New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Nowhere Prophet | |
Developer | Sharkbomb Studios | |
Publisher | Sharkbomb Studios | | |
Tags | Strategy RPG Singleplayer | | |
Release | Q2 2018 | |
Steam | € £ $ / % |
News | 48 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  9  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/681730  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Nowhere Prophet Linux [594.61 M]
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DLC | Nowhere Prophet Original Soundtrack + The Art and Design of Nowhere Prophet Book
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LINUX STREAMERS (4)
hatniXnusueysir_diealotalotsirsamsai
Update - Obstacles, Filters Rule Book! (1.00.023) |
After languishing in preview (and a slight detour) for a few days this update is finally cooked all the way through and ready for deployment on the LIVE branch.
It just went out to everyone on Steam! itch.io and GOG are coming in the next few minutes...
The changes
So what's in it?
The big things are the follower filters which make building your deck easier. Then there's the change to the attack rules. You can now attack the obstacle directly blocking your follower. And lastly there's the in game rule book which should make getting into the game a bit easier.
Beyond that, let's take a peek at the changelog:
[quote=changelog]Balancing
Scion Instigator now 2/4 (was (4/3)
Raj Guard Gladiator & Leper Alchemist enemies tweaked
Obstacles directly in front of a unit can now be attacked, even by non-frontline units
Drone Factory Shelter fortification event made a bit easier (less drones on board at start)
Interface
Followers filter system completely updated
Renamed followers have their name highlighted in yellow
Followers can now be renamed with an empty name giving them a shame name (thanks to the Discord for providing ideas and inspiration!)
Increased the size of the Show Battlefield button during the mulligan phase
Rulebook and tutorial updated to reflect new attacking rules
Ingame rulebook added
Nowhere Prophet (a game by me!) intro logo added
Attack positioning tutorial extended (obstacle attack rule) and image updated
Bugfixes
Rock granted by custodian is a Leader card, as all other obstacles
The first phase of Kaalrati is again marked as a Boss enemy
Typos and corrections to some event text
All valuables now sell properly without hiccups
Fixed the order of the BUY and SELL tabs in the shop screen
Union deserters event no longer is a fight against Machinists
The order of triggers is no longer switched around every other time
Suppressing buff triggers during mulligan draw phase now[/quote]
Preview Preview
With that out of the way, there will also be an update to the PREVIEW branch later today. It will feature all the changes above AND an iteration of equipment powers with energy costs.
Check out the changelog in that version for some details. Also note that some of the texts within that version may not be translated yet.
And, as usual, all your feedback is super appreciated!
5 steps ahead
And since I'm already thinking beyond the energy costs, I'm considering some changes to the content. To that end I'd love to get your input into which cards you think are very underwhelming.
You can do so in this Steam Discussions Post!
Also, if you haven't found time to write a steam review yet, please do so! It's the best way to help the game get positive attention :)
And that's it for today!
Stay hydrated,
- Martin
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[ 2019-08-13 16:09:53 CET ] [ Original post ] |