





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello dear players,
Since the publisher of app is changed and we are new owners of app, we would like to inform that we added Trading Cards in Dungeons of Betrayal, it's just a small "thank you" for all players who supported this project.
Thanks again
Here is some preivew of cards:
Recent changes (v.1.0.2): - Fixed a major bug where the party could automatically level up to lv.99 on the final boss - Adjusted some characters illustrations that were overlapping text boxes - Fixed a bug where characters were walking through walls in some Garik-Hollow houses - Fixed the spinning chests in Garik-Hollow - Removed a few place holder texts - Added some interactions with signs and objects Extras: The game can now be played in Spanish (only on Windows for now). You can change the language from the game properties in your Steam Client. Please note that this is experimental as we do not officially support Spanish. Feel free to report any bugs or spelling mistakes in our Steam Community section. Previous changes (v.1.0.1): - Added story dialog - Minor optimization - Updated the Credits - Minor bug fixes
Recent changes (v.1.0.1): - Added story dialog - Minor optimization - Updated the Credits - Minor bug fixes Previous changes (v.1.0.0): - Added story scenes - Polished the final areas of the game - The ''MP Drain'' skill now drains more MP - Added background music to the last village - Sound effect improvements - Fixed typos
Recent changes (v.1.0.0): - Added story scenes - Polished the final areas of the game - The ''MP Drain'' skill now drains more MP - Added background music to the last village - Sound effect improvements - Fixed typos Previous changes (v.0.9.7): - End credit scene added - Rage skill cannot be ''missed'' anymore - Fixed typos
Recent changes (v.0.9.7): - End credit scene added - Rage skill cannot be ''missed'' anymore - Fixed typos Previous changes (v.0.9.6): - Fixed progression stopper in Garik-Hollow Inn - Changed enemies behavior in the shrine - The tree house's are now accessible when unlocked - The second cavern in the forest is now accessible - Added chests and interactions in Garik-Hollow - Added a consumable item - Removed the rat monster in the forest - Fixed several collision problems in Garik-Hollow - Improved the brightness for certain backgrounds - Added text to late game NPC's - Added visual details in some areas - Minor bug fixes
Recent changes (v.0.9.6): - Fixed progression stopper in Garik-Hollow Inn - Changed enemies behavior in the shrine - The tree house's are now accessible when unlocked - The second cavern in the forest is now accessible - Added chests and interactions in Garik-Hollow - Added a consumable item - Removed the rat monster in the forest - Fixed several collision problems in Garik-Hollow - Improved the brightness for certain backgrounds - Added text to late game NPC's - Added visual details in some areas - Minor bug fixes Previous changes (v.0.9.5): - Added keyboard options in the settings (WASD is now supported!) - Fixed an issue with rarity colors when picking up items - Improved the wolf summon - The rage skill now increases the critical hits ratio - The Ice Spikes skills has been changed to Ice Crystal - The blizzard skills has a new animation, deals more damage and affect all enemies - Slightly improved the final battle (still needs a better ending cinematic) - Fixed some typos
Recent changes (v.0.9.5): - Added keyboard options in the settings (WASD is now supported!) - Fixed an issue with rarity colors when picking up items - Improved the wolf summon - The rage skill now increases the critical hits ratio - The Ice Spikes skills has been changed to Ice Crystal - The blizzard skills has a new animation, deals more damage and affect all enemies - Slightly improved the final battle (still need a better ending cinematic) - Fixed some typos Previous changes (v.0.9.4): - Explanation of the teleport scroll before entering the first dungeon - Added a scene in Pinwood village - Added several weapons and armors in the shop - Added accessories in the shop - Adjusted the poison duration - Added dispel herbs as a drop on some monsters - Removed the floating coins - Changed the spells and skills of various enemies - Killing bosses (with the kill prompt) should no longer display damage but kill him instantly - Remove the 'area under construction' warnings - Added missing battle backgrounds - Improved the details on some battle backgrounds - Characters should now start with at least on TP skill/magic - Adjusted the stats of several monsters - Adjusted the HPs for Urielle (boss) - The bronze helmet was too strong, it has been adjusted - Removed the healing spell on the white wolf boss - Fixed a placeholder text in Pinwood village - Fixed various issues with the quests log - Removed physical attacks on wisps - Fixed a chest that was seen as already opened in the forest - Fixed the black screen bug at the end of the game - Balanced the Final Boss - Fixed an issue where Xeno permanently joined the party - Fixed the infinity helmet bug - Various other improvements (typos, etc)
Recent changes (v.0.9.4): - Explanation of the teleport scroll before entering the first dungeon - Added a scene in Pinwood village - Added several weapons and armors in the shop - Added accessories in the shop - Adjusted the poison duration - Added dispel herbs as a drop on some monsters - Removed the floating coins - Changed the spells and skills of various enemies - Killing bosses (with the kill prompt) should no longer display damage but kill him instantly - Remove the 'area under construction' warnings - Added missing battle backgrounds - Improved the details on some battle backgrounds - Characters should now start with at least on TP skill/magic - Adjusted the stats of several monsters - Adjusted the HPs for Urielle (boss) - The bronze helmet was too strong, it has been adjusted - Removed the healing spell on the white wolf boss - Fixed a placeholder text in Pinwood village - Fixed various issues with the quests log - Removed physical attacks on wisps - Fixed a chest that was seen as already opened in the forest - Fixed the black screen bug at the end of the game - Balanced the Final Boss - Fixed an issue where Xeno permanently joined the party - Fixed the infinity helmet bug - Various other improvements (typos, etc) Previous changes (v.0.9.3): - Fixed the rarity color for all weapons and armors - Fixed missing description on some armors - Fixed a rare animation issue in the intro - Added missing quests logs for the final quests
Recent changes (v.0.9.3): - Fixed the rarity color for all weapons and armors - Fixed missing description on some armors - Fixed a rare animation issue in the intro - Added missing quests logs for the final quests Previous changes (v.0.9.2): - Fixed teleport card issue - Re-balanced the monsters stats - Fixed the water spell animation - Regular potions now heal 400 Hp - Improved item drops
Recent changes (v.0.9.2): - Fixed teleport card issue - Re-balanced the monsters stats - Fixed the water spell animation - Regular potions now heal 400 Hp - Impouved item drops Previous changes (v.0.9.0 / v.0.9.1): - Added preemptive strikes and ambushes based on directions (hero/monsters) - Added the second part of the forest - Added a new village: Garik-Hollow - Added the Shrine Dungeon - Added new skills and magic - Added more story line - Fixed various bugs - Added several new weapons and armors - Rebalanced enemies and bosses - Finalized the Cavern areas - Some placeholder chest now have rewards - Fixed a progression stopper in the Shrine Dungeon - Mac version is now on par with the Windows and Linux versions
Recent changes (v.0.9.1): - Added several new weapons and armors - Added new magics - Rebalanced enemies and bosses - Finalized the Cavern areas - Some placeholder chest now have rewards - Fixed a progression stopper in the Shrine Dungeon - Fixed more minor bugs - Mac version is now on par with the Windows and Linux versions Previous changes (v.0.9.0): - Added preemptive strikes and ambushes based on directions (hero/monsters) - Added the second part of the forest - Added a new village: Garik-Hollow - Added the Shrine Dungeon - Added new skills and magic - Added more story line - Fixed various bugs
Recent changes (v.0.9.0): - Added preemptive strikes and ambushes based on directions (hero/monsters) - Added the second part of the forest - Added a new village: Garik-Hollow - Added the Shrine Dungeon - Added new skills and magic - Added more story line - Fixed various bugs Note: The Mac version will be updated next month.
Recent changes (v.0.5.7): - Menus can now be navigated with single-clicks - Adjusted some battle animations - Brand new windows skin - Added the cavern area - Improved monsters' chase AI in the forest - Added a bust image for Dave (fishing minigame) - Improved stats boost system based on feedbacks
Recent changes (v.0.5.5): - Fixed a bug with the items selection - Fixed a bug with the upgrade system - Fixed a progression blocker in Pinwood Village - Added the fishing mini game - Improved battle backgrounds - Additional playable content - Master of arms can now teach you 2 new skills - Secret cave is now accessible
Recent changes (v.0.5.5): - Fixed a bug with the items selection - Fixed a bug with the upgrade system - Fixed a progression blocker in Pinwood Village - Added the fishing mini game - Improved battle backgrounds - Additional playable content - Master of arms can now teach you 2 new skills - Secret cave is now accessible
Recent changes (v.0.5.4): - Orphanage is now fully playable - Additional playable content - Fishing mini game - Improved battle backend - Fixed a crash upon exiting the game on Mac
Recent changes (v.0.5.4): - Orphanage is now fully playable - Additional playable content - Fishing mini game - Improved battle backend - Fixed a crash upon exiting the game on Mac
Recent changes (v.0.5.2): - Orphanage is now playable - Improved battle backgrounds in Pinwood Village - All current NPCs now have a name - Optionnal sidequest in Pinewood Village - Fixed some typos - More chests and exploration in Pinwood Village - Option to start from Intro or Pinwood Village
Recent changes (v.0.5.2): - Orphanage is now playable - Improved battle backgrounds in Pinwood Village - All current NPCs now have a name - Optionnal sidequest in Pinewood Village - Fixed some typos - More chests and exploration in Pinwood Village - Option to start from Intro or Pinwood Village
Hey! We just released in early access today! You’ll be able to enjoy our brand new game Dungeons of Betrayal on Windows, Mac and Linux! In the coming weeks, we plan to implement Steam Trading Cards (yes, we know you love them!), new skills and spells, a mini game, and more side quests! Please don’t hesitate to share your feedback or bugs with us. We strive to make this game even more awesome! Have fun! :) The DarkElite Team,
Hey! We just released in early access today! Youll be able to enjoy our brand new game Dungeons of Betrayal on Windows, Mac and Linux! In the coming weeks, we plan to implement Steam Trading Cards (yes, we know you love them!), new skills and spells, a mini game, and more side quests! Please dont hesitate to share your feedback or bugs with us. We strive to make this game even more awesome! Have fun! :) The DarkElite Team,
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