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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Nowhere Prophet 

 

Developer

 Sharkbomb Studios 

 

Publisher

 Sharkbomb Studios 

 

Tags

 Strategy 

 

RPG 

 

Singleplayer 

Release

 Q2 2018 

 

Steam

 € £ $ / % 

 

News

 48 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 9 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/681730 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Nowhere Prophet Linux [594.61 M] 


DLC

 Nowhere Prophet Original Soundtrack + The Art and Design of Nowhere Prophet Book 




LINUX STREAMERS (4)
hatniXnusueysir_diealotalotsirsamsai




Thank you and next steps (Bugs, Bosses AI)

Wow! What a weekend!

We launched Nowhere Prophet just over 48 hours ago, the game I've been working on for over 5 years! I'm thrilled and excited to see so many of you play and enjoy the game. And I'm deeply thankful for the wave of feedback from every one of you!

I've been reading the forums, comments and scanning the discord to figure out what works for you and what doesn't.



And what I'm hearing from many of you is that the difficulty, especially the AI behavior and the bosses don't feel quite right.

This is clearly the most pressing concern for me and you can expect an update to the game with improvements soon. I may have to do some bugfixes first (anything that prevents people from playing has top priority), but once that is out of the way, balancing the difficulty better will be the first thing on the docket. The Bosses should feel challenging and not unfair and the AI should feel like a worthy foe and not make stupid mistakes.

I'm sorry that some of you had their experience with the game soured by that. I'll do my best to correct this as quickly as possible.

In the meantime I'd love to get more of your feedback on the difficulty, bosses and the AI. I've set up an online form to collect your thoughts and feedback in one place. This will help me better understand what causes problems and will make it easier - and quicker - for me to improve things.

If you have some time, please head over here an let me know what you think:

Boss/AI Feedback Form

Thank you again for your time, for your feedback and please keep it coming!

- Martin


[ 2019-07-21 23:22:35 CET ] [ Original post ]