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A small post-release update is now available. In general, the release was released in good shape. There were a few bugs found by the community but that’s not surprising in a complex game like this. Please report any suspected bugs and we’ll do our best to solve them quickly. There has also been a few requests by players. Two of these related to modding. We created a scenario that basically blank called Empty World Scenario for those who prefer to build their mods from scratch. It’s only available in the editor. Several users have posted question about adding custom flags to their mods. It has always been possible. We now made it a little easier and there is some documentation to help guide you through the process, including an example. These can be downloaded from the Factus Games website here: https://factusgames.com/pages/support Release Notes: - Fogging Set to Default - Fixed UI Scrollbar error in Port Panel - Removed Heavy Siege Artillery from regular Artillery groups - they are rail movers - Added longer build times for capital ships and large bombers - Added missing Greek notification image - Fixed bug in UI that show incorrect resource requirements for carrier air units - Added new Empty World Scenario - for Editor use only - Improved ability to add custom flags to mods - Revised Recruitment Notification images - Added Global notification when/if Japan attacks Pearl Harbor - Expanded text space for Artillery properties
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