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Progress update - Crafting and ship interiors


Im posting a work in progress video today that shows the salvaging portion of the crafting system which is nearly complete. I still have a bit of work to do on the UI and balancing. The video also shows the first completed ship interior for the boarding system. More details below. https://youtu.be/Dy3GbDkl2Vg Crafting requires components and the salvaging system lets you mark items in your inventory, stash and cargo hold for disassembly. As you disassemble items, you will gather crafting components and the finishing items you will need to craft equipment for your ships and crew. You can salvage items anywhere. That is, you do not need to travel to a salvaging station to break items into component parts. Initially, I was going to tie salvaging to a static salvaging station that would be on your ship and space stations. I felt it would be a lot more useful if you could do this at any time, clearing inventory of excess equipment and vendor junk items. Crafting material storage is infinite so you wont need to worry about max inventory for these items. Equipment When disassembling equipment, you will gain salvaging experience, component parts, finishing items and progress towards learning a locked crafting schematic for that item type (based on the quality of the item). Junk items Junk items generate finishing materials. These will be used in the finishing stage of crafting to assign stats, weapon min/max damage values, and other bonuses to equipment. In general, crafting an item can result in a finished item with bonuses and stats that are better than any item you can buy or find in the game. Ill be starting on the crafting portion of the system next now that I can generate crafting components. This will take a while and I hope you all enjoy the system when its finished. Ship interiors are being worked on. These interiors will be used for a number of purposes:

  • Boarding: Disable a ship and enter through the airlock. Various doors to be hacked, hostile enemies defending their ships and objects that need to be repaired not to mention loot and the ability to sell these ships for profit.
  • Missions: There will be a number of missions that may pop up as a communication from a disabled ship, rescues and a few other scenarios that will require entering other ships.
  • Your home: Ships will serve as a place to store goods, interact with the crew and craft items.
Thats all I have for now. Thanks as always for supporting Stellar Tactics!


[ 2019-08-16 20:29:55 CET ] [ Original post ]

Stellar Tactics
Maverick Games Developer
Maverick Games Publisher
2016-09-22 Release
Game News Posts: 90
🎹🖱️Keyboard + Mouse
Very Positive (1322 reviews)
The Game includes VR Support
Public Linux Depots:
  • LINUX DEPOT [5.77 G]
Available DLCs:
  • Stellar Tactics - Supporter Pack
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.

Build your team, equip your ship and explore the universe!


Bringing back the nostalgia, excitement and wonder of classic RPG's, Stellar Tactics will thrill you with a compelling narrative, deep strategic squad-based ground combat and rewarding open world space exploration. To survive, you will need to build your team's skills and equip your party and ships with the best weapons, armor and equipment you can find. With 10,000 sectors, tens of thousands of solar systems and millions of planets to discover, you can spend countless hours exploring, fighting, trading and building a party of seasoned veterans that can dominate the challenges of deep space.

NOTE: This game is in Early Access - there may be bugs and the game does not yet contain all features planned for release.

Main features:

  • Build a team of space mercenaries and explore a vast open-world universe
  • Classless character progression system with hundreds of perks
  • Engaging narrative based on thousands of years of lore, intrigue and faction warfare
  • Accept dynamically generated missions, follow the main story or explore - the choice is yours
  • Discover ancient civilizations, abandoned stations, cave systems, anomalies and the ruins of hundreds of years of unrelenting warfare
  • Tactical, turn based team combat - take advantage of cover and use your action points wisely to ensure victory
  • "Azimuth", a synergistic combat system, presents new challenges for strategic players
  • Action based space combat utilizes energy management and unique skills and perks
  • 40 ships to choose from. Each can be customized and specialized as cargo, mining, exploration or combat vessels
  • Devices allow the player to fit a total of 12 unique effects both beneficial and combat specific across their team members
  • Tons of gear, most of which can be upgraded with Nano-Tech and component parts to customize your team and ship further
  • Trade commodities across the universe, discovering the best trade routes in a dynamic economy
  • Mine for minerals in space and on planets and sell them to the highest bidder
  • Scan systems to reveal new exploration opportunities or sell the data for profit

GAMEBILLET

[ 6079 ]

11.89$ (15%)
2.47$ (17%)
9.95$ (75%)
33.59$ (16%)
34.79$ (13%)
12.42$ (17%)
13.04$ (13%)
19.97$ (20%)
17.79$ (11%)
13.34$ (11%)
25.79$ (14%)
15.29$ (15%)
4.09$ (18%)
17.79$ (11%)
20.49$ (18%)
16.97$ (15%)
4.12$ (17%)
25.49$ (15%)
4.24$ (15%)
25.19$ (16%)
33.57$ (16%)
33.95$ (15%)
4.44$ (11%)
16.57$ (17%)
8.39$ (16%)
13.34$ (11%)
20.72$ (17%)
8.89$ (11%)
16.57$ (17%)
16.79$ (16%)
GAMERSGATE

[ 1468 ]

0.45$ (85%)
4.35$ (78%)
7.0$ (53%)
0.51$ (91%)
1.19$ (91%)
0.43$ (91%)
2.25$ (85%)
8.0$ (60%)
10.63$ (79%)
0.85$ (91%)
0.43$ (91%)
18.0$ (55%)
4.25$ (57%)
1.5$ (85%)
9.0$ (77%)
0.75$ (85%)
3.33$ (52%)
5.1$ (74%)
2.11$ (89%)
7.65$ (62%)
8.99$ (55%)
13.5$ (77%)
0.85$ (91%)
2.55$ (83%)
2.5$ (50%)
0.45$ (85%)
2.97$ (40%)
2.0$ (90%)
1.5$ (85%)
2.76$ (91%)

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