Version 0.7.0 is here, and this is also the first full release version for Steam. This means that you can grab a steam-key from your Itch.io page (see your purchase mail for the info). The Steam version comes with Achievements to unlock. I’ve did some small changes and fixes in this update, there are still a few things I like to experiment with and implement, so there will be some more updates coming over the coming weeks as I work towards a mobile version on iOS in December. Fixes: fix: more brawling improvements inside buildings fix: improved some level designs with regards to cogs/platforms fix: dialog options are now properly reset (so always start with top-answer) fix: made car at new-game spawn spot “your car” fix: skills are now properly reset when starting a new game fix: debris sometimes would keep rotating (looked silly) fix: removed rare-item-quests from avatar-hints fix: render bug causing flickering inside buildings New stuff: add: bragging-system for enemies. They will be (visually) stronger/tougher/harder to beat if you let them live after an encounter ! add: player now shows “warning” speech if entering a building with low stamina and no food reserves add: avatars can hand player water (in buildings) add: overall light in buildings now gets darker the further/deeper/higher you move from the door
Version 0.7.0 is here, and this is also the first full release version for Steam. This means that you can grab a steam-key from your Itch.io page (see your purchase mail for the info). The Steam version comes with Achievements to unlock. Ive did some small changes and fixes in this update, there are still a few things I like to experiment with and implement, so there will be some more updates coming over the coming weeks as I work towards a mobile version on iOS in December. Fixes: fix: more brawling improvements inside buildings fix: improved some level designs with regards to cogs/platforms fix: dialog options are now properly reset (so always start with top-answer) fix: made car at new-game spawn spot your car fix: skills are now properly reset when starting a new game fix: debris sometimes would keep rotating (looked silly) fix: removed rare-item-quests from avatar-hints fix: render bug causing flickering inside buildings New stuff: add: bragging-system for enemies. They will be (visually) stronger/tougher/harder to beat if you let them live after an encounter ! add: player now shows warning speech if entering a building with low stamina and no food reserves add: avatars can hand player water (in buildings) add: overall light in buildings now gets darker the further/deeper/higher you move from the door
Ashworld
Orangepixel
Orangepixel
2017-09-19
Adventure Singleplayer
Game News Posts 31
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(20 reviews)
http://www.orangepixel.net/ashworld
https://store.steampowered.com/app/580320 
The Game includes VR Support
Linux Depot [84.66 M]
Ashworld is an open world survival adventure set in a post apocalyptic world a few hundred years from now. Water and food are valuable, rare and the most important things you'll have to find, as you try to survive in the ragelands. An area of the world terrorised by the Ragers. A stereotypical group of road-warriors with no respect for the little life that's left.
During the night creatures, called the Skellies, roam the world and are becoming more dangerous as time passes.
Use your smarts, combined with the various weapons, cars, gadgets and raw materials that can be found inside the many underground area's, buildings, old sky-scrapers, and other area's of the Ashworld.
WHAT'S IN THE BOX
- Run and drive around the ragelands, visiting buildings, talking to people, beating up ragers and skellies.
- Use a host of weapons: boomerangs, chainsaws, rocket launcher, shotgun, machinegun, plasma rifle, flame thrower.
- Search through buildings, underground cavern's, and unexplored area's of the Ashworld for usable items.
- Drive a host of different cars, all with their quirks and challenges.
- A host of story missions and sub-missions to guide you around the world.
- Crafting new weapons and tools
- Increase your experience points and use skill points to improve your character
- OS: Ubuntu 12
- Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 supportSound Card: OpenAL supported sound card
- OS: Ubuntu 12
- Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 supportSound Card: OpenAL supported sound card
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