
Age of Fear 3: The Legend is a refreshingly fun strategy title that marries a tabletop wargame with elements of RPG. The game features a huge variety of units, a novel hex-free battle system, morale and flexible multiplayer.

FEATURE LIST
- Two long scenarios - play as a beautiful dryad or a drunken dwarf lord in story driven campaigns!
- Hex-free battle system - units are no longer constrained to artificial grids. Unit's size matters too.
- Steam Workshop integration - create your own world and share with the community!
- Easy to Play but Hard to Master - Age of Fear is very easy to pick up but with deep and emergent strategy.
- Low hardware requirements - the game will even work on that old laptop of yours.
- Permanent death - all characters that fall in a battle will stay dead - unless an evil Necromancer raises them as Zombies!
- Diverse enemy roster - game features 160+ unique units with over 250 different spells and skills.
- AI behaviour is modelled on a neural network system and influence maps. Age of Fear has probably one of the most advanced strategic AI's ever created!
- Items and artifacts - there are over 100 unique items in Age of Fear, which are randomly distributed. Items not only give bonuses, but also unlock powerful skills and spells.
UPDATE RELEASED (v5.0.3)!!
Take care,
Les
Hi all,
We have been working on a number of interesting features:
- new: Segmented Move - few units, such as harpies, knights and other raiders can now make half-move and then move again. This should make it easier to avoid blockers and flank enemies.
It can be enabled for all units from Experimental Options.
- new: Magic Source stones - they appear on World Map as game is progressed. Once per day you will receive Mana Shard.
- new: Reinforcements Call - for Knight-hero, serval soldier are summoned at the edge of battle field.
- new: Head Hunter - for minotaur, after killing a unit, all remaining enemies receive additional morale loss (Greenskins campaign).
- balance: Disintegration costs 4MP and damage has been reduced to 3d2 at normal, 4d2 at Regular/Veteran) and 5d2 at Elite. It’s still very powerful spell though, but hopefully not Death-Star laser anymore.
- balance: the last Krill’s battle difficulty tuned down (Undead campaign).
- bugfix: Meditate and Sacrifice are correctly recognised as spells.
- bugfix: shop level metadata is restored after game load.
- bugfix: removed second Executioner Blade (Forest campaign).
- other: it seems Moon Key sneaked itself into release (it designed to open optional quest later). So sorry for that - please ignore it and wait for appropriate location :-)
Take care,
Les
[ 2017-11-30 18:48:35 CET ] [Original Post]
Minimum Setup
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL capable
- Storage: 5 GB available space
Recommended Setup
- Processor: 2 GHzMemory: 2 GB RAM
GAMEBILLET
[ 6380 ]
GAMERSGATE
[ 2723 ]
MacGamestore
[ 2304 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB