Hello bright ones, We just released a small update with some fixes, mostly in the area of shards per solution. (The technical updates do this time only concern the mobile versions of the game.) It you find any more levels where you think the number of shards you get for a solution needs to be rebalanced, just let us know. Best wishes, the Pixel with Hat Team
[ 2019-08-04 09:32:02 CET ] [ Original post ]
Hello bright ones, We just released a small update which fixes some unintended solutions of two levels in the 3rd pack. More exactly, the 7th level in the 5th stage and the last level in the 6th stage have been changed so if you have solved them already, you might want to have another go at it. While at it, we also adjusted some element count to shard mappings based on community feedback. Best wishes, the Pixel with Hat Team
[ 2018-11-24 18:21:32 CET ] [ Original post ]
Hello bright ones, We are gearing up for the 4th level pack and leading up to it just released some updates. You will notice that there are now more animations and less overalt text throughout the game, making it more visually appealing. We also used the opportunity to address some visual inconsistencies, add some optimizations and fix a few bugs. The next update should contain the release date of level pack 4. Best wishes, the Pixel with Hat Team
[ 2018-11-04 12:18:09 CET ] [ Original post ]
Hello bright ones, finally, almost a year after the Steam-release of Senalux, we are happy to announce that it is now also finally available on iOS. We took this opportunity to roll out some fixes and polishes for the Desktop and Android versions as well. In other news: the 4th level pack is ready for playtesting and we are looking for feedback before its release later this year. As all packs before, it will be added to the game at no extra charge. If you are interested in trying out the new puzzles before everyone else, just get in touch. Best wishes, the Pixel with Hat Team
[ 2018-09-07 18:04:53 CET ] [ Original post ]
Hello bright ones, We received feedback from some of you on how to improve the look of the game. The update we released today contains, among some smaller fixes, the largest UI changes yet, much of which is based on your feedback, we hope you like it. To let us know what you think more easily, we added a feedback button to the main menu of the game. By clicking on it, you will be directed to our STOMT page where you can leave comments and suggestions regarding Senalux. We are looking forward to hearing from you! Best wishes, the Pixel with Hat Team
[ 2018-06-23 19:57:05 CET ] [ Original post ]
Hello bright ones, With the latest update, Senalux is now available in 13 languages! A complete list of them, even the languages Steam does not officially support is added below. Also, in case you like to puzzle on the go, Senalux is now also available on Android. An iOS version will follow as well. For more information, please visit our webiste: https://senalux.pixel-with-hat.com/ Best wishes, the Pixel with Hat Team
- English
- German
- French
- Italian
- Spanish
- Japanese
- Korean
- Portuguese-Brazil
- Simplified Chinese
- Thai
- Russian
- Malaysian
- Esperanto
[ 2018-05-06 15:14:08 CET ] [ Original post ]
Hello bright ones, As we’re getting closer to the finalization of the mobile version, we of course don’t want you having to miss out on the improvements we made along the way. This latest update includes a fully reworked achievement page as well as several smaller UI improvements. We’re also hard at work on the 4th level pack which will include 72 additional puzzles as well as new mechanics and optical elements. More information about the expected release of pack 4 will come with the next update. Until then with best wishes, the Pixel with Hat Team
[ 2018-03-22 19:36:45 CET ] [ Original post ]
Hello bright ones, As were getting closer to the finalization of the mobile version, we of course dont want you having to miss out on the improvements we made along the way. This latest update includes a fully reworked achievement page as well as several smaller UI improvements. Were also hard at work on the 4th level pack which will include 72 additional puzzles as well as new mechanics and optical elements. More information about the expected release of pack 4 will come with the next update. Until then with best wishes, the Pixel with Hat Team
[ 2018-03-22 19:36:45 CET ] [ Original post ]
Hello bright ones, We just released another small update for Senalux. It mostly contains optimizations and bug-fixes, most notably repairs in the level editor where all features work again as intended. We also added the option to indicate the direction of a beam since some of you requested this functionality. There is some more work going on behind the scenes towards adding new mechanics and supporting additional platforms. There has sadly been some delay regarding the mobile support, we hope to be able to communicate the adjusted timeline soon. Until then with best wishes, the Pixel with Hat Team
[ 2018-01-07 13:04:11 CET ] [ Original post ]
Hello bright ones, We just released another small update for Senalux. It mostly contains optimizations and bug-fixes, most notably repairs in the level editor where all features work again as intended. We also added the option to indicate the direction of a beam since some of you requested this functionality. There is some more work going on behind the scenes towards adding new mechanics and supporting additional platforms. There has sadly been some delay regarding the mobile support, we hope to be able to communicate the adjusted timeline soon. Until then with best wishes, the Pixel with Hat Team
[ 2018-01-07 13:04:11 CET ] [ Original post ]
Hello bright ones, We just released the first update for Senalux. The updated version comes with several improvements, some of which have been suggested by the community. The largest two in terms of usability are the possibility to rotate an element clockwise using right click and a display showing the number of elements which can be used to still get the maximum number of shards. This is however only displayed in levels where there are several solutions requiring a different number of elements. A more detailed list of changes is attached below. Some more improvements are currently being worked on, they are due to be released together with the Android version towards the end of the year. Until then with best wishes, the Pixel with Hat Team Changelog:
- Rotate element clockwise using right click
- Options in Editor on middle click
- Improved shard display
- Added replay button to shard display
- Added display showing current number of used elements
- Added display of required elements for a certain number of shards
- Reduced brightness of hex grid
- Added more possible solutions to early levels
- Various minor bug-fixes and performance improvements
[ 2017-11-05 13:09:14 CET ] [ Original post ]
Hello bright ones, We just released the first update for Senalux. The updated version comes with several improvements, some of which have been suggested by the community. The largest two in terms of usability are the possibility to rotate an element clockwise using right click and a display showing the number of elements which can be used to still get the maximum number of shards. This is however only displayed in levels where there are several solutions requiring a different number of elements. A more detailed list of changes is attached below. Some more improvements are currently being worked on, they are due to be released together with the Android version towards the end of the year. Until then with best wishes, the Pixel with Hat Team Changelog:
- Rotate element clockwise using right click
- Options in Editor on middle click
- Improved shard display
- Added replay button to shard display
- Added display showing current number of used elements
- Added display of required elements for a certain number of shards
- Reduced brightness of hex grid
- Added more possible solutions to early levels
- Various minor bug-fixes and performance improvements
[ 2017-11-05 13:08:43 CET ] [ Original post ]
- Senalux (linux32) [114.49 M]
- Senalux (linux64) [111.84 M]
- Senalux Level Pack 2
- Senalux Level Pack 3
- Senalux Level Pack 4
Senalux comes with many different optical components and over 200 levels as well as a level editor, so you can make your own puzzles and share them with others.
Overview
- based on real optics
- over 200 levels with more to come...
- two dozen different components
- level editor included
- community puzzles
- runs on Windows, Mac and Linux
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0
- Storage: 100 MB available space
[ 6132 ]
[ 2625 ]