In the Localization Update, I added a "secondary enemy" faction to each area. Unfortunately, I should have tested that just a bit more because the "easy" and "medium" Cultists were a bit too hard for most players at the early stages of the game. It's certainly interesting letting you get a peek at them but I nerfed the enemy stats and weapons slightly so that it's a more realistic challenge.
Also included in this update is a new music player on the music tab. That tab is now added to more screens and you can change the track that is playing by clicking/selecting the track of your choice. A second click will open a link to buy/download the track directly from the artist.
A cataclysmic event has forced humanity to build undersea environments to survive. Now 500 years have passed and we are in decline. Pirates, raiders, androids and worse things scour what is left of these habitats looking to survive. Find cover and attack enemies but be careful because every move is critical if you want to keep your team alive.
GAME FEATURES
Turn based, tactical control of a squad of mercenary pirates
Procedurally generated undersea habitats to explore
Tons of weapons, armor and items to find
Many character skills to unlock based on stats and chosen class
Recruit unique characters to your team
Perma-Death!
Mission based gameplay
15+ different enemy types, each with unique AI and attack patterns
Beautiful pixel art environments where everything is destructible
ABOUT THE GAME
Strongly influenced by games such as X-Com (originals and reboots), Fallout 1 & 2, Shadowrun and Wasteland 2, this tactical roguelike RPG stands on its own as a worthy game for fans of those series.
MINIMAL SETUP
OS: Ubuntu 12.04+ or newer. 64 bit support only
Processor: x86-64-compatible 1.4GHz or faster processorMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: Modern 3D graphics card with at least 256MB of addressable memory
Storage: 600 MB available spaceAdditional Notes: 64 bit only