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Patch Notes: September 26, 2017


[quote]Today’s patch will open up the strategic depth of Dawn of War III to ALL players. After listening to how fans felt about the Skull system, and watching how players interacted with it in-game, we’ve decided to unlock all Elites and doctrines for everyone. We had intended for the Skull system to introduce pacing to the multiplayer experience, but we didn’t want this to come at the cost of barring advanced play styles to those ready to tackle them. You’ll still need to unlock Elite level rewards as well as those gained from campaign progress, but this will be a lot easier with an expanded arsenal of Elites at your command![/quote]

Improved


  • We’ve removed in-game currency (Skulls), which means you no longer need to purchase Elites and doctrines. With the exception of Elite level and campaign progression rewards, all content will be automatically unlocked for both new and veteran players.
  • We’ve made some slight changes to the front end; it’s now much easier to jump into a custom match versus AI after completing campaign missions.

General


  • Fixed a crash that sometimes occurred when loading into custom maps
  • Fixed an issue where the experience earned from completing campaign missions on easy difficulty was too low

Multiplayer


  • Fixed an exploit where two of the same Elite could be deployed through abusing a bug with the Death From Above doctrine
  • Fixed a bug where turning on Enhanced Battle Focus would undo the Increased Shield Regeneration upgrade from the Soul Shrine
  • Fixed an issue where, on occasion, Jonah’s auto attack projectile wouldn’t disappear if its target was killed before the projectile landed

Units & Abilities


  • Fixed a bug where Zappnoggin’s Fist of Gork could bounce back from Gabriel’s Retribution - sometimes without making contact with it
  • Fixed a typo in the Weirdboy’s ‘Ere We Go ability tooltip

User Interface


  • Added a mute button to each player’s portrait in the custom game lobby
  • Fixed an issue where the host can change match settings of a Quick Match lobby while viewing the leaderboards, Elite info, or player profile screens
  • Fixed a bug where Manufactorum (3v3) was not being translated
  • Fixed a bug where the Vyper’s Vyper Haste icon would appear as if it were on cooldown, even when the skill was available to use
  • Fixed a display issue where an invalid text error would appear when trying to attack a Deffkopta while it was performing Buzzsaw Blitz
  • Fixed an issue where the tooltip text for the Overwatch doctrine would not display properly
  • Fixed some overlapping elements in the custom game screen

Art


  • Fixed a bug where the Madd Dread’s Mad Breaka would create a white sphere artifact when cancelled prematurely
  • Fixed a bug where Orbital Bombardments used by AI players would use their army’s paint scheme colours
  • Fixed a bug where the Big Trakk was missing some audio FX


[ 2017-09-26 17:18:37 CET ] [ Original post ]

Warhammer 40,000: Dawn of War III
Relic Entertainment Developer
SEGA Publisher
2017-04-27 Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
Mixed (13067 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux Binary DoW3 [881.61 M]
  • Linux Data DoW3 [28.19 G]
  • Linux Soundtrack DoW3 [122 M]
  • Linux - Override Depot [27.25 K]

Step into a brutal battle between three warring factions

In Dawn of War III you will have no choice but to face your foes when a catastrophic weapon is found on the mysterious world of Acheron.

With war raging and the planet under siege by the armies of greedy Ork warlord Gorgutz, ambitious Eldar seer Macha, and mighty Space Marine commander Gabriel Angelos, supremacy must ultimately be suspended for survival.

UNLEASH THE GIANTS


Take control of towering war machines and tip the balance of battle in your favor with the biggest characters in Dawn of War history. Turn the tide with the mighty Imperial Knight (Space Marine), the clattering Gorkanaut (Ork), or the haunting Wraithknight (Eldar).

COLOSSAL BATTLES


Dawn of War is famous for its epic action and those immense clashes are back - but now they're off-the-scale. Wage war with massive armies across violent volcanic terrain or mighty orbital Star Forts.

CALL UP YOUR ELITES


Take your battle plans to another level by deploying powerful collectible elite squads, each boasting their own special abilities and bonuses that will help you unlock and develop new attacking strategies to conquer your foes.

DESTRUCTIVE ABILITIES


Cause devastation on the battlefield with powerful super-abilities. Rain down total destruction on your enemies with the Space Marine's Orbital Bombardment, the Eldar's blistering Eldritch Storm or the Ork’s Rokks to counter your unsuspecting rivals.

THREE-FACTION CAMPAIGN


Learn what makes each force formidable through alternating missions. You'll soon come to understand the combat advantages of Space Marines, Orks, and Eldar and the rules of a universe with no heroes or villains… only war.

A NEW DAWN ONLINE


Your army will wreak havoc online. Join the multiplayer community and forge new alliances - or turn the tables on your new 'friends' as they become foes in explosive, chaotic and competitive maps.

ONE ARMY TO RULE


Customize your own universal army from the very first moment you are matched in a melee. Progress through battle after battle with loyal troops by your side across both challenging campaign missions and dominating multiplayer maps.

MINIMAL SETUP
  • OS: Ubuntu 16.04 64-bit. SteamOS 2.0
  • Processor: 3.40 GHz Intel Core i3-4130Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1GB Nvidia 650Ti 1GB (Driver version 375.66 tested)
  • Storage: 30 GB available spaceAdditional Notes: Quad physical core i5 or equivalent recommended for 3vs3 multiplayer. Game requires Internet connection for play and progression.
RECOMMENDED SETUP
  • OS: Ubuntu 16.10 64-bit. SteamOS 2.0
  • Processor: 3.40 GHz Intel Core i7-4770Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 4GB Nvidia 980Ti (Driver version 375.66 tested)
  • Storage: 30 GB available spaceAdditional Notes: * AMD and Intel GPUs are not supported at the time of release as the game requires GL_ARB_bindless_texture support on Mesa. * Experimental Vulkan support on Linux will require driver version 381.22 for Nvidia. Mesa 17.1 for AMD. or Mesa 17.2-devel for Intel. * The system requirements represent the specifications that have been officially tested. * Other modern drivers and distributions are expected to work but are not officially supported. * Multiplayer is compatible between Mac and Linux versions only
GAMEBILLET

[ 6045 ]

52.74$ (12%)
12.73$ (36%)
17.19$ (14%)
10.19$ (15%)
12.72$ (15%)
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16.52$ (17%)
33.97$ (15%)
GAMERSGATE

[ 687 ]

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0.56$ (81%)
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3.3$ (78%)
0.83$ (91%)
1.8$ (82%)
8.99$ (55%)
2.61$ (83%)
5.0$ (75%)
3.0$ (85%)
4.95$ (67%)
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3.19$ (81%)
8.0$ (60%)
0.75$ (85%)
3.0$ (80%)
0.87$ (91%)

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