It's time for the first update of 2016! After a nice Christmas break, we're back and adding new stuff.
In this update, we've added immigration of new dwarves to your fortress! (provided you have sufficient room). As part of this change, you can no longer buy dwarrow straight up for gold. For now your population will have to grow by attracting new members to your colony; soon, we'll implement natural population increase (*suggestive eyebrows*), featuring depraved animations.
As usual, numerous bug fixes, most visibly problems with tutorial segments repeating themselves.
Toodles,
-Elliot
Welcome, to the Kingdom of the Dwarves! ...or, well, what will become the Kingdom of the Dwarves. We haven’t built it yet!
Someday, this will be a glorious fortress, containing hundreds of dwarves. The clash of swords from the training barracks, hammers clanging on anvils in the smithy, the sounds of the bustling marketplaces, the ruckus of feasting from the Great Hall.
But for now, we must survive the first night! Dig a small cave, settle in & construct a few basic workshops. Recruit & arm some militia, to protect us from the creatures that may attack in the night.
Then, tomorrow, we shall begin! We’ll dig tunnels, plant crops, setup supply-lines & resource stockpiles. We shall build an Empire!