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JAVA 17 AND MORE!!
[ 2022-05-26 10:46:27 CET ] [ Original post ]
Hello all, I hope you are having a good time. Recently we have been frequently patching all games in the series and it's a good moment to list all changes. Those are substantial chances, therefore please keep reading.
- We upgraded to the more recent Java 17 (previously we embedded Java 10 with our games). That gave us access to many new features and optimisations. In our tests, the game engine is working around 40% faster.
- Complete attack types are displayed in the lower part of the screen. Our items system often results in layered effects for an attack, for example, a strike could be Fire- and Cold-based (at the same time), could be causing a Stun and also reducing Defence. With this version we display all effects a given attack has.
- Open World battles feature a Retreat option where you can abandon battle for a small gold penalty. This feature was requested quite long ago, but we finally got to it.
- Fog and Slippery are new battle conditions to be found in Swamps and Winter levels respectively. Fog is reducing the range of projectile-based attacks and spells, Slippery occasionally causes units to slip and lose an action.
- Disease was refactored significantly and now infected units will happily spread it around. This is a part of tactics coming in new games in the series.
- Polymorph spells and skills are also moving effects to and from morphed units. For example, poisoned Dryad changing into Bear will carry over the poisoned status.
- Lamp of Blood (in Krill) campaign is working as a pre-battle action (to be used during Deploy Turn). We hope to add more skills like that which allow players to modify the battlefield before battle.
- A few new detector-like skills were added, for example Scan for Guardians. The AI is also more efficient with the use of Invisibility.
- Angela received a secret (and very powerful!) weapon. It's hidden in her campaign - who will find it first?
[ 2022-05-26 10:46:27 CET ] [ Original post ]
Age of Fear 3: The Legend
Leslaw Sliwko
Developer
Age of Fear
Publisher
2017-09-01
Release
Game News Posts:
212
🎹🖱️Keyboard + Mouse
Very Positive
(160 reviews)
The Game includes VR Support
Available DLCs:
- Age of Fear: The World Map
- Age of Fear 3: The Elementalist Expansion
- Age of Fear 3: The Blood and Moon Expansion
Age of Fear 3: The Legend is a refreshingly fun strategy title that marries a tabletop wargame with elements of RPG. The game features a huge variety of units, a novel hex-free battle system, morale and flexible multiplayer.
FEATURE LIST
- Two long scenarios - play as a beautiful dryad or a drunken dwarf lord in story driven campaigns!
- Hex-free battle system - units are no longer constrained to artificial grids. Unit's size matters too.
- Steam Workshop integration - create your own world and share with the community!
- Easy to Play but Hard to Master - Age of Fear is very easy to pick up but with deep and emergent strategy.
- Low hardware requirements - the game will even work on that old laptop of yours.
- Permanent death - all characters that fall in a battle will stay dead - unless an evil Necromancer raises them as Zombies!
- Diverse enemy roster - game features 160+ unique units with over 250 different spells and skills.
- AI behaviour is modelled on a neural network system and influence maps. Age of Fear has probably one of the most advanced strategic AI's ever created!
- Items and artifacts - there are over 100 unique items in Age of Fear, which are randomly distributed. Items not only give bonuses, but also unlock powerful skills and spells.
MINIMAL SETUP
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL capable
- Storage: 5 GB available space
- Processor: 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
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