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It's been a while since the last update, mainly because I was working on the mobile release.. and the iOS version is now live! So you can take this open-world on the go if you like (grab it from the appstore) But what's new? Well here we go: - fix: gamepad up/down was backwards in driving (altho right-trigger also worked) - balance: added some highlights to ledges and floors, make it stand out more - balance: picking up weapon now always gives you some ammo with it - balance: small slowdown on the day/night cycle - balance: changed spawn rates on ragers, easier at start of a new game - balance: lowered amount of enemy cars spawning at once - balance: slightly lower energy for ragers and skellies - fix: made weapons without ammo not "equipable" - fix: weapons now shooting when 0 ammo, but still extra clips in inventory
It's been a while since the last update, mainly because I was working on the mobile release.. and the iOS version is now live! So you can take this open-world on the go if you like (grab it from the appstore) But what's new? Well here we go: - fix: gamepad up/down was backwards in driving (altho right-trigger also worked) - balance: added some highlights to ledges and floors, make it stand out more - balance: picking up weapon now always gives you some ammo with it - balance: small slowdown on the day/night cycle - balance: changed spawn rates on ragers, easier at start of a new game - balance: lowered amount of enemy cars spawning at once - balance: slightly lower energy for ragers and skellies - fix: made weapons without ammo not "equipable" - fix: weapons now shooting when 0 ammo, but still extra clips in inventory
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