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Zafehouse Diaries 2 Patch 1.0.1a released
Update: We've just rolled out 1.0.1a with some more additions and fixes.
[ 2017-06-21 01:30:56 CET ] [ Original post ]
A new update is out for ZD2 that addresses the more critical issues players have encountered so far. Patch notes below!
Update: We've just rolled out 1.0.1a with some more additions and fixes.
- *NEW* Broken bone injuries are now slightly more likely to occur, giving players a use for all those stockpiled splints.
- *NEW* Fixed some issues with the Grizzled and Bury the Hatchet achievements.
- *NEW* Protection gear now provides a blanket bonus against all injuries, in addition to any specific bonuses.
- *NEW* Fixed an issue with the display of some injury sprites.
- *NEW* Fixed a freeze relating to the snipe order.
- *NEW* The snipe order was sometimes unavailable at the very start of the game, despite all requirements being met.
- Fixed an issue with custom protection gear. If you have any custom protection items, make sure they protect at least one area.
- Added information tooltip to the watch that mentions fast right-click feature.
- Added more information regarding the mission planner to the tutorial.
- Structures and other immobile objects (such as the spotlight) no longer appear in the supply list.
- Survivors will now make more use of antibiotics.
- Fixed some issues with the spotlight effect not turning off / on correctly.
- Reduced the rate at which survivors get hungry.
- Fixed vehicle parts appearing as white squares in the diary.
- Added some missing sound and visual effects for several events and orders.
- The Trader now makes it clearer what she will give and take from the survivors.
- *NEW* Fixed a possible game freeze when exploring the general store.
- *NEW* Character name field in survivor editor should behave normally in regards to capitalisation.
- *NEW* Fixed "floating" caret issues in custom content editors.
- Significantly increased the number of snacks found in-game.
- The starting and maximum number of zombies in-game has been reduced and they now enter the town at a lower rate.
- Checks to make sure survivors always attack at least once during combat.
- Fixed an issue where tokens could sometimes get stuck in or between locations.
- Improvements to search reporting and efficiency.
- Encumbrance is now correctly reported in various places in the UI, including the item editor.
- The Kill Switch scenario now makes sure all survivors have the "Soldier" occupation and no prejudices, even if they're custom characters.
- Removed the "all off" shortcut for difficulty settings, as turning a setting off doesn't always result in making the game easier.
- Super-powerful custom breaching items should no longer cause issues.
- Added tooltips to difficulty shortcuts.
- Zombies will no longer vanish from the map unexpectedly.
- Fixed an issue where cooked meals would disappear from the world.
- Fixed an issue with the Infected dilemma.
- Fixed an issue that made finding car parts in Road Kill overly difficult.
- Several fixes to barricading.
- Extra checks and balances for determining the movement of survivor tokens.
- Fixed hotspots when mousing over status bars on the location summary.
- Several fixes to mission tabs.
- Plural names for items and occupations are now checked for uniqueness to avoid potential problems.
- Fixed an issue with idle survivors playing games.
- *NEW* Character name field in survivor editor should behave normally in regards to capitalisation.
[ 2017-06-21 01:30:56 CET ] [ Original post ]
Zafehouse Diaries 2
Screwfly Studios
Developer
Screwfly Studios
Publisher
2017-06-16
Release
Singleplayer Tags
Game News Posts:
30
🎹🖱️Keyboard + Mouse
Mostly Positive
(124 reviews)
The Game includes VR Support
Public Linux Depots:
- Zafehouse Diaries 2 - Linux [284.94 M]
Zafehouse Diaries is back!
The cult hit from 2012 is now bigger, better and more terrifying than ever. Take control of a group of people - each with their own skills, motivations and prejudices - and try to survive the zombie apocalypse.
Every hour, designate tasks for your handful of survivors and then read what happens in your dynamically updating diary.
There are several different scenarios. Most are based around achieving an objective: get to the rescue point, repair a car, stop the military. But others are open-ended and can be played for as long as you can survive.
Features
- Every story is unique: Each game is procedurally generated - will your survivors work well together and complete their objectives?
- Ordinary people, extraordinary situations: Keep your survivors happy and motivated, or they'll turn on each other
- All new engine: Zafehouse Diaries has been upgraded in every way. Full widescreen support, high resolution, a 3D environment and multiplatform support
- More of everything: Loads of new items, orders, events, occupations, dilemmas and scenarios
- Increased control: Equip your survivors and determine how they defend and breach locations
Play it your way
Zafehouse Diaries 2 has a wide range of customisation options. There are many ways to adjust the game’s difficulty and add custom content, including survivors, occupations and items.
- Custom game options: Change variety of gameplay options, from item distribution and zombie strength, to relationships and dilemmas
- Survivors: Create your own survivors and configure their occupation, gender, sexuality and more. Choose from dozens of built-in portraits or import your own
- Group creator: Customise special groups of survivors - including their prejudices - to control exactly who you want in your game
- Occupations: Add new occupations, configure their bonuses, and assign them to your custom survivors
- Item editor: Design new items, import photos and even add your own sound effects
FAQ for Zafehouse players
How does Zafehouse Diaries 2 differ from the original?At its core, Zafehouse Diaries 2 is the same strategic drama simulator as the original, but it expands on it in every way: added content, upgraded engine, more surprises, more madness.
I loved the original. Will I like this?
Yes! We've taken all the great bits that our fans loved about the original, smoothed out the rough edges, and expanded on it. While we've added some extra complexity around combat and orders, we've also made the systems quick and easy to use, and included a smart set of defaults if you just want to go with the flow.
What are some of the new gameplay features?
You have more control over how your survivors breach and investigate locations. You can also equip your survivors with a weapon that they will always use.
Some orders have more granular options - if you notice zombies massing to the north, then you can focus your barricading efforts on north-facing entrances.
We've also overhauled many parts of the interface so it's easy to see what's going on. The most obvious example is the location layout, but you can also easily check your survivors' skills, injuries and special modifiers.
Are survivor relationships important?
Absolutely. We've refined the system so you can have more ways to change relationships. In addition to the rumour system, we’ve added a new option: redemptions.
This involves one survivor being asked to do certain tasks to 'redeem' themselves in the eyes of another, which removes a prejudice. It's also more obvious what might happen to relationships during a dilemma, so you can tactically choose an option that improves relationships.
Is combat still brutal?
Combat is still the most dangerous aspect of the game, but you have more control over breaching. For example, you can equip survivors and select how cautious they should be while breaching. Furthermore, survivors are more likely to flee if things are looking pretty grim. If you still find it hard, then you can tweak the difficulty settings.
MINIMAL SETUP
- OS: Ubuntu 12.04 or later
- Processor: Intel Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 300 Series / AMD Radeon equivalent with 1GB
- Storage: 300 MB available space
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