New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Hermodr | |
Developer | Regday NULL | |
Publisher | Regday NULL | | |
Tags | Action Indie Singleplayer | | |
Release | TBD | |
Steam | € £ $ / % |
News | 1 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Need more reviews to generate a review score |
Steam store |  https://store.steampowered.com/app/490360  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
LINUX STREAMERS (0)
EA or wait until game was fully completed and polished? |
I'm lost in the Caverns of Uncertainty in my search and I screamed:
- Um... Little help?
But, greetings warriors.
I'm trying to create and deliver awesome game, but without good and solid feedback it's untrivial task. So I think about Early Access program. What do you think? Will it help?
I can offer two acts (total will be four) for the EA release. They will be finished entirely, but can be polished based on your feedback. Balance, new sectors (rooms), weapons and more. I will update the game at least every month. Later step by step will be released last two acts.
So, your word. Should I or should not?
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[ 2017-07-09 10:42:34 CET ] [ Original post ] |