Happy Holidays! Our Year in Review!
Hey everyone, We're celebrating the end of a banner year here at Thunder Lotus! We welcomed over two million new TLG game owners to the family in 2017, and wanted to thank each and every one of you for your overwhelming support of Jotun and Sundered ! Happy Holidays from all of us here at Thunder Lotus Games to the best damn fans in gaming! Below, I'm sharing a look back on our last twelve months, but I'd be remiss if I didn't first direct your attention to the Thunder Lotus Collection!
We're happy to report that both Jotun and Sundered are on sale for the Steam Winter Sale, with Sundered enjoying its deepest discount yet at -50%! If you were still on the fence about Sundered, it's a great time to pick it up (and spread the word)! Do note as well that The Thunder Lotus Collection adds an extra -10% discount on top of that if you purchase our titles together (or are looking to complete your collection!). It's a crazy good deal, yo - worth a share, dontcha think? This concludes our yuletide PSA. And now...
We wanted to take a moment to look back on a wonderful (and wonderfully busy) year for our team! We hit the ground running in January this year, putting the finishing touches on a then-secret Kickstarter project that you should all be quite familiar with by now! Here, Will goofs off with Sam from Compulsion Games during the filming of a Kickstarter promo video:
It was a stellar month: thanks to our awesome fans, we quickly powered through funding milestones throughout the first hours and days of the campaign, and meanwhile, we were declared co-winners of the Ubisoft Indie Series!
Oh, and we caught the eye of one of our heroes.
January also kicked off a series of cross-country trips which brought us first to PAX South in San Antonio.
With our backers' tremendous support, we closed Sundered's Kickstarter campaign in February 800% funded, due in no small part to the surprise announcement of our partnership with the lovely and talented folks at Limited Run Games. (LRG's Doug pictured here with our Art Director at MIX!)
In March, our travels brought us down to the IGN offices, where we were invited to sign their wall of fame, humbled by names of gaming royalty that had come before us.
Later that month, we brought a small Thunder Lotus army down to Boston to greet enthusiastic fans and media at PAX East.
Spring found us bearing down in earnest through the rounds of Sundered’s Alpha and Beta periods, while our resident hand-drawn animation genius’ prodigious output continued unabated.
Our appearance at the sunshiny E3 gigantocon heralded the coming of summer and the last straightaway leading to Sundered’s July release!
By summer, production was rolling a mile a minute, a blur of incessant testing, tweaking, testing, re-tooling, and testing while gorgeous fan art multiplied on the walls of our office.
In July, a Jotun free weekend added two million people (of exquisite taste) to the Thunder Lotus family overnight, and before we could say R'lehshyshtag', Sundered was unleashed upon the world, happily catching the eye of the likes of Rock, Paper, Shotgun (among many others)!
Upon our return from much needed vacation time in the fall, we kept a low profile, working in hushed secrecy on [spoiler]Sundered DLC...[/spoiler] While bringing a new creative director onto the team to head up our “Top Secret!, OMG! That’s so awesome!” third project. (Gonna be a while before we can tell you more - sorry/not sorry for the tease!) ːsteammockingː Meet Nicolas Guérin, who has that fresh "new creative director" smell!
That’s all she wrote, folks! Stick a fork in 2017, it’s fully done! From all of us here, thanks again for helping to make this the best year yet for Thunder Lotus! Stay happy and healthy this holiday season, and we’ll see you in the new year! Cheers, and much love! - Rodrigue and the Thunder Lotus Team
[ 2017-12-21 18:07:17 CET ] [ Original post ]
Happy Holidays from Thunder Lotus!
Hey everyone, We're celebrating the end of a banner year here at Thunder Lotus! We welcomed over two million new TLG game owners to the family in 2017, and wanted to thank each and every one of you for your overwhelming support of Jotun and Sundered ! Happy Holidays from all of us here at Thunder Lotus Games to the best damn fans in gaming! Below, I'm sharing a look back on our last twelve months, but I'd be remiss if I didn't first direct your attention to the Thunder Lotus Collection!
We're happy to report that both Jotun and Sundered are on sale for the Steam Winter Sale, with Sundered enjoying its deepest discount yet at -50%! If you were still on the fence about Sundered, it's a great time to pick it up (and spread the word)! Do note as well that The Thunder Lotus Collection adds an extra -10% discount on top of that if you purchase our titles together (or are looking to complete your collection!). It's a crazy good deal, yo - worth a share, dontcha think? This concludes our yuletide PSA. And now...
Our Year In Pictures
We wanted to take a moment to look back on a wonderful (and wonderfully busy) year for our team! We hit the ground running in January this year, putting the finishing touches on a then-secret Kickstarter project that you should all be quite familiar with by now! Here, Will goofs off with Sam from Compulsion Games during the filming of a Kickstarter promo video:
It was a stellar month: thanks to our awesome fans, we quickly powered through funding milestones throughout the first hours and days of the campaign, and meanwhile, we were declared co-winners of the Ubisoft Indie Series!
Oh, and we caught the eye of one of our heroes.
January also kicked off a series of cross-country trips which brought us first to PAX South in San Antonio.
With our backers' tremendous support, we closed Sundered's Kickstarter campaign in February 800% funded, due in no small part to the surprise announcement of our partnership with the lovely and talented folks at Limited Run Games. (LRG's Doug pictured here with our Art Director at MIX!)
In March, our travels brought us down to the IGN offices, where we were invited to sign their wall of fame, humbled by names of gaming royalty that had come before us.
Later that month, we brought a small Thunder Lotus army down to Boston to greet enthusiastic fans and media at PAX East.
Spring found us bearing down in earnest through the rounds of Sundered’s Alpha and Beta periods, while our resident hand-drawn animation genius’ prodigious output continued unabated.
Our appearance at the sunshiny E3 gigantocon heralded the coming of summer and the last straightaway leading to Sundered’s July release!
By summer, production was rolling a mile a minute, a blur of incessant testing, tweaking, testing, re-tooling, and testing while gorgeous fan art multiplied on the walls of our office.
In July, a Jotun free weekend added two million people (of exquisite taste) to the Thunder Lotus family overnight, and before we could say R'lehshyshtag', Sundered was unleashed upon the world, happily catching the eye of the likes of Rock, Paper, Shotgun (among many others)!
Upon our return from much needed vacation time in the fall, we kept a low profile, working in hushed secrecy on [spoiler]Sundered DLC...[/spoiler] While bringing a new creative director onto the team to head up our “Top Secret!, OMG! That’s so awesome!” third project. (Gonna be a while before we can tell you more - sorry/not sorry for the tease!) ːsteammockingː Meet Nicolas Guérin, who has that fresh "new creative director" smell!
Much love from all of us here!
That’s all she wrote, folks! Stick a fork in 2017, it’s fully done! From all of us here, thanks again for helping to make this the best year yet for Thunder Lotus! Stay happy and healthy this holiday season, and we’ll see you in the new year! Cheers, and much love! - Rodrigue and the Thunder Lotus Team
Sundered
Thunder Lotus Games
Thunder Lotus Games
2017-07-28
Indie Adventure Singleplayer
Game News Posts 31
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(3734 reviews)
https://thunderlotusgames.com/sundered/
https://store.steampowered.com/app/535480 
The Game includes VR Support
Sundered Linux Content [2.48 G]
Resist or Embrace
Sundered is a horrifying fight for survival and sanity, a hand-drawn epic from the creators of Jotun. It is a replayable metroidvania where you resist or embrace ancient eldritch powers. You play Eshe, a wanderer in a ruined world, trapped in ever-changing caverns filled with hordes of terrifying enemies. Harness the power of corrupted relics to defeat gigantic bosses, at the cost of your humanity. Resist or embrace.
Key Features
- Beautiful hand-drawn art and animation
- Terrifyingly epic boss fights
- Unique abilities that may be powerfully corrupted… at a cost
- Hundreds of upgrades and multiple character builds
- Dynamic encounters against hordes of enemies
- A mix of hand-crafted & procedural levels
- Multiple endings and over 15 hours of gameplay
Core Gameplay
Explore.
Delve into a procedurally generated dungeon at the heart of a beautiful hand-drawn world. Classic Metroidvania elements such as backtracking, secrets and unlocking new abilities that open new regions are at the core of the exploration experience.
Fight.
Confront hordes of dynamically spawned eldritch monsters. Put your skills and reflexes to the test through furious melee combat and epic boss fights against uniquely designed enemies. All monster spawns are dynamic, constantly keeping you on your toes.
Die.
Designed as a challenging adventure for seasoned gamers, frequent deaths are part of the Sundered experience. But taking our inspiration from our favorite rogue-like games, death in Sundered is only the beginning.
Upgrade.
When you die, you respawn in the Hub, where you level up and customize your character. Equip and upgrade a host of unique Perks, stats and special Abilities hidden throughout the world.
MINIMAL SETUP
- OS: Ubuntu 14.04
- Processor: 1.8 GHz Dual-CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DirectX 10-compatible graphics card with at least 256MB of video memory
- Storage: 3 GB available space
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