Lots of progress this week, primarily on the chaff system, directional shields and planetary effects.
https://youtu.be/qHi5nfcJuBg
Chaff system - The chaff system is complete. You can purchase chaff from any ship equipment vendor. Your ship holds a total of 50 chaff modules which can be deployed in combat to confuse enemy missiles.
Directional shields - This system is complete now and includes some changes to the way shields work. Your combat shields take damage until a directional shield is depleted of energy. At that point, you start taking damage to your secondary shields. If your secondary shields are depleted, any combat hits making it through depleted directional shield apply damage to your hull armor. You can select a facing shield to receive extra recharge energy. See the video for details.
Target micro menu - The target micro-menu is finished for now. You can select any ship and a popup menu will allow you to scan or approach that target. I'll likely be adding other features to this menu in the future.
Planet visual update - I've been wanting to do this for a while so I took a break from AI and other coding to update all the procedural planet atmospheres - I think they look a lot better (larger image below). It's hard to tell in the screenshot though in the game it makes a big difference.
http://steamcommunity.com/sharedfiles/filedetails/?id=1203708864
That's it for this week. Thanks everyone!
[ 2017-11-17 22:28:18 CET ] [ Original post ]
- LINUX DEPOT [5.77 G]
- Stellar Tactics - Supporter Pack
Build your team, equip your ship and explore the universe!
Bringing back the nostalgia, excitement and wonder of classic RPG's, Stellar Tactics will thrill you with a compelling narrative, deep strategic squad-based ground combat and rewarding open world space exploration. To survive, you will need to build your team's skills and equip your party and ships with the best weapons, armor and equipment you can find. With 10,000 sectors, tens of thousands of solar systems and millions of planets to discover, you can spend countless hours exploring, fighting, trading and building a party of seasoned veterans that can dominate the challenges of deep space.
NOTE: This game is in Early Access - there may be bugs and the game does not yet contain all features planned for release.
Main features:
- Build a team of space mercenaries and explore a vast open-world universe
- Classless character progression system with hundreds of perks
- Engaging narrative based on thousands of years of lore, intrigue and faction warfare
- Accept dynamically generated missions, follow the main story or explore - the choice is yours
- Discover ancient civilizations, abandoned stations, cave systems, anomalies and the ruins of hundreds of years of unrelenting warfare
- Tactical, turn based team combat - take advantage of cover and use your action points wisely to ensure victory
- "Azimuth", a synergistic combat system, presents new challenges for strategic players
- Action based space combat utilizes energy management and unique skills and perks
- 40 ships to choose from. Each can be customized and specialized as cargo, mining, exploration or combat vessels
- Devices allow the player to fit a total of 12 unique effects both beneficial and combat specific across their team members
- Tons of gear, most of which can be upgraded with Nano-Tech and component parts to customize your team and ship further
- Trade commodities across the universe, discovering the best trade routes in a dynamic economy
- Mine for minerals in space and on planets and sell them to the highest bidder
- Scan systems to reveal new exploration opportunities or sell the data for profit
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