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UPDATE RELEASED (v5.0.2)!!


HAPPY X-MAS!! In this patch there are quite several changes and improvements:

  • new: special locations - we have added a few special locations to both campaigns. Those are shared between campaigns (with minor differences) and will further enrich story and introduce some lore:

    Fountain of Happiness (destroyed/rebuilt) More will follow! Some locations are timed, i.e. will activate only once during day.
  • World Map has been back-ported to AOF2. The locations are grayscale, but we are working on that:
  • new: Entangling Attack - for Ents and Saprolling, attacked enemy won’t be able to move till the next turn. Every attack (failed or succeed) triggers this ability, thus forest faction has a perfect blocker now.
  • new: Click on items will display item’s detailed description, where temporary attributes are listed.
  • new: Before evolving unit, player is shown detailed upgrade result:
  • new: Bribe skill for Dwarves - similar to Balvar, your dwarf hero will be able to add enemy units to army. Few funny conversations added too after bribing :-)
  • update: certain races won’t get certain permanent wounds that would not make sense, e.g. blinded skeletons, crippled slime.
  • update: logging library was slowing down game engine and has been updated.
  • balance: captured (controlled, bribed, enslaved, etc.) units will retain their upgrade level and will get back 25% of experience from all other attributes. This gives about half total experience from captured units and allows player to select which upgrades to apply. It hopefully won’t break balance.
  • balance: golems have now lowered resistance to non-physical attacks. They are still very tanky vs normal melee, but fireballs/lightnings/magic will connect much better.
  • balance: Cave Mushroom and Mana Shard are not counted towards potions limit.
  • balance: Infravision gives +1 Attack in Darkness.
  • balance: Hellbat has 2 hp, fire resistance and Segmented Move.
  • bugfix: various fixes for handling mouse clicks, click boxes, sensitivity, etc. Jeez, the variety of mouse-like devices is surprisingly huge!
  • bugfix: temporary removing units could duplicate items they were carrying (only with using items on all units enabled in Experimental options).
  • bugfix: Dryad can wear Phasing Cape and Crystal Armour.
  • bugfix: AI handles chill touch spell correctly.
  • other: dwarves campaign voiceover is being done. You can check sample here: http://age-of-fear.net/downloads/dwarvescampaign-voiceover-spec.wav
  • other: will all the changes being done and other improvements, I am thinking of pushing price up a bit for AOF series. It will help us to deliver better quality graphics and voiceovers. It’s not definite yet - just giving you heads up.
Take care and have happy X-Mas! Les


[ 2017-11-21 14:33:21 CET ] [ Original post ]

Age of Fear 3: The Legend
Leslaw Sliwko Developer
Age of Fear Publisher
2017-09-01 Release
Game News Posts: 212
🎹🖱️Keyboard + Mouse
Very Positive (160 reviews)
The Game includes VR Support
Available DLCs:
  • Age of Fear: The World Map
  • Age of Fear 3: The Elementalist Expansion
  • Age of Fear 3: The Blood and Moon Expansion


Age of Fear 3: The Legend is a refreshingly fun strategy title that marries a tabletop wargame with elements of RPG. The game features a huge variety of units, a novel hex-free battle system, morale and flexible multiplayer.

FEATURE LIST

  • Two long scenarios - play as a beautiful dryad or a drunken dwarf lord in story driven campaigns!
  • Hex-free battle system - units are no longer constrained to artificial grids. Unit's size matters too.
  • Steam Workshop integration - create your own world and share with the community!
  • Easy to Play but Hard to Master - Age of Fear is very easy to pick up but with deep and emergent strategy.
  • Low hardware requirements - the game will even work on that old laptop of yours.
  • Permanent death - all characters that fall in a battle will stay dead - unless an evil Necromancer raises them as Zombies!
  • Diverse enemy roster - game features 160+ unique units with over 250 different spells and skills.
  • AI behaviour is modelled on a neural network system and influence maps. Age of Fear has probably one of the most advanced strategic AI's ever created!
  • Items and artifacts - there are over 100 unique items in Age of Fear, which are randomly distributed. Items not only give bonuses, but also unlock powerful skills and spells.

MINIMAL SETUP
  • OS: All distributions
  • Processor: 1 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL capable
  • Storage: 5 GB available space
RECOMMENDED SETUP
  • Processor: 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
GAMEBILLET

[ 6132 ]

13.24$ (34%)
7.98$ (73%)
14.91$ (70%)
4.24$ (39%)
6.00$ (70%)
21.19$ (4%)
12.42$ (17%)
16.79$ (16%)
17.99$ (10%)
25.19$ (16%)
12.72$ (15%)
2.20$ (80%)
10.00$ (50%)
33.59$ (16%)
3.70$ (75%)
24.87$ (17%)
2.00$ (90%)
16.57$ (17%)
20.72$ (17%)
16.39$ (18%)
8.00$ (60%)
8.47$ (15%)
6.71$ (16%)
12.44$ (17%)
1.68$ (83%)
3.31$ (78%)
8.00$ (50%)
2.48$ (81%)
33.59$ (16%)
8.44$ (79%)
GAMERSGATE

[ 2625 ]

0.87$ (71%)
3.0$ (85%)
7.92$ (74%)
5.0$ (75%)
16.74$ (33%)
5.7$ (70%)
5.0$ (90%)
1.5$ (85%)
2.5$ (75%)
11.04$ (45%)
1.5$ (90%)
0.9$ (94%)
5.0$ (90%)
1.76$ (91%)
14.05$ (44%)
1.6$ (80%)
0.85$ (83%)
0.45$ (85%)
13.99$ (30%)
19.79$ (34%)
0.9$ (91%)
2.5$ (90%)
23.99$ (40%)
13.99$ (30%)
3.92$ (74%)
3.3$ (78%)
2.85$ (81%)
1.32$ (91%)
3.04$ (70%)
6.48$ (64%)

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