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Hey everyone. As the final stages of development for Cook, Serve, Delicious! 2!! wrap up, I have come to the realization that, despite working pretty much every waking moment for the last few months, I will not have what I consider to be enough time to balance, beta test and polish the game. So I’m sorry to announce that I’m delaying the game three weeks to September 13th.
While the common trend in game development these days is to release first and fix later, I feel like that would do a huge disservice to all the fans that have been waiting so patiently since I first announced the game back in 2015. The last thing I want is to have a rushed, buggy launch, and that’s exactly what would happen if I kept to the original August 24th deadline.
I don’t want to do that to you all. You deserve better than that.
When I first came to the realization that we would have to delay the game, I felt miserable, depressed and angry as I know I let y’all down. I am literally the only programmer for the game so that is 100% my fault and I take full responsibility. But know that the game is going to be even better with this extra time.
Official Discord Channel Launch, Expanded Beta Details
Now that I have more time for beta testing I’ll be opening up the game to more beta testers towards the end of the month. To sign up, all you have to do is be a member of our new official Discord channel!
The new Discord channel will be growing and expanding in all kinds of fun ways, so be sure to check it out even if you don’t want to be a beta tester. At the end of the month I’ll be choosing some random members that will gain beta access, which means a free copy of CSD 2.
PAX West
If you’re heading to Seattle this September, swing on by to try out CSD 2! While I won’t be attending as I’ll be busy finishing the game, the Indie Bros. will be there to showcase CSD 2’s new co-op and Cook for Hire modes. Here’s Erik from the Indie Bros. to explain more:
"We'll be showing off a pre-release build of CSD! 2!! at PAX West in Room 208 throughout the weekend (September 1-4) to all attendees interested in stopping by -- hope to see you in Seattle! (If you're a member of the press and would like to schedule an appointment, definitely contact us!)"
Thanks Erik, and I can’t wait to get impressions and feedback from the show!
On a Final Note
Again, I apologize for the delay, but as I get closer to finishing the game I’m realizing just how huge this game really is- it is on a scale that I didn’t plan for in the beginning of development. It is easily the biggest and best game I’ve ever made, and I can’t wait to not only launch it but support it with lots of post-launch content. Below are a few new screenshots to show off some of the new menus and designs of the game. Thanks and I’ll see you in the Discord channel,
-David
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