your Ultramarines into battle - and hey, that makes a lot of sense! Now, campaign-based Elites can look more universal, letting you bring any Farseer into battle, instead of Macha specifically.
For the new skins, you’ll need to complete certain campaign missions in order to unlock them. If you already have the Imperial Knight Paladin’s mastery skin, the new look will be applied automatically. For all the Customization skins, you’ll get these just by logging in!
This patch will also bring a new map, Manufactorum, into the fold! Manufactorum can be played in 2v2 or 3v3 scenarios and across all game modes. Here’s a sneak peek of what to expect!
We’ve introduced some changes to Elite and doctrine selection, as well as improvements to how Elite information is displayed when you hover over their portraits. You’ll also be able to see what effects doctrines will have on your units just by mousing over them. This will help to make it easier to determine your loadout in the pre-game lobby by highlighting the differences between Elites and doctrines at-a-glance! ----- For the Emperor!
[ 2017-07-11 18:20:57 CET ] [ Original post ]
Hello, everyone!
We’ve got a lot of cosmetic content coming up on July 20th. Here’s the lowdown!
CAMPAIGN REWARDS
To start, we’ll be sprinkling the campaign with some well-earned rewards. Now, you can earn new player portraits as well as exclusive Elite skins upon completing certain campaign missions. The campaign menu screen has gotten a bit of a revamp, too, so you can see which rewards you’ll receive before you embark on a mission. Don’t worry - if you’ve already completed the campaign, you’ll receive all rewards upon your first login after the patch goes live!
NEW SKINS
On top of the campaign reward skins, we’ve got plenty more coming your way! This patch will introduce four new skins, a revamp of the Imperial Knight Paladin’s mastery skin, and eight skins that will allow you to customize the colours of select Elites. These “Customization” skins - as we’ve been calling them - will let your Elites sport your chosen Army Painter colours so they can lead the troops in style. Each of the new skins will also be customizable in the Army Painter. Having Elites better blend into your ranks is something you’ve been asking for, and we loved the spirit of making your armies feel more cohesive.

Custom skins allow you to choose your colours and badge We read a lot of feedback on how you wouldn’t want Gabriel Angelos, Chapter Master of the Blood Ravens, leading your Ultramarines into battle - and hey, that makes a lot of sense! Now, campaign-based Elites can look more universal, letting you bring any Farseer into battle, instead of Macha specifically.

For the new skins, you’ll need to complete certain campaign missions in order to unlock them. If you already have the Imperial Knight Paladin’s mastery skin, the new look will be applied automatically. For all the Customization skins, you’ll get these just by logging in!

NEW MAP: MANUFACTORUM
This patch will also bring a new map, Manufactorum, into the fold! Manufactorum can be played in 2v2 or 3v3 scenarios and across all game modes. Here’s a sneak peek of what to expect!

UI IMPROVEMENTS
We’ve introduced some changes to Elite and doctrine selection, as well as improvements to how Elite information is displayed when you hover over their portraits. You’ll also be able to see what effects doctrines will have on your units just by mousing over them. This will help to make it easier to determine your loadout in the pre-game lobby by highlighting the differences between Elites and doctrines at-a-glance! ----- For the Emperor!
[ 2017-07-11 18:20:57 CET ] [ Original post ]
Warhammer 40,000: Dawn of War III
Relic Entertainment
Developer
SEGA
Publisher
2017-04-27
Release
Game News Posts:
37
🎹🖱️Keyboard + Mouse
Mixed
(13067 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Binary DoW3 [881.61 M]
- Linux Data DoW3 [28.19 G]
- Linux Soundtrack DoW3 [122 M]
- Linux - Override Depot [27.25 K]
Step into a brutal battle between three warring factions
In Dawn of War III you will have no choice but to face your foes when a catastrophic weapon is found on the mysterious world of Acheron.
With war raging and the planet under siege by the armies of greedy Ork warlord Gorgutz, ambitious Eldar seer Macha, and mighty Space Marine commander Gabriel Angelos, supremacy must ultimately be suspended for survival.
UNLEASH THE GIANTS
Take control of towering war machines and tip the balance of battle in your favor with the biggest characters in Dawn of War history. Turn the tide with the mighty Imperial Knight (Space Marine), the clattering Gorkanaut (Ork), or the haunting Wraithknight (Eldar).
COLOSSAL BATTLES
Dawn of War is famous for its epic action and those immense clashes are back - but now they're off-the-scale. Wage war with massive armies across violent volcanic terrain or mighty orbital Star Forts.
CALL UP YOUR ELITES
Take your battle plans to another level by deploying powerful collectible elite squads, each boasting their own special abilities and bonuses that will help you unlock and develop new attacking strategies to conquer your foes.
DESTRUCTIVE ABILITIES
Cause devastation on the battlefield with powerful super-abilities. Rain down total destruction on your enemies with the Space Marine's Orbital Bombardment, the Eldar's blistering Eldritch Storm or the Ork’s Rokks to counter your unsuspecting rivals.
THREE-FACTION CAMPAIGN
Learn what makes each force formidable through alternating missions. You'll soon come to understand the combat advantages of Space Marines, Orks, and Eldar and the rules of a universe with no heroes or villains… only war.
A NEW DAWN ONLINE
Your army will wreak havoc online. Join the multiplayer community and forge new alliances - or turn the tables on your new 'friends' as they become foes in explosive, chaotic and competitive maps.
ONE ARMY TO RULE
Customize your own universal army from the very first moment you are matched in a melee. Progress through battle after battle with loyal troops by your side across both challenging campaign missions and dominating multiplayer maps.
MINIMAL SETUP
- OS: Ubuntu 16.04 64-bit. SteamOS 2.0
- Processor: 3.40 GHz Intel Core i3-4130Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1GB Nvidia 650Ti 1GB (Driver version 375.66 tested)
- Storage: 30 GB available spaceAdditional Notes: Quad physical core i5 or equivalent recommended for 3vs3 multiplayer. Game requires Internet connection for play and progression.
- OS: Ubuntu 16.10 64-bit. SteamOS 2.0
- Processor: 3.40 GHz Intel Core i7-4770Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 4GB Nvidia 980Ti (Driver version 375.66 tested)
- Storage: 30 GB available spaceAdditional Notes: * AMD and Intel GPUs are not supported at the time of release as the game requires GL_ARB_bindless_texture support on Mesa. * Experimental Vulkan support on Linux will require driver version 381.22 for Nvidia. Mesa 17.1 for AMD. or Mesa 17.2-devel for Intel. * The system requirements represent the specifications that have been officially tested. * Other modern drivers and distributions are expected to work but are not officially supported. * Multiplayer is compatible between Mac and Linux versions only
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