Update v1.04 Now Available!
[ 2017-09-30 22:05:46 CET ] [ Original post ]
A big new update is ready to download, with tons of new features such as Seasonal Items, big Designer additions like save slots, gameplay balancing, and some requested features such as being able to move the borderless window around the screen. Here's all the details:
NOTE: A change in the way the game draws the restaurant to fix a few bugs might result in your restaurant having an extra object in a random place. This is normal- you can delete this object and it won't show up again.
NEW ADDITIONS
- You can now move the game window at any time (Windowed mode only, Windows only). Press and hold SHIFT+W. While holding, use the arrow keys to move the window around. Press SHIFT+W+C to recenter the window and reset the position. When changing resolution sizes, press and hold SHIFT and then click Apply Changes to cancel the auto-recentering of the window.
- Designer Mode: Eight restaurant save slots have been added to the Designer. You can now experiment with different designs and switch back to your old restaurant instantly!
- Designer Mode: Seasonal objects are now available! Fifteen Halloween-themed objects have been made instantly available in the Objects:Seasonal category. Look for more seasonal objects in the months to come!
- Designer Mode: Mouse functionality has been significantly improved. You can now click on items in the Designer preview bar to place them, instead of relying on the mouse wheel. General flow of the menus with the mouse for the Designer has also been improved.
- Designer Mode: Time of Day option added.
- Designer Mode: The UI of certain categories has been redone.
- Designer Mode: More mouse buttons have been added for easier menu navigation, especially for touchscreens. These are only shown when using the mouse or a touchscreen.
- A pause button on the bottom right of the screen has been added to the main game when the "Enable Touchscreen Support" function is toggled on in the Options: Mouse and Touch menu. Further improvements for touchscreen support will be added in future updates.
- Renamed 100+ generic Wall Objects.
- Replaced News icon with Social Links icon, rearranged icon order in main menu.
- The base patience given to players has changed. The cap has been raised from 100% to 120%. This basically means the game stops awarding patience at 120%, which increases patience across the board. For example, 20% buzz now awards ~30s of patience instead of 24s. Similarly, 90% buzz awards 10 seconds of patience instead of 3 seconds. This should help even out the difficulty for the more extreme levels without being overly game changing. This applies to all modes (CSD and Chef for Hire).
- Ribs Holding Station serving increased from 2 to 3.
- Welcome to Tasteville Shift 13's double entree listing has been fixed.
- Binds for Risotto and Souffle have been changed to better represent the ingredients.
- Objectives that have been completed in CSD mode will now display "Objective Complete!" A bug originally prevented this from happening, causing tracking to look broken.
- Fixed Designer bug where booths/tables would not be placed, but are still tracked by the game, causing weird placing and deleting issues that would show invisible objects in the delete mode, etc.
- Fixed Designer bug when using a keyboard would not highlight icons.
- Fixed Designer bug that would move an object even if you cancel the action in Edit mode.
- Fixed Designer bug where certain objects might not load in properly if they came at the end of the object limit.
- Added a warning message in Designer when a player is level 00, mainly to tell them that they should level up first before designing.
- Fixed some grammar errors in some food and restaurant descriptions.
- The steak fingers prep station order image has been flipped to match the Holding Station image and to help better differentiate it from the chicken strips.
- Six walls had the same color (bright red), resulting in three duplicate walls being awarded to the player. That color has changed to a dark red, so your restaurant may be a dark shade of red now if you had one of these duplicate walls. This is normal, apologies for the bug!
- Designer mode category "Large Wall Objects" preview thumbnails have been improved.
Cook, Serve, Delicious! 2!!
Vertigo Gaming Inc.
Vertigo Gaming Inc.
2017-09-13
Indie Strategy Simulation Singleplayer Coop
Game News Posts 56
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(2021 reviews)
http://www.cookservedelicious.com
https://store.steampowered.com/app/386620 
The Game includes VR Support
Cook, Serve, Delicious! 2!! Linux [842.58 M]
Cook, Serve, Delicious! 2!! is the massive sequel to the surprise best selling original, one of the few games that gives players complete control on how they want to build their restaurant.
The game starts like any other morning at SherriSoda Tower as you take the elevator up to open Cook, Serve, Delicious!, a platinum star restaurant that was surging in popularity thanks to your amazing chef and management skills. Just then, a swarm of police surround SherriSoda Tower. It seems the SherriSoda head executives were secretly stealing funds from the company at the same time they were incurring a staggering amount of debt, draining the accounts of the tower and several of the businesses inside of it, including CSD. Just like that, the tower was closed and put up for federal auction, including everything inside of it. It was all over… the Cook, Serve, Delicious! restaurant was no more.
Angry but determined to rebuild, you’ve scrounged up all of your personal life’s savings and bought commercial space inside the Teragon Supertower, the largest skyscraper in the city. It’s here that you will start a brand new Cook, Serve, Delicious! restaurant, build it back to its former glory, and rebuild your legacy as the best chef in the world.
Features include:
- A 60+ hour Campaign Mode as you build your restaurant from a roach infested eatery to a World Class Platinum Star experience.
- A new campaign mode called Chef for Hire, where you take jobs within the tower and various restaurants as you gain experience with the large array of foods. This massive new mode spans 400+ levels across 25+ restaurants!
- The return of the classic Management mode where you can build up your restaurant with the menu of your choosing, including decorating your restaurant with nearly one thousand unlockable objects!
- All new gameplay features and additions, with a greater flexibility of difficulty for those who like it casual or insanely difficult.
- Over 180 foods, sides, drinks and desserts to choose from, a staggering increase from the 30 foods in the original game.
- New local co-op mode! The all new split screen co-op feature allows you to play through the entire game with two players, with the ability for players to drop in and out during your progress within the game.
- Full Steam Achievements/Cloud/Trading Cards/Leaderboard support.
- All new 1080p native/60fps code.
MINIMAL SETUP
- OS: Ubuntu 12.04 and aboveGraphics: OpenGL-capable graphics card with valid driverAdditional Notes: WARNING: Gamepad not supported for Ubuntu linux for the latest updates of the game. Currently Ubuntu is the only Linux platform that is officially supported by this engine.
- Graphics: OpenGL-capable graphics card with valid driverAdditional Notes: WARNING: Gamepad not supported for Ubuntu linux for the latest updates of the game. Currently Ubuntu is the only Linux platform that is officially supported by this engine.
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