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Future updates should no longer break save games. Before this change, updating Starship Theory would have required redesigning all enemy ships. This back end change removes this requirement from future updates.
This update adds three starting ships to choose from: an armed military transport (easy), mining frigate (medium) and an escape pod (hard). Each ship starts with different resource amounts.
This update adds windows, new floor textures, new paint options for single tiles, new ships and a number of bug fixes.
This update includes an automatic mining turret, larger CPU options, new ships to battle and many bug fixes.
This update includes multiple improvements to firefighting logic. Thank you all for your feedback and patience!
This update includes multiple improvements to firefighting logic. Thank you all for your feedback and patience!
The universe is becoming a friendlier place! Update to version 1.0p for increased trade offers and greater XP for scientists and general crew. Don't forget unhappy workers consume more resources than a happy crew! Should not break saves. Patch notes here.
The universe is becoming a friendlier place! Update to version 1.0p for increased trade offers and greater XP for scientists and general crew. Don't forget unhappy workers consume more resources than a happy crew! Should not break saves. Patch notes here.
Thank you for your feedback, suggestions and bug reports. This build includes a 64 bit windows version for testing, a MacOS build for testing, further bug fixes and balance changes. Patch notes can be viewed here.
Thank you for your feedback, suggestions and bug reports. This build includes a 64 bit windows version for testing, a MacOS build for testing, further bug fixes and balance changes. Patch notes can be viewed here.
Quality of life improvements
Quality of life improvements
Thank you all for your reports and feedback. Continuing to work hard - looking forward to adding new content in the future! Notes for this patch can be found here.
Thank you all for your reports and feedback. Continuing to work hard - looking forward to adding new content in the future! Notes for this patch can be found here.
Another bunch of balance tweaks and bug fixes! Hopefully patch 1.0g vastly improves crew firefighting awareness and ability. Early game access to food has also been improved. For more details, check here. I am still aware of many bugs that are being worked on. Thank you for reporting bugs and providing feedback.
Another bunch of balance tweaks and bug fixes! Hopefully patch 1.0g vastly improves crew firefighting awareness and ability. Early game access to food has also been improved. For more details, check here. I am still aware of many bugs that are being worked on. Thank you for reporting bugs and providing feedback.
Thank you everyone for all your feedback and bug reports! Another set of fixes and changes have been made to help improve the overall experience:
Thank you everyone for all your feedback and bug reports! Another set of fixes and changes have been made to help improve the overall experience:
Thank you to everyone who has tried Starship Theory! A number of small changes and fixes have been made to help balance the early game. More info can be found here. Really appreciate your feedback!
Thank you to everyone who has tried Starship Theory! A number of small changes and fixes have been made to help balance the early game. More info can be found here. Really appreciate your feedback!
If you think you may be interested in Starship Theory, check out this look at Alpha 1.1: https://www.youtube.com/watch?v=xgx7xkCInEU
Video demonstration of venting oxygen, custom ship layout, starving fires and life support
Check out the Starship Theory subreddit for more screenshots, videos and details: https://www.reddit.com/r/starshiptheory Follow development on Twitter for updates: https://twitter.com/ReconnectGames
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