
Hello adventurers!
My name is Mihara and I’m the director of GOKEN.
I hope you are enjoying your time with GOKEN.
And if you haven’t been able to play GOKEN yet, we really hope you get the chance to do so soon!
GOKEN was an early access title released back in July 28th of 2017.
During the last two months, we tried working very closely with the community to improve quality and add many features until we finally released GOKEN officially on Sep. 29th, 2017.
I, as well as are entire staff, would like to take this opportunity and thank those who have been by our side since this entire time from the bottom of our hearts.
About GOKEN
GOKEN is a game developed with a mission to “bring back the old-school gaming.”
Utilizing the old-school quarter view camera, combined with chibi-characters walking around the screen, grinding, leveling, forging gear and fighting big bad bosses…
We really tried hard to bring back the good old style of gaming from “back in the days.”
GOKEN follows on some of the most fundamental features that made RPGs what they are today.
For instance, there is not a single boss you cannot defeat by simply leveling your character.
But at the same time, being an “action” RPG allows users to beat the same opponents at a lower level provided they have the necessary skills, although, that usually doesn’t end too well.
We really hoped that users would share this sense of tension and fun as they play through GOKEN.
On the other hand, if users seek a AAA full-3D map, rich with character voices and explosions and animations everywhere, their expectations may not be met with GOKEN.
However, we can safely say, that our game has an amazing 2D design with beautiful art, detailed animations to support the environment, and while not “epic”, a series of slick effects accompanying each attack move.
If you like what you’ve been reading so far and have not tried GOKEN yet, I ask that you give it a try to see for yourself!
GOKEN is the perfect example of what happens when new old meets new.
Since I have already taken up a lot of your time, I’ll go into some “behind the scenes” on a different occasion.
While I still do have your attention, I would also like to express our sincere apologies for some of the complications GOKEN has been causing users since release.
Most bugs reported on the forums have been worked out while others are still being worked on, and we will be releasing patches in the coming weeks in order of the degree of the bugs.
We really appreciate your patience.
We will continue developing GOKEN and future products so you the user, can enjoy more of our titles and help us find what bests fits your interests!
I would like to further extend our gratitude to the great community that’s been with us and all the supporters of our game.
We enjoy many of the contents, video, reviews or even just comments on the forums and try to take in what we can to better improve our game.
Rest assured your voices are being heard by each and every one of us, whatever the language, and is brought up in our meetings so please keep them coming!
And of course, please enjoy GOKEN.
-Director Mihara
(Translated by Kaimer)
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-Scheduled Release date-
(may be delayed depending on test results)
Tokyo Standard Time : Fri. Oct. 20th, 2017
PST:Thur. Oct. 19th, 2017
-Scheduled Update Info-
The following issues are addressed and improved in this upcoming version.
- Improved game performance
- Improved dialogue in main story events
- Improved usability of daggers
- Adjusted pricing of items in shops and in the Colosseum
- Many reported bugs
Details
Problem with Xbox One and Xinput controllers
The unresponsive “Back” button will be fixed.
Performance Improvements
We’ve optimized player, monster, map and object rendering to improve game performance.
The camerawork is also going to act a little differently in order to improve performance.
Our tests show some pretty good numbers so stay tuned!
Loading time
Loading times have also been greatly reduced.
Our tests here too have shown pretty impressive results!
Game Stuck on Signs
The following signs where the dialogue repetitively comes back preventing players to progress have been fixed.
(In the meantime, avoid these signs!)
Other Changes
In this next version, we improve various areas of game balance and add additional guidance to help players understand what to do.
Detailed info on this will be revealed upon release of the new version.
[ 2017-10-18 15:10:23 CET ] [ Original post ]