Week 1: Done!
Wow. Launch week is over. As always, it was crazy. There’s nothing like the feeling of jumping off a cliff without a parachute. And we made it. We’re thankful for all of you who believed in us and supported us and the game. Thank you all for giving Sundered a chance. We are extremely proud of the game we created, produced and shipped. I feel the game is unique and challenging and, once you get the hang of it, really fun. I hope Sundered is a game you will remember for a long time. At launch, we had some hiccups. Some of them due to excessive difficulty. We fixed that almost immediately. We’re experiencing technical difficulties on PS4. We’re fixing them. The game’s first loading is too long. We’re fixing it. Exploration doesn’t have enough variety. We’re fixing that too. Some of you don’t like the hordes. We’re not changing them. Several of you came in with expectations of a classic Metroidvania. We are sorry for the confusion, but we won’t be changing fundamental game systems. Sundered is what is it is and that’s why we love it and are proud of it. Looking to the future, you can expect continued support. Be it additional content, bug fixes or quality-of-life improvements. Sundered has tons of potential. Seeing some of you put in over 50 hours into the game within a single week is extremely satisfying and humbling. We know the game isn’t perfect, but we’re fiercely proud of the step up we took from Jotun. And we can’t wait to show you what we’re doing next. We wish you all the best, and, from everyone here at Thunder Lotus: Resist or Embrace. - Will Dubé, President & CEO, Thunder Lotus Games
[ 2017-08-07 12:54:54 CET ] [ Original post ]
A word of thanks from Sundered's Creative Director.
Wow. Launch week is over. As always, it was crazy. There’s nothing like the feeling of jumping off a cliff without a parachute. And we made it. We’re thankful for all of you who believed in us and supported us and the game. Thank you all for giving Sundered a chance. We are extremely proud of the game we created, produced and shipped. I feel the game is unique and challenging and, once you get the hang of it, really fun. I hope Sundered is a game you will remember for a long time. At launch, we had some hiccups. Some of them due to excessive difficulty. We fixed that almost immediately. We’re experiencing technical difficulties on PS4. We’re fixing them. The game’s first loading is too long. We’re fixing it. Exploration doesn’t have enough variety. We’re fixing that too. Some of you don’t like the hordes. We’re not changing them. Several of you came in with expectations of a classic Metroidvania. We are sorry for the confusion, but we won’t be changing fundamental game systems. Sundered is what is it is and that’s why we love it and are proud of it. Looking to the future, you can expect continued support. Be it additional content, bug fixes or quality-of-life improvements. Sundered has tons of potential. Seeing some of you put in over 50 hours into the game within a single week is extremely satisfying and humbling. We know the game isn’t perfect, but we’re fiercely proud of the step up we took from Jotun. And we can’t wait to show you what we’re doing next. We wish you all the best, and, from everyone here at Thunder Lotus: Resist or Embrace. - Will Dubé, President & CEO, Thunder Lotus Games
Sundered
Thunder Lotus Games
Thunder Lotus Games
2017-07-28
Indie Adventure Singleplayer
Game News Posts 31
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(3734 reviews)
https://thunderlotusgames.com/sundered/
https://store.steampowered.com/app/535480 
The Game includes VR Support
Sundered Linux Content [2.48 G]
Resist or Embrace
Sundered is a horrifying fight for survival and sanity, a hand-drawn epic from the creators of Jotun. It is a replayable metroidvania where you resist or embrace ancient eldritch powers. You play Eshe, a wanderer in a ruined world, trapped in ever-changing caverns filled with hordes of terrifying enemies. Harness the power of corrupted relics to defeat gigantic bosses, at the cost of your humanity. Resist or embrace.
Key Features
- Beautiful hand-drawn art and animation
- Terrifyingly epic boss fights
- Unique abilities that may be powerfully corrupted… at a cost
- Hundreds of upgrades and multiple character builds
- Dynamic encounters against hordes of enemies
- A mix of hand-crafted & procedural levels
- Multiple endings and over 15 hours of gameplay
Core Gameplay
Explore.
Delve into a procedurally generated dungeon at the heart of a beautiful hand-drawn world. Classic Metroidvania elements such as backtracking, secrets and unlocking new abilities that open new regions are at the core of the exploration experience.
Fight.
Confront hordes of dynamically spawned eldritch monsters. Put your skills and reflexes to the test through furious melee combat and epic boss fights against uniquely designed enemies. All monster spawns are dynamic, constantly keeping you on your toes.
Die.
Designed as a challenging adventure for seasoned gamers, frequent deaths are part of the Sundered experience. But taking our inspiration from our favorite rogue-like games, death in Sundered is only the beginning.
Upgrade.
When you die, you respawn in the Hub, where you level up and customize your character. Equip and upgrade a host of unique Perks, stats and special Abilities hidden throughout the world.
MINIMAL SETUP
- OS: Ubuntu 14.04
- Processor: 1.8 GHz Dual-CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DirectX 10-compatible graphics card with at least 256MB of video memory
- Storage: 3 GB available space
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