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Age of Fear 3: The Legend is a refreshingly fun strategy title that marries a tabletop wargame with elements of RPG. The game features a huge variety of units, a novel hex-free battle system, morale and flexible multiplayer.

FEATURE LIST

  • Two long scenarios - play as a beautiful dryad or a drunken dwarf lord in story driven campaigns!
  • Hex-free battle system - units are no longer constrained to artificial grids. Unit's size matters too.
  • Steam Workshop integration - create your own world and share with the community!
  • Easy to Play but Hard to Master - Age of Fear is very easy to pick up but with deep and emergent strategy.
  • Low hardware requirements - the game will even work on that old laptop of yours.
  • Permanent death - all characters that fall in a battle will stay dead - unless an evil Necromancer raises them as Zombies!
  • Diverse enemy roster - game features 160+ unique units with over 250 different spells and skills.
  • AI behaviour is modelled on a neural network system and influence maps. Age of Fear has probably one of the most advanced strategic AI's ever created!
  • Items and artifacts - there are over 100 unique items in Age of Fear, which are randomly distributed. Items not only give bonuses, but also unlock powerful skills and spells.
Age of Fear 3: The Legend
Leslaw SliwkoDeveloper
Age of FearPublisher
2017-09-01Release
🎹🖱️ Keyboard + Mouse
Very Positive (162 reviews)
VR Support
Available DLCs:
  • Age of Fear: The World Map
  • Age of Fear 3: The Elementalist Expansion
  • Age of Fear 3: The Blood and Moon Expansion
BUILDINGS AND TAUNTS!!

Hi all, I hope youare well in the current heatwave. Don't forget to drink a lot of water!

In this patch we are releasing quite a few new features (list below). The most noticeableare changes to Sea People and their base - we are introducing the new mode where you need to purchase buildings in order to unlock advanced unit types. We balanced that with adding more resources and gold to the campaign.

  • Further optimisations for AI processing speed - we took advantage of several Java 17 features and managed to speed up some AI routines. This is still work in progress, but I hope the effects are noticeable already.
  • The above changes to the Sea People base where advanced units must beunlocked by buildings.
  • 'Taunt' skill for Sea Divers, which makes AI focus attacks on a poor chap. It opens quiteinteresting tactical possibilities.
  • New trait 'Wanted' which units can earn after scoring 25+ kills. Similarto 'Taunt', it makes AI to focus attacks on that unit.
  • In the shop units' list, units can now beinserted between other units. Hover your mouse in a small space between units, then confirm with a right click.
  • New trait 'Dragon' for well... dragons ^^ It makes Dragons resistant to a number of tactics and hopefullywill eliminate cheesing those mini-boss fights.
  • New spell 'Force Push' for mages. Who doesn't want to be a Jedi?
  • Detector is a passive detection mechanism for Totems and Evil Eyes,and also heroes (via All-Seeing Eye amulet). It completes the existing detection skills like Clairvoyance, Scan (Sensors), Dark Vision and Sharp Eyes.
  • Regrowth costs 100exp per use (exception: Mandrake Root).

As usual, any feedback and bug reports are very welcome!

Take care,
Les & AOF Team

[ 2022-06-19 16:41:33 CET ] [Original Post]

Minimum Setup

  • OS: All distributions
  • Processor: 1 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL capable
  • Storage: 5 GB available space
  • Memory: 2 GB RAM
  • Recommended Setup

    • Processor: 2 GHzMemory: 2 GB RAM
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    16.0$ (60%)
    0.87$ (91%)
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    14.0$ (65%)
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    9.4$ (53%)
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    1.19$ (88%)
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