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Apparently we've been posting these to the wrong location, so look for patch notes here in the Announcements section moving forward. With that said: Here's patch 0.7.5! New patch is up and ready to go! This week we have updates from all fronts! First we have an update to the trait to trait interaction writing! Hopefully the way different personalities interact will be much more clear. We are still constantly looking at the trait to trait interaction system and hope to make it as clear as possible. Next we have the Camp Upgrade System! The old Camp Upgrade system was pretty boring, you just pressed the button to make your camp tier one tier higher. The new system is an attempt to: Provide interesting decisions Give players the ability to strategize the way they approach each run Give players a way to further impact the gameplay elements Give clarity to some of the underlying systems (like chance for a friend to stay with you) We really hope you guys enjoy the new camp system, it's probably not perfectly balanced but we've been trying to get it as close as we can. We look forward to hearing any feedback about the system, and what kind of strategies players are using. Along with the Camp Upgrade System we have a pretty massive art overhaul! The Post Quest Screen has all new art assets, the HUD has new assets, and there is updated art sprinkled throughout. We hope you guys enjoy the update and we look forward to your feedback as well as the next patch!
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