Comrades!
Today wed like to introduce you to our process of making a stop-motion animation. In one of the previous updates, weve explained what stop-motion animation is and why are we using it in our game.
This is how we prepare each asset:
1. The whole process starts with the Game Designer. They prepare a documentation with all animations needed for the specific part of the game. There are several types of animations for example: idle animation, talking, specific animation for beginning or end of the conversation and custom animation.
2. Then the animator prepares everything that was requested in the specification in an animation software (we use Toon Boom Harmony for that). First comes the rough sketch, then the more detailed lineart and some colors and shadows at the end.
3. When the animation is ready, the animator exports each frame as a separate file. Our animations have usually 80 frames on average, so its a lot of files to export! Those files are put into our inhouse tool that does all the magic cropps them, sets the frames size and creates a file that manages animating all the cropped images.
4. Now its time for the Level Designer. They use the graph you see below (a kind of a state diagram) to control which animation should be used in which state (e.g., idle or end of the conversation) by referencing the files generated during step 3.
And that's all! Don't forget to add Irony Curtain to wishlist to stay updated!
https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/
[ 2019-03-01 14:56:08 CET ] [ Original post ]
- Eventide: Slavic Fable Linux Depot [1.04 G]
Set in a contemporary heritage park where mythical Slavic creatures co-exist with humans, the adventure begins when the protagonist, a famous botanist, receives an alarming invitation from her grandmother, the park's curator. The protagonist is tasked with saving an endangered plant, but this turns out to be the least of her concerns. Her Grandma is kidnapped by the mysterious Boruta, who is plotting to conquer and destroy the world using the park's ancient magic.
The protagonist must seek alliance with the creatures living in the park, in order to defeat the villain, save her Grandma, and prevent worldwide calamity. Will she be able to stop Boruta and his evil forces?"
Features
- Visit 38 diverse locations to save your Grandma - and the world!
- Challenge yourself in 43 HO scenes!
- Explore an ancient, mythic world!
- Solve the mystery of the magical Fern Flower!
- OS: Ubuntu 12.04 (32/64bit)
- Processor: 1.5 GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 128 MB VRAM
- Storage: 1 GB available space
- OS: Ubuntu 12.04 (32/64bit)
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 256 MB VRAM
- Storage: 1 GB available space
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