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UPDATE RELEASED (v5.0.2)!!


HAPPY X-MAS!! In this patch there are quite several changes and improvements:

  • new: special locations - we have added a few special locations to both campaigns. Those are shared between campaigns (with minor differences) and will further enrich story and introduce some lore:

    Fountain of Happiness (destroyed/rebuilt) More will follow! Some locations are timed, i.e. will activate only once during day.
  • World Map has been back-ported to AOF2. The locations are grayscale, but we are working on that:
  • new: Entangling Attack - for Ents and Saprolling, attacked enemy won’t be able to move till the next turn. Every attack (failed or succeed) triggers this ability, thus forest faction has a perfect blocker now.
  • new: Click on items will display item’s detailed description, where temporary attributes are listed.
  • new: Before evolving unit, player is shown detailed upgrade result:
  • new: Bribe skill for Dwarves - similar to Balvar, your dwarf hero will be able to add enemy units to army. Few funny conversations added too after bribing :-)
  • update: certain races won’t get certain permanent wounds that would not make sense, e.g. blinded skeletons, crippled slime.
  • update: logging library was slowing down game engine and has been updated.
  • balance: captured (controlled, bribed, enslaved, etc.) units will retain their upgrade level and will get back 25% of experience from all other attributes. This gives about half total experience from captured units and allows player to select which upgrades to apply. It hopefully won’t break balance.
  • balance: golems have now lowered resistance to non-physical attacks. They are still very tanky vs normal melee, but fireballs/lightnings/magic will connect much better.
  • balance: Cave Mushroom and Mana Shard are not counted towards potions limit.
  • balance: Infravision gives +1 Attack in Darkness.
  • balance: Hellbat has 2 hp, fire resistance and Segmented Move.
  • bugfix: various fixes for handling mouse clicks, click boxes, sensitivity, etc. Jeez, the variety of mouse-like devices is surprisingly huge!
  • bugfix: temporary removing units could duplicate items they were carrying (only with using items on all units enabled in Experimental options).
  • bugfix: Dryad can wear Phasing Cape and Crystal Armour.
  • bugfix: AI handles chill touch spell correctly.
  • other: dwarves campaign voiceover is being done. You can check sample here: http://age-of-fear.net/downloads/dwarvescampaign-voiceover-spec.wav
  • other: will all the changes being done and other improvements, I am thinking of pushing price up a bit for AOF series. It will help us to deliver better quality graphics and voiceovers. It’s not definite yet - just giving you heads up.
Take care and have happy X-Mas! Les


[ 2017-11-21 14:33:21 CET ] [ Original post ]

Age of Fear 3: The Legend
Leslaw Sliwko Developer
Age of Fear Publisher
2017-09-01 Release
Game News Posts: 213
🎹🖱️Keyboard + Mouse
Very Positive (160 reviews)
The Game includes VR Support
Available DLCs:
  • Age of Fear: The World Map
  • Age of Fear 3: The Elementalist Expansion
  • Age of Fear 3: The Blood and Moon Expansion


Age of Fear 3: The Legend is a refreshingly fun strategy title that marries a tabletop wargame with elements of RPG. The game features a huge variety of units, a novel hex-free battle system, morale and flexible multiplayer.

FEATURE LIST

  • Two long scenarios - play as a beautiful dryad or a drunken dwarf lord in story driven campaigns!
  • Hex-free battle system - units are no longer constrained to artificial grids. Unit's size matters too.
  • Steam Workshop integration - create your own world and share with the community!
  • Easy to Play but Hard to Master - Age of Fear is very easy to pick up but with deep and emergent strategy.
  • Low hardware requirements - the game will even work on that old laptop of yours.
  • Permanent death - all characters that fall in a battle will stay dead - unless an evil Necromancer raises them as Zombies!
  • Diverse enemy roster - game features 160+ unique units with over 250 different spells and skills.
  • AI behaviour is modelled on a neural network system and influence maps. Age of Fear has probably one of the most advanced strategic AI's ever created!
  • Items and artifacts - there are over 100 unique items in Age of Fear, which are randomly distributed. Items not only give bonuses, but also unlock powerful skills and spells.

MINIMAL SETUP
  • OS: All distributions
  • Processor: 1 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL capable
  • Storage: 5 GB available space
RECOMMENDED SETUP
  • Processor: 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
GAMEBILLET

[ 6045 ]

16.59$ (17%)
9.99$ (75%)
17.19$ (14%)
0.85$ (83%)
0.91$ (91%)
12.29$ (18%)
11.74$ (22%)
9.10$ (54%)
32.59$ (7%)
16.39$ (18%)
16.79$ (16%)
13.34$ (11%)
21.24$ (15%)
4.44$ (11%)
16.97$ (15%)
34.59$ (42%)
20.99$ (30%)
6.79$ (15%)
4.12$ (17%)
49.79$ (17%)
6.60$ (17%)
33.97$ (15%)
35.59$ (41%)
4.44$ (11%)
6.55$ (18%)
1.68$ (92%)
12.71$ (15%)
1.77$ (11%)
4.19$ (16%)
8.44$ (16%)
GAMERSGATE

[ 687 ]

3.0$ (85%)
0.56$ (81%)
4.39$ (71%)
12.0$ (70%)
4.95$ (67%)
10.2$ (66%)
1.74$ (91%)
5.1$ (66%)
1.94$ (84%)
2.7$ (91%)
0.54$ (91%)
0.56$ (81%)
20.24$ (33%)
4.88$ (62%)
0.56$ (81%)
2.25$ (89%)
0.37$ (63%)
0.56$ (81%)
16.82$ (44%)
19.99$ (20%)
8.0$ (80%)
8.5$ (79%)
0.83$ (91%)
0.94$ (81%)
8.0$ (60%)
6.5$ (50%)
0.45$ (85%)
0.56$ (81%)
1.5$ (85%)
1.8$ (90%)

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