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Update - Obstacles, Filters Rule Book! (1.00.023)

After languishing in preview (and a slight detour) for a few days this update is finally cooked all the way through and ready for deployment on the LIVE branch. It just went out to everyone on Steam! itch.io and GOG are coming in the next few minutes...

The changes


So what's in it? The big things are the follower filters which make building your deck easier. Then there's the change to the attack rules. You can now attack the obstacle directly blocking your follower. And lastly there's the in game rule book which should make getting into the game a bit easier.

Beyond that, let's take a peek at the changelog: [quote=changelog]Balancing Scion Instigator now 2/4 (was (4/3) Raj Guard Gladiator & Leper Alchemist enemies tweaked Obstacles directly in front of a unit can now be attacked, even by non-frontline units Drone Factory Shelter fortification event made a bit easier (less drones on board at start) Interface Followers filter system completely updated Renamed followers have their name highlighted in yellow Followers can now be renamed with an empty name giving them a shame name (thanks to the Discord for providing ideas and inspiration!) Increased the size of the Show Battlefield button during the mulligan phase Rulebook and tutorial updated to reflect new attacking rules Ingame rulebook added Nowhere Prophet (a game by me!) intro logo added Attack positioning tutorial extended (obstacle attack rule) and image updated Bugfixes Rock granted by custodian is a Leader card, as all other obstacles The first phase of Kaalrati is again marked as a Boss enemy Typos and corrections to some event text All valuables now sell properly without hiccups Fixed the order of the BUY and SELL tabs in the shop screen Union deserters event no longer is a fight against Machinists The order of triggers is no longer switched around every other time Suppressing buff triggers during mulligan draw phase now[/quote]

Preview Preview


With that out of the way, there will also be an update to the PREVIEW branch later today. It will feature all the changes above AND an iteration of equipment powers with energy costs. Check out the changelog in that version for some details. Also note that some of the texts within that version may not be translated yet. And, as usual, all your feedback is super appreciated!

5 steps ahead


And since I'm already thinking beyond the energy costs, I'm considering some changes to the content. To that end I'd love to get your input into which cards you think are very underwhelming. You can do so in this Steam Discussions Post! Also, if you haven't found time to write a steam review yet, please do so! It's the best way to help the game get positive attention :) And that's it for today! Stay hydrated, - Martin


[ 2019-08-13 14:09:53 CET ] [ Original post ]



Nowhere Prophet
Sharkbomb Studios
  • Developer

  • Sharkbomb Studios
  • Publisher

  • Q2 2018
  • Release

  • Strategy RPG Singleplayer
  • Tags

  • Game News Posts 48  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (684 reviews)


  • Review Score

  • http://www.nowhereprophet.com
  • Website

  • https://store.steampowered.com/app/681730 
  • Steam Store

  • The Game includes VR Support



    Nowhere Prophet Linux [594.61 M]

  • Public Linux depots

  • Nowhere Prophet Original Soundtrack + The Art and Design of Nowhere Prophet Book
  • Available DLCs

  • Nowhere Prophet is a roguelike deck-building game set in a post-apocalyptic future.



    Take on the role of a powerful leader and mystic. Empowered with the gifts of technopathy, the ability to sense and affect eletrical currents.

    You are the last hope to a band of outcastes and refugees. Lead them across the randomly generated wastelands. Pick fights with greedy slavers and crazy machines using the turn-based card combat. But always spend your resources carefully. Can you survive long enough to reach the mysterious Crypt?

    These features make Nowhere Prophet stand out

    • Card-based tactical combat system
    • Randomly generated maps and events
    • Two decks to build: Followers and Leader!
    • Unlock new content across multiple playthroughs
    • Stunning and confident art style
    • A fresh non-western post-apocalyptic world
    • Indian infused electronica soundtrack

    A roguelike deck-building game

    Nowhere Prophet is a single player card game with procedurally generated maps, a high difficulty and permadeath. At it's heart are two distinct parts of gameplay: Travel and combat.


    TRAVEL
    During travel you navigate across a procedurally generated map. Make sure your convoy has enough resources to travel as you pick your route. On your journey you will encounter strange places and even stranger people. You will be thrust into situations that put the fate of your followers in your hands.

    If you're lucky enough to gain some rewards, maybe for helping someone - or robbing them, then you can invest those to improve your decks. Recruit more followers to have more and different units to put into battle. Equip your prophet or level up and learn new skills to have access to stronger action cards in combat.

    COMBAT
    You will have to overcome some enemies to keep your convoy and resources together. And sometimes you may even want to pick a fight for righteousness or just for loot. Once in battle the game changes to the turn-based card game mode.

    Play convoy cards to put your followers onto the field and position them so you can overcome your enemy. Or play action cards to dramatically change the battlefield. But be careful: If you're wounded you will have to find a safe place to heal. And if one of your followers takes too many wounds, they are lost forever.

    A science-fiction post-apocalypse

    Nowhere Prophet is set on a far off planet called Soma. Your story begins many years after the Crash, a complete technological collapse. Civilization has broken down and the lack of resources made everyone turn either bandit or madman.


    In this world inspired by Indian culture you lead a convoy of outcastes. These desperate men and woman following your vision of a better future. Under your guidance they travel with you through the wastelands. Your goal is the Crypt, a mystical place that promises untainted technology and safety.

    If you can survive long enough to find it.
    MINIMAL SETUP
    • Processor: 2 GHzMemory: 4096 MB RAMStorage: 1 GB available space
    • Memory: 4096 MB RAMStorage: 1 GB available space
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5951 ]

    5.92$ (73%)
    24.89$ (17%)
    18.39$ (8%)
    5.00$ (80%)
    4.18$ (79%)
    21.24$ (15%)
    8.60$ (66%)
    4.24$ (15%)
    2.37$ (84%)
    4.12$ (17%)
    11.02$ (15%)
    33.17$ (17%)
    16.00$ (60%)
    2.00$ (80%)
    7.12$ (64%)
    4.12$ (17%)
    52.17$ (13%)
    25.49$ (-70%)
    12.59$ (16%)
    21.24$ (15%)
    2.23$ (78%)
    8.49$ (15%)
    24.87$ (17%)
    16.97$ (15%)
    33.17$ (17%)
    4.49$ (78%)
    25.49$ (-2%)
    6.00$ (80%)
    2.22$ (78%)
    4.59$ (8%)
    GAMERSGATE

    [ 3154 ]

    4.5$ (77%)
    3.14$ (55%)
    10.0$ (60%)
    5.99$ (40%)
    2.55$ (83%)
    7.5$ (70%)
    1.31$ (81%)
    11.99$ (25%)
    11.99$ (52%)
    8.0$ (50%)
    0.53$ (92%)
    12.0$ (70%)
    1.35$ (92%)
    3.38$ (66%)
    4.19$ (30%)
    6.25$ (75%)
    1.46$ (89%)
    2.5$ (50%)
    3.25$ (75%)
    0.79$ (89%)
    25.0$ (50%)
    1.13$ (92%)
    0.94$ (81%)
    0.48$ (52%)
    2.5$ (50%)
    1.5$ (85%)
    0.79$ (89%)
    1.58$ (77%)
    9.45$ (73%)
    0.53$ (92%)

    FANATICAL BUNDLES

    Time left:

    3 days, 4 hours, 54 minutes


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    26 days, 4 hours, 54 minutes


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    39 days, 4 hours, 54 minutes


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    45 days, 4 hours, 54 minutes


    HUMBLE BUNDLES

    Time left:

    5 days, 22 hours, 54 minutes


    Time left:

    5 days, 22 hours, 54 minutes


    Time left:

    14 days, 22 hours, 54 minutes

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