Depth of Extinction
HOF Studios Developer
None Publisher
Spring 2018 Release
🎹🖱️Keyboard + Mouse
Mostly Positive
(174 reviews)
The Game includes VR Support
Public Linux Depots:- Depth of Extinction Linux [344.47 M]
Build 50 Bug fixesThanks to all of you that have played Build 50 and I really appreciate all the bug reports and feedback I have received about this update. This was a really big "behind the scenes" change and so there were a number of bugs that had to be fixed. I thought I might list everything out here so if you had an issue, you can see if it has been resolved. Please let me know if you see anything I missed. If i didn't fix something you reported already, then i might not have been able to reproduce it yet or will get to it this week,
Build 50.8 (current)
- WASD not moving camera
- weapon type icon obscuring tier number on mission loadout current item
- "new game" on save showing up in wrong place and obscuring text
- stat mouse overs on in game HUD not working
- objective loadout screen breaking if you added characters and then went back and chose objective again
- revive and heal on HUD didn't work with controller properly
- follow mode shortcut will only open the UI the first time you use it (or if the leader dies) and then after that just toggles follow mode on and off
- out of fuel encounter giving characters XP
- Can't close the map in the tutorial by clicking the X button
Build 50.7.3
- fix to tutorial soft lock
- fix to enemy intros disappearing too quickly
- possible fix to enemy intros sometimes focusing on wrong enemy
- fix to controller bugs on out of fuel encounters
- fix to unable to delete first save file on title scene
- soft lock during enemy turn vs feral androids due to a missing weapon on one enemy (thanks for the user reports!)
- increased the size of the controller button icons on the in game HUD
Build 50.6.1
- Soft lock happening on turn
- Enemy sightings not showing correctly
- unable to aim grenades
- New airlock walls didn't display minimaps
- Team tab in main menu shows character when selection changes
- possible fix to tutorial box modal issue
[ 2019-06-08 20:54:01 CET ] [ Original post ] THE SEAS HAVE RISEN
A cataclysmic event has forced humanity to build undersea environments to survive. Now 500 years have passed and we are in decline. Pirates, raiders, androids and worse things scour what is left of these habitats looking to survive. Find cover and attack enemies but be careful because every move is critical if you want to keep your team alive.
GAME FEATURES
- Turn based, tactical control of a squad of mercenary pirates
- Procedurally generated undersea habitats to explore
- Tons of weapons, armor and items to find
- Many character skills to unlock based on stats and chosen class
- Recruit unique characters to your team
- Perma-Death!
- Mission based gameplay
- 15+ different enemy types, each with unique AI and attack patterns
- Beautiful pixel art environments where everything is destructible
ABOUT THE GAME
Strongly influenced by games such as X-Com (originals and reboots), Fallout 1 & 2, Shadowrun and Wasteland 2, this tactical roguelike RPG stands on its own as a worthy game for fans of those series.
MINIMAL SETUP- OS: Ubuntu 12.04+ or newer. 64 bit support only
- Processor: x86-64-compatible 1.4GHz or faster processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Modern 3D graphics card with at least 256MB of addressable memory
- Storage: 600 MB available spaceAdditional Notes: 64 bit only
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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