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Build 0.2.7 Now Available
Previous builds used per-pixel lighting for all in-game lights. While this provided the best lighting quality, it also provided the worst performance. Even on my machine with a 970 GTX, I frequently was experiencing frame rate dips into the 30s when many lights were present in the scene. Thus, all lights have been changed to vertex rendering mode, which drastically increases lighting performance (by reducing draw calls) at the cost of reducing lighting quality, which I feel most people won’t even notice. I strongly feel maintaining 60 FPS is a much higher priority in a twitch based game like this.
[ 2016-01-09 16:32:32 CET ] [ Original post ]
This build includes changes to End of Times based on feedback, as well as major performance improvements by changing the rendering mode of lights.
Performance
Previous builds used per-pixel lighting for all in-game lights. While this provided the best lighting quality, it also provided the worst performance. Even on my machine with a 970 GTX, I frequently was experiencing frame rate dips into the 30s when many lights were present in the scene. Thus, all lights have been changed to vertex rendering mode, which drastically increases lighting performance (by reducing draw calls) at the cost of reducing lighting quality, which I feel most people won’t even notice. I strongly feel maintaining 60 FPS is a much higher priority in a twitch based game like this.
End of Times
- With the exception of the Hellhound and Bloody Mary, the player will no longer be instantly killed upon touching an enemy. Instead, they’ll be pushed back slightly
- Rocket Nomed now walks, albeit slowly
- Rocket Nomed health has been slightly reduced
- Nomed jumping animation has been improved
- The time from when an enemy portal appears and when a enemy actually spawns has been increased
- Better difficulty select menu
General
- Various improvements and bug fixes to multiple arena layouts
- Souls will stay within arena space better
- Removed Golden Cross object from Church arenas
- Added last, missing announcer voice overs
[ 2016-01-09 16:32:32 CET ] [ Original post ]
Demons with Shotguns
MindShaft Games, LLC
Developer
MindShaft Games, LLC
Publisher
2016-04-25
Release
Game News Posts:
32
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(17 reviews)
The Game includes VR Support
Public Linux Depots:
- Demons with Shotguns Linux Content [437.22 M]
Available DLCs:
- Demons with Shotguns Original Soundtrack
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Couch Fragger Shooter Action for 2-4 Local Players
- Frantic local multiplayer, twitch style arena shooting action!
- Multiple playable characters. Play as the faithless Preacher, the desperate Demon, the Heavenless Angel, the Antichrist Deceiver, the peace keeping Nun or even Death himself.
- Choose from multiple game modes, including free-for-all and team based modes.
- Battle it out in 4 different interactive environments, with 10 arenas each, featuring unique environmental hazards and mechanics.
- Pick up randomly dropped tarot cards that can either bring you good luck to you or your team in the form of a temporary power-up, or can curse your opponents, giving you a competitive edge.
- Deflect bullets back at your opponent with your shield.
- Dash across the arena to make a quick escape or a trail blazing kill.
- Master shotgun jumping to reach high platforms and create shortcuts.
- An original soundtrack by VHS Glitch, famed synthwave composer.
- Featuring the epic voice of Jon Bailey from Honest Trailers.
Singleplayer & Local Co-op Enemy Wave Mode
- Fend off the Devil's army and prevent the end of times in a 1-2 player enemy wave mode.
- Face off against 6 different types of enemies.
- Fight in 5 different unlockable arenas and fight your way to an epic boss battle against the Devil himself.
- Collect the souls of your enemies and earn a 1UP.
Multiple Competitive Game Modes
- Classic Deathmatch.
- Classic Team Deathmatch.
- Soul Reaping, where each player fights to increase their pool of souls by draining other players of theirs.
- Team Soul Reaping, where each team shares the same pool of souls.
- Capture the Soul, a variant on classic capture the flag where players fight for control of the single soul in order to capture it.
- Team Capture the Soul.
- Last Soul Standing, where players have only one life and fight in round based combat.
- King of the Soul, where you fight to maintain control of the single soul, earning a point for every 5 straight seconds you have control.
- Team King of the Soul.
Multiple Arenas & Environments
- Fight at Death’s Cemetery and uncover each labyrinth's hidden passages and secret hideaways while avoiding booby traps.
- Square off in the abstract and bizarre caves of Hell, using portals to traverse levels.
- Showdown on the rooftops and streets of a mega city, avoiding long drops and managing moving platforms.
- Confess your sins, then commit a bunch more, before the church altar.
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